Player Matchup

Lancelot
Lancelot
Alanrules094
Lancelot
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 56L
1,595 Elo+
Solo
Raijin
Raijin
DarkDolphinB
Raijin
Level 24
God Stats
8W - 7L
1,500 SR
Queue Stats
548W - 590L
1,251 Elo+
Party 1
Set
Set
FadedRarity
Set
Level 149
God Stats
0W - 2L
1,311 SR
Queue Stats
372W - 370L
1,404 Elo+
Party 1
Jormungandr
Jormungandr
Kyssae
Jormungandr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 81L
1,548 Elo+
Solo
Camazotz
Camazotz
ur welcum007
Camazotz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,611 Elo+
Solo
Team Averages
Level 115
1,462 SR
1,482 Elo+

VS

Team Averages
Level 143
1,438 SR
1,400 Elo+
Mulan
Mulan
 
Mulan
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Ashoteca
Scylla
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,305 Elo+
Party 3
Apollo
Apollo
BrunoMaster09
Apollo
Level 141
God Stats
6W - 3L
1,413 SR
Queue Stats
237W - 239L
1,458 Elo+
Solo
Chronos
Chronos
Heimdallzin
Chronos
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 38L
1,434 Elo+
Party 2
Geb
Geb
RebeldHawk
Geb
Level 159
God Stats
1W - 1L
1,276 SR
Queue Stats
27W - 19L
1,303 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alanrules094
Lancelot
12
0 / 3 / 1
6,632
663
2,542
7,847
3,564
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
12
0 / 5 / 1
6,899
690
4,443
7,218
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 6 / 1
7,790
779
7,096
10,767
6,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
Kyssae
Jormungandr
14
2 / 5 / 1
7,866
787
12,344
12,747
14,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Camazotz
ur welcum007
Camazotz
14
2 / 3 / 3
7,868
787
8,990
9,578
4,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
5 / 1 / 13
8,709
871
8,034
8,923
7,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Ashoteca
Scylla
15
5 / 1 / 15
9,355
936
11,174
6,845
2,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 2 / 10
9,076
908
9,852
7,405
3,058
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Heimdallzin
Chronos
14
4 / 1 / 15
8,478
848
8,438
9,382
4,222
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 1 / 17
8,679
868
6,022
11,437
11,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
92
5
Kills
22
22
Deaths
6
7
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
1
13
11.5
L
Lancelot
Alanrules094
Lancelot
0
3
1
0.17
W
Scylla
Ashoteca
Scylla
5
1
15
12.5
W
7
2
10
6
L
Raijin
0
5
1
0.1
L
1
6
1
0.25
W
Chronos
Heimdallzin
Chronos
4
1
15
11.5
L
Jormungandr
Kyssae
Jormungandr
2
5
1
0.5
W
1
1
17
9.5
L
Camazotz
ur welcum007
Camazotz
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,415
Damage
43,520
48,157
Taken
43,992
32,393
Mitigated
29,112
8,554
Healing
13,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,034
1,905
798
1,892
8,923
7,356
564
2,940
5,804
465
14,799
L
Lancelot
Alanrules094
Lancelot
2,542
58
1,166
1,814
7,847
3,564
640
4,469
3,378
0
12,968
W
Scylla
Ashoteca
Scylla
11,174
2,263
1,152
1,275
6,845
2,992
987
3,140
3,449
28,289
0
W
9,852
4,887
1,254
1,268
7,405
3,058
2,322
1,967
5,268
0
24,426
L
Raijin
4,443
698
0
0
7,218
3,131
81
3,898
3,320
9,418
0
L
7,096
1,603
193
462
10,767
6,199
754
6,231
4,536
0
12,801
W
Chronos
Heimdallzin
Chronos
8,438
2,552
956
1,452
9,382
4,222
1,138
1,919
7,289
13,933
0
L
Jormungandr
Kyssae
Jormungandr
12,344
1,603
722
848
12,747
14,757
0
7,106
5,641
14,496
1,793
W
6,022
929
730
2,516
11,437
11,484
185
3,949
7,188
9,318
0
L
Camazotz
ur welcum007
Camazotz
8,990
929
186
3,163
9,578
4,742
468
4,115
5,463
0
23,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,055
Gold Earned
44,297
86
Minions Killed
113
0
Camps Cleared
0
783,927
Distance Traveled
884,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,709
871
13
1
0
179,368
0
L
Lancelot
6,632
663
13
1
0
168,292
0
W
Scylla
9,355
936
48
5
0
160,863
0
W
Apollo
9,076
908
27
3
0
166,184
0
L
Raijin
6,899
690
11
1
0
146,496
0
L
Set
7,790
779
21
2
0
148,556
0
W
Chronos
8,478
848
15
2
0
198,738
0
L
Jormungandr
7,866
787
10
1
0
135,624
0
W
Geb
8,679
868
10
1
0
179,074
0
L
Camazotz
7,868
787
31
3
0
184,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role