Player Matchup

Yemoja
Yemoja
Gold V
Cross x Eye
Yemoja
Gold V
Level 217
God Stats
5W - 3L
1,553 SR
Queue Stats
64W - 61L
1,607 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
DoomedMadrak
Zhong Kui
Platinum IV
Level 148
God Stats
210W - 138L
1,685 SR
Queue Stats
446W - 430L
1,609 MMR
Solo
Apollo
Apollo
Gold IV
IKourage
Apollo
Gold IV
Level 174
God Stats
3W - 3L
1,791 SR
Queue Stats
76W - 69L
1,613 MMR
Party 1
Thoth
Thoth
Gold IV
Studaah
Thoth
Gold IV
Level 148
God Stats
2W - 4L
1,813 SR
Queue Stats
117W - 115L
1,613 MMR
Party 1
Medusa
Medusa
Gold III
utherr123
Medusa
Gold III
Level 106
God Stats
11W - 16L
1,293 SR
Queue Stats
608W - 611L
1,584 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 159
1,627 SR
1,605 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 107
1,555 SR
1,582 MMR
Tsukuyomi
Tsukuyomi
Gold I
 
Tsukuyomi
Gold I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold V
Jshoyo
Terra
Gold V
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,596 MMR
Solo
Rama
Rama
Gold II
LordIronic
Rama
Gold II
Level 69
God Stats
1W - 3L
1,599 SR
Queue Stats
301W - 292L
1,577 MMR
Solo
The Morrigan
The Morrigan
Gold I
PeaEm
The Morrigan
Gold I
Level 144
God Stats
26W - 19L
1,645 SR
Queue Stats
312W - 315L
1,655 MMR
Solo
Surtr
Surtr
Gold III
desfroller
Surtr
Gold III
Level 142
God Stats
9W - 10L
1,533 SR
Queue Stats
35W - 37L
1,581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 1 / 5
7,552
503
1,585
8,895
6,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
DoomedMadrak
Zhong Kui
16
6 / 1 / 0
9,613
641
12,878
12,583
9,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
IKourage
Apollo
14
2 / 2 / 6
8,680
579
5,747
9,296
4,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Studaah
Thoth
14
4 / 1 / 4
8,965
598
6,341
5,927
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
utherr123
Medusa
13
0 / 3 / 1
7,791
519
3,542
9,180
3,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
He BoAphroditeVamanaHel

VS

Bans
Ao KuangAh Muzen CabHerculesSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
4 / 6 / 3
8,541
569
6,763
13,222
5,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
Jshoyo
Terra
11
0 / 0 / 2
6,084
406
2,409
6,835
5,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 0 / 3
8,884
592
6,308
8,451
3,730
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
PeaEm
The Morrigan
13
2 / 3 / 1
7,708
514
2,949
5,224
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
12
0 / 3 / 1
7,502
500
9,027
16,831
13,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
12
Kills
8
8
Deaths
12
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
6
3
0.92
W
Yemoja
0
1
5
2.5
W
Zhong Kui
DoomedMadrak
Zhong Kui
6
1
0
6
W
Apollo
IKourage
Apollo
2
2
6
2.5
L
Terra
Jshoyo
Terra
0
0
2
1
L
2
0
3
3.5
L
The Morrigan
PeaEm
The Morrigan
2
3
1
0.83
W
Thoth
Studaah
Thoth
4
1
4
6
L
Surtr
0
3
1
0.17
W
Medusa
utherr123
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,093
Damage
27,456
45,881
Taken
50,563
25,762
Mitigated
29,863
19,718
Healing
14,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,763
1,844
0
721
13,222
5,301
0
4,147
8,885
0
64,924
W
Yemoja
1,585
371
3,793
2,250
8,895
6,116
192
1,801
7,094
17,179
0
W
Zhong Kui
DoomedMadrak
Zhong Kui
12,878
1,492
0
8,722
12,583
9,722
1,476
1,049
11,534
81,130
0
W
Apollo
IKourage
Apollo
5,747
2,214
0
2,030
9,296
4,204
285
566
8,730
0
67,342
L
Terra
Jshoyo
Terra
2,409
260
482
1,142
6,835
5,135
0
1,870
4,869
12,100
0
L
6,308
5,152
0
4,832
8,451
3,730
863
1,685
6,696
0
86,368
L
The Morrigan
PeaEm
The Morrigan
2,949
899
0
619
5,224
2,001
0
2,013
3,127
59,933
1,566
W
Thoth
Studaah
Thoth
6,341
210
0
500
5,927
2,255
396
780
5,147
69,131
0
L
Surtr
9,027
3,091
0
6,930
16,831
13,696
267
10,513
6,182
1,085
57,655
W
Medusa
utherr123
Medusa
3,542
1,800
0
2,423
9,180
3,465
871
319
8,861
0
65,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,601
Gold Earned
38,719
512
Minions Killed
486
0
Camps Cleared
0
1,465,632
Distance Traveled
1,422,262
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,541
569
103
7
0
298,416
0
W
Yemoja
7,552
503
30
2
0
302,283
5
W
Zhong Kui
9,613
641
147
10
0
276,268
0
W
Apollo
8,680
579
119
8
0
320,128
2
L
Terra
6,084
406
13
1
0
317,981
4
L
Rama
8,884
592
157
10
0
260,624
2
L
The Morrigan
7,708
514
118
8
0
262,138
2
W
Thoth
8,965
598
113
8
0
292,112
3
L
Surtr
7,502
500
95
6
0
283,103
0
W
Medusa
7,791
519
103
7
0
274,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role