Player Matchup

Rama
Rama
 
Rama
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
CrovaaX
Yu Huang
Level 157
God Stats
13W - 0L
2,014 SR
Queue Stats
279W - 63L
1,933 Elo+
Party 1
Ix Chel
Ix Chel
Leminha
Ix Chel
Level 168
God Stats
6W - 1L
1,781 SR
Queue Stats
308W - 69L
1,982 Elo+
Party 1
Team Averages
Level 149
1,659 SR
1,683 Elo+

VS

Team Averages
Level 75
1,590 SR
1,491 Elo+
Thanatos
Thanatos
 
Thanatos
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ARGT157
Merlin
Level 56
God Stats
2W - 1L
1,765 SR
Queue Stats
38W - 45L
1,385 Elo+
Solo
Chang'e
Chang'e
Dranness
Chang'e
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,509 Elo+
Solo
Aphrodite
Aphrodite
MiSallen
Aphrodite
Level 86
God Stats
22W - 22L
1,633 SR
Queue Stats
356W - 403L
1,516 Elo+
Solo
Janus
Janus
Yakkan
Janus
Level 131
God Stats
165W - 161L
1,553 SR
Queue Stats
427W - 458L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
7 / 0 / 17
8,031
1,339
9,939
2,697
1,080
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
 
Hercules
14
4 / 0 / 19
7,917
1,320
6,325
5,490
6,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
 
Chaac
13
2 / 0 / 20
7,395
1,233
6,432
5,466
6,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
CrovaaX
Yu Huang
13
5 / 0 / 18
8,181
1,364
8,445
2,736
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ix Chel
Leminha
Ix Chel
14
9 / 0 / 17
7,988
1,331
13,727
4,179
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

395

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
0 / 10 / 0
6,047
1,008
2,357
11,780
5,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
ARGT157
Merlin
10
0 / 1 / 0
5,798
966
357
1,330
414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Dranness
Chang'e
11
0 / 8 / 0
6,061
1,010
5,568
13,868
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
MiSallen
Aphrodite
11
0 / 2 / 0
6,104
1,017
2,815
7,411
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Janus
Yakkan
Janus
11
0 / 6 / 0
6,464
1,077
5,680
11,363
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
0
27
Kills
0
0
Deaths
27
91
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
0
17
15.5
W
Hercules
 
Hercules
4
0
19
13.5
W
Chaac
 
Chaac
2
0
20
12
L
Thanatos
 
Thanatos
0
10
0
0
L
Merlin
ARGT157
Merlin
0
1
0
0
W
Yu Huang
CrovaaX
Yu Huang
5
0
18
14
L
Chang'e
Dranness
Chang'e
0
8
0
0
W
Ix Chel
Leminha
Ix Chel
9
0
17
17.5
L
Aphrodite
MiSallen
Aphrodite
0
2
0
0
L
Janus
Yakkan
Janus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,868
Damage
16,777
20,568
Taken
45,752
16,231
Mitigated
19,746
4,831
Healing
4,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,939
8,090
0
0
2,697
1,080
0
1,951
746
0
20,280
W
Hercules
 
Hercules
6,325
960
0
1,208
5,490
6,204
0
4,305
1,185
0
12,502
W
Chaac
 
Chaac
6,432
835
0
1,919
5,466
6,228
0
3,067
2,399
0
14,806
L
Thanatos
 
Thanatos
2,357
251
0
671
11,780
5,428
0
6,934
4,765
0
4,235
L
Merlin
ARGT157
Merlin
357
0
0
250
1,330
414
0
312
980
2,696
0
W
Yu Huang
CrovaaX
Yu Huang
8,445
541
0
228
2,736
992
0
2,087
649
17,332
0
L
Chang'e
Dranness
Chang'e
5,568
97
213
718
13,868
5,504
0
5,729
7,915
9,138
0
W
Ix Chel
Leminha
Ix Chel
13,727
1,891
1,060
416
4,179
1,727
0
3,010
1,169
25,430
0
L
Aphrodite
MiSallen
Aphrodite
2,815
225
1,351
1,475
7,411
3,978
0
3,817
3,555
7,593
0
L
Janus
Yakkan
Janus
5,680
196
0
0
11,363
4,422
0
5,380
5,798
33,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,512
Gold Earned
30,474
114
Minions Killed
105
6
Camps Cleared
4
630,716
Distance Traveled
420,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,031
1,339
34
6
1
119,480
0
W
Hercules
7,917
1,320
14
2
1
129,150
0
W
Chaac
7,395
1,233
16
3
2
119,545
0
L
Thanatos
6,047
1,008
6
1
2
101,695
0
L
Merlin
5,798
966
14
2
0
23,635
0
W
Yu Huang
8,181
1,364
18
3
1
130,140
0
L
Chang'e
6,061
1,010
13
2
0
98,397
0
W
Ix Chel
7,988
1,331
32
5
1
132,401
0
L
Aphrodite
6,104
1,017
13
2
1
81,098
0
L
Janus
6,464
1,077
59
10
1
115,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role