Player Matchup

Anhur
Anhur
DoctorWho9801
Anhur
Level 106
God Stats
0W - 1L
1,167 SR
Queue Stats
4W - 12L
1,440 Elo+
Party 2
Chronos
Chronos
Grognok32
Chronos
Level 109
God Stats
1W - 3L
1,311 SR
Queue Stats
113W - 121L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Royal xGodx
Morgan Le Fay
Level 97
God Stats
3W - 4L
1,500 SR
Queue Stats
99W - 105L
1,436 Elo+
Party 1
Freya
Freya
colossel
Freya
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
xRoyalxDeathx
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,436 Elo+
Party 1
Team Averages
Level 88
1,396 SR
1,456 Elo+

VS

Team Averages
Level 54
1,460 SR
1,478 Elo+
Shiva
Shiva
ElJairo69
Shiva
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,399 Elo+
Solo
Ishtar
Ishtar
Hayping
Ishtar
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Thoth
Thoth
Prolegend100
Thoth
Level 82
God Stats
4W - 3L
1,500 SR
Queue Stats
189W - 176L
1,511 Elo+
Solo
Fenrir
Fenrir
Repelion
Fenrir
Level 68
God Stats
1W - 0L
1,176 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Hera
Hera
TouchSomeGrass00
Hera
Level 86
God Stats
13W - 8L
1,622 SR
Queue Stats
437W - 424L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,061
620
5,485
9,589
3,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Grognok32
Chronos
17
7 / 8 / 1
10,809
831
9,647
17,414
6,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
Royal xGodx
Morgan Le Fay
16
0 / 8 / 5
8,866
682
7,858
15,135
5,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
colossel
Freya
11
1 / 5 / 4
7,595
584
2,791
8,141
2,587
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
15
2 / 7 / 7
9,475
729
9,520
17,115
23,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ElJairo69
Shiva
17
2 / 3 / 25
11,029
848
11,618
15,582
10,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
Hayping
Ishtar
15
2 / 3 / 16
9,696
746
5,010
10,069
4,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
11 / 2 / 15
11,997
923
17,194
8,184
3,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Repelion
Fenrir
17
10 / 4 / 12
11,473
883
15,931
15,069
7,030
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
8 / 3 / 10
11,121
855
11,344
8,057
3,751
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
111
11
Kills
33
33
Deaths
15
18
Assists
78
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Shiva
ElJairo69
Shiva
2
3
25
4.83
L
Chronos
Grognok32
Chronos
7
8
1
0.94
W
Ishtar
Hayping
Ishtar
2
3
16
3.33
W
11
2
15
9.25
W
Fenrir
Repelion
Fenrir
10
4
12
4
L
Morgan Le Fay
Royal xGodx
Morgan Le Fay
0
8
5
0.31
W
8
3
10
4.33
L
Freya
colossel
Freya
1
5
4
0.6
L
Cthulhu
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,301
Damage
61,097
67,394
Taken
56,961
42,412
Mitigated
29,235
9,962
Healing
20,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,485
3,022
436
1,885
9,589
3,508
0
3,930
5,659
0
11,718
W
Shiva
ElJairo69
Shiva
11,618
2,054
1,766
4,082
15,582
10,022
1,192
7,927
7,655
0
30,866
L
Chronos
Grognok32
Chronos
9,647
1,900
368
2,551
17,414
6,995
0
7,249
10,165
28,701
0
W
Ishtar
Hayping
Ishtar
5,010
3,448
0
1,583
10,069
4,705
1,730
4,830
5,239
0
13,315
W
17,194
1,018
2,068
1,865
8,184
3,727
1,180
5,586
2,175
44,544
0
W
Fenrir
Repelion
Fenrir
15,931
7,723
268
4,361
15,069
7,030
448
7,096
6,979
0
22,489
L
Morgan Le Fay
Royal xGodx
Morgan Le Fay
7,858
485
311
2,355
15,135
5,897
0
6,144
8,991
21,373
0
W
11,344
2,189
2,897
1,450
8,057
3,751
3,165
3,627
4,430
22,820
0
L
Freya
colossel
Freya
2,791
688
137
752
8,141
2,587
0
5,068
3,073
5,825
0
L
Cthulhu
9,520
648
0
1,167
17,115
23,425
0
6,147
10,968
16,400
750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,806
Gold Earned
55,316
107
Minions Killed
146
0
Camps Cleared
0
904,682
Distance Traveled
1,200,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,061
620
22
2
0
143,553
0
W
Shiva
11,029
848
37
3
0
252,871
0
L
Chronos
10,809
831
37
3
0
205,188
0
W
Ishtar
9,696
746
13
1
0
226,803
0
W
Thoth
11,997
923
63
5
0
222,436
0
W
Fenrir
11,473
883
12
1
0
258,252
0
L
Morgan Le Fay
8,866
682
22
2
0
212,844
0
W
Hera
11,121
855
21
2
0
240,297
0
L
Freya
7,595
584
8
1
0
136,566
0
L
Cthulhu
9,475
729
18
1
0
206,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role