Player Matchup

Ganesha
Ganesha
Fatmanv01_TTV
Ganesha
Level 120
God Stats
1W - 1L
1,301 SR
Queue Stats
123W - 130L
1,532 Elo+
Solo
Thor
Thor
ImMxtro
Thor
Level 129
God Stats
32W - 32L
1,518 SR
Queue Stats
419W - 411L
1,600 Elo+
Party 1
Jing Wei
Jing Wei
Killfactor45
Jing Wei
Level 50
God Stats
4W - 3L
1,550 SR
Queue Stats
109W - 96L
1,494 Elo+
Solo
Scylla
Scylla
Nokaara
Scylla
Level 158
God Stats
3W - 1L
1,615 SR
Queue Stats
283W - 267L
1,609 Elo+
Party 1
Bellona
Bellona
rabidsquirrel483
Bellona
Level 123
God Stats
9W - 6L
1,673 SR
Queue Stats
92W - 83L
1,600 Elo+
Solo
Team Averages
Level 116
1,531 SR
1,567 Elo+

VS

Team Averages
Level 152
1,613 SR
1,545 Elo+
Hachiman
Hachiman
HooserDxddy
Hachiman
Level 147
God Stats
9W - 11L
1,429 SR
Queue Stats
222W - 183L
1,552 Elo+
Solo
Nox
Nox
MoneyGoes1337
Nox
Level 213
God Stats
2W - 2L
1,934 SR
Queue Stats
459W - 541L
1,503 Elo+
Party 2
Erlang Shen
Erlang Shen
QuickThicc
Erlang Shen
Level 64
God Stats
1W - 1L
1,817 SR
Queue Stats
105W - 67L
1,623 Elo+
Solo
Bakasura
Bakasura
iFrageon
Bakasura
Level 162
God Stats
0W - 3L
1,268 SR
Queue Stats
352W - 341L
1,532 Elo+
Solo
Scylla
Scylla
lucid999dreamz
Scylla
Level 172
God Stats
17W - 15L
1,617 SR
Queue Stats
230W - 261L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
0 / 0 / 5
6,264
569
1,215
7,498
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
ImMxtro
Thor
11
4 / 1 / 3
6,982
635
2,691
6,770
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Killfactor45
Jing Wei
13
1 / 0 / 1
7,571
688
834
3,496
1,373
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Nokaara
Scylla
13
4 / 1 / 3
7,694
699
4,828
4,143
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 3
7,461
678
5,695
7,793
5,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HooserDxddy
Hachiman
5
0 / 4 / 0
4,544
413
739
5,786
1,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 2 / 0
5,524
502
1,196
5,169
3,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
QuickThicc
Erlang Shen
7
0 / 1 / 0
4,605
419
3,226
5,764
3,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bakasura
iFrageon
Bakasura
9
0 / 3 / 0
5,273
479
2,294
9,073
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 0
7,160
651
2,521
2,903
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
10
Kills
2
2
Deaths
10
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
0
5
2.5
L
Hachiman
HooserDxddy
Hachiman
0
4
0
0
W
Thor
ImMxtro
Thor
4
1
3
5.5
W
Jing Wei
Killfactor45
Jing Wei
1
0
1
1.5
L
0
2
0
0
W
Scylla
Nokaara
Scylla
4
1
3
5.5
L
Erlang Shen
QuickThicc
Erlang Shen
0
1
0
0
L
Bakasura
iFrageon
Bakasura
0
3
0
0
L
2
0
0
2
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,263
Damage
9,976
29,700
Taken
28,695
15,686
Mitigated
12,517
12,154
Healing
6,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
1,215
120
163
3,244
7,498
5,054
494
748
6,701
18,602
0
L
Hachiman
HooserDxddy
Hachiman
739
224
0
291
5,786
1,553
0
2,171
3,508
0
12,224
W
Thor
ImMxtro
Thor
2,691
1,335
0
567
6,770
2,301
622
1,212
5,317
0
42,560
W
Jing Wei
Killfactor45
Jing Wei
834
406
0
2,544
3,496
1,373
777
773
2,723
0
61,282
L
1,196
421
0
1,333
5,169
3,473
0
1,309
3,800
32,872
0
W
Scylla
Nokaara
Scylla
4,828
506
0
710
4,143
1,274
440
867
3,209
62,156
0
L
Erlang Shen
QuickThicc
Erlang Shen
3,226
1,415
0
2,220
5,764
3,151
0
59
5,705
0
16,922
L
Bakasura
iFrageon
Bakasura
2,294
1,610
0
1,943
9,073
3,373
0
1,784
7,219
0
29,279
L
2,521
285
0
500
2,903
967
0
447
2,420
60,069
0
W
5,695
2,769
0
4,926
7,793
5,684
1,116
0
7,071
0
53,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,972
Gold Earned
27,106
412
Minions Killed
296
0
Camps Cleared
0
1,119,445
Distance Traveled
943,558
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,264
569
2
0
0
227,701
2
L
Hachiman
4,544
413
19
2
0
134,435
0
W
Thor
6,982
635
83
8
0
251,375
1
W
Jing Wei
7,571
688
115
10
0
190,168
0
L
Nox
5,524
502
51
5
0
201,195
2
W
Scylla
7,694
699
116
11
0
214,705
0
L
Erlang Shen
4,605
419
20
2
0
172,794
0
L
Bakasura
5,273
479
74
7
0
218,683
0
L
Scylla
7,160
651
132
12
0
216,451
0
W
Bellona
7,461
678
96
9
0
235,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role