Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Leontal4
Hera
Level 83
God Stats
2W - 2L
1,621 SR
Queue Stats
144W - 153L
1,444 Elo+
Solo
Horus
Horus
Ponce_TFZ
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,749 Elo+
Solo
Medusa
Medusa
domesticrockstar
Medusa
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 35L
1,527 Elo+
Solo
Danzaburou
Danzaburou
krossa_mig
Danzaburou
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
335W - 349L
1,393 Elo+
Solo
Team Averages
Level 88
1,524 SR
1,523 Elo+

VS

Team Averages
Level 108
1,458 SR
1,419 Elo+
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CAPE COUGARS
Neith
Level 123
God Stats
1W - 1L
1,253 SR
Queue Stats
21W - 26L
1,422 Elo+
Solo
Bacchus
Bacchus
Enosulp
Bacchus
Level 103
God Stats
21W - 14L
1,538 SR
Queue Stats
415W - 412L
1,470 Elo+
Solo
Ganesha
Ganesha
Fearyl
Ganesha
Level 118
God Stats
8W - 4L
1,499 SR
Queue Stats
427W - 404L
1,412 Elo+
Solo
Khepri
Khepri
laydish14
Khepri
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 90L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 2 / 2
5,875
979
2,711
8,032
7,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
10
1 / 4 / 2
5,663
944
5,565
5,756
2,065
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Ponce_TFZ
Horus
8
0 / 2 / 2
5,208
868
3,851
5,267
4,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 2 / 2
5,674
946
7,666
6,111
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
krossa_mig
Danzaburou
11
0 / 1 / 2
5,699
950
3,895
3,505
1,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
4 / 1 / 7
6,312
1,052
5,304
6,852
5,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 0 / 9
6,147
1,025
6,872
4,625
2,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Enosulp
Bacchus
11
5 / 1 / 5
6,288
1,048
5,647
5,777
8,389
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Fearyl
Ganesha
11
0 / 0 / 11
6,279
1,047
5,492
5,579
5,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
laydish14
Khepri
9
0 / 2 / 8
5,401
900
2,125
5,653
2,653

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
3
Kills
11
11
Deaths
4
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
2
2
1
W
Horus
 
Horus
4
1
7
7.5
W
2
0
9
6.5
W
Bacchus
Enosulp
Bacchus
5
1
5
7.5
W
Ganesha
Fearyl
Ganesha
0
0
11
5.5
L
Hera
1
4
2
0.5
L
Horus
Ponce_TFZ
Horus
0
2
2
0.5
L
1
2
2
1
L
Danzaburou
krossa_mig
Danzaburou
0
1
2
1
W
Khepri
laydish14
Khepri
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,688
Damage
25,440
28,671
Taken
28,486
17,459
Mitigated
23,937
10,164
Healing
13,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,711
1,776
318
2,962
8,032
7,484
0
3,071
4,666
0
3,029
W
Horus
 
Horus
5,304
2,613
1,760
1,988
6,852
5,376
0
1,493
5,247
0
9,092
W
6,872
2,527
893
1,811
4,625
2,262
47
1,447
3,178
0
17,134
W
Bacchus
Enosulp
Bacchus
5,647
589
1,669
1,551
5,777
8,389
0
1,395
4,121
10,242
0
W
Ganesha
Fearyl
Ganesha
5,492
407
496
1,359
5,579
5,257
0
1,268
3,966
10,969
0
L
Hera
5,565
1,937
1,144
685
5,756
2,065
0
2,449
3,233
10,622
0
L
Horus
Ponce_TFZ
Horus
3,851
1,184
540
1,398
5,267
4,147
0
3,114
2,061
2,176
3,204
L
7,666
2,563
341
944
6,111
2,416
0
2,635
3,403
0
10,923
L
Danzaburou
krossa_mig
Danzaburou
3,895
509
363
1,469
3,505
1,347
0
1,391
2,044
0
13,521
W
Khepri
laydish14
Khepri
2,125
134
1,166
1,228
5,653
2,653
0
1,724
3,926
5,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,119
Gold Earned
30,427
54
Minions Killed
66
0
Camps Cleared
0
527,247
Distance Traveled
592,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,875
979
18
3
0
119,987
0
W
Horus
6,312
1,052
17
3
0
121,978
0
W
Neith
6,147
1,025
29
5
0
114,859
0
W
Bacchus
6,288
1,048
10
2
0
124,933
0
W
Ganesha
6,279
1,047
0
0
0
119,036
0
L
Hera
5,663
944
7
1
0
89,143
0
L
Horus
5,208
868
2
0
0
87,782
0
L
Medusa
5,674
946
13
2
0
107,617
0
L
Danzaburou
5,699
950
14
2
0
122,718
0
W
Khepri
5,401
900
10
2
0
111,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role