Player Matchup

Medusa
Medusa
Illithune
Medusa
Level 79
God Stats
2W - 1L
1,290 SR
Queue Stats
126W - 131L
1,413 Elo+
Party 1
Guan Yu
Guan Yu
Oladushek57
Guan Yu
Level 87
God Stats
4W - 0L
1,783 SR
Queue Stats
225W - 212L
1,526 Elo+
Solo
Maui
Maui
Scalpel666
Maui
Level 107
God Stats
2W - 1L
1,425 SR
Queue Stats
137W - 137L
1,506 Elo+
Party 1
Neith
Neith
Tiberio2
Neith
Level 137
God Stats
4W - 6L
1,344 SR
Queue Stats
371W - 354L
1,523 Elo+
Solo
Artemis
Artemis
xFlesy
Artemis
Level 95
God Stats
9W - 7L
1,541 SR
Queue Stats
740W - 761L
1,469 Elo+
Solo
Team Averages
Level 101
1,476 SR
1,487 Elo+

VS

Team Averages
Level 92
1,502 SR
1,476 Elo+
Gilgamesh
Gilgamesh
B1B4Butz3m4nn
Gilgamesh
Level 130
God Stats
2W - 4L
1,518 SR
Queue Stats
138W - 136L
1,420 Elo+
Party 2
Hades
Hades
Bakerrrr
Hades
Level 89
God Stats
6W - 4L
1,452 SR
Queue Stats
193W - 211L
1,514 Elo+
Solo
Scylla
Scylla
CRAYJAii
Scylla
Level 36
God Stats
1W - 1L
1,739 SR
Queue Stats
14W - 13L
1,606 Elo+
Party 2
Terra
Terra
Lordigon
Terra
Level 79
God Stats
1W - 2L
1,302 SR
Queue Stats
95W - 74L
1,572 Elo+
Solo
Sol
Sol
Sl3nteD
Sol
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Illithune
Medusa
18
3 / 3 / 16
10,441
746
14,948
13,762
8,840
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Guan Yu
Oladushek57
Guan Yu
18
4 / 2 / 15
11,467
819
7,771
18,591
27,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

18
3 / 3 / 16
10,890
778
7,646
20,773
27,216
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Tiberio2
Neith
18
4 / 5 / 11
10,786
770
21,047
14,105
8,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
xFlesy
Artemis
18
6 / 8 / 11
11,263
805
14,147
14,253
9,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B1B4Butz3m4nn
Gilgamesh
16
1 / 5 / 11
9,677
691
14,207
18,323
24,317
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
Bakerrrr
Hades
20
13 / 5 / 6
13,070
934
27,617
23,857
27,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
CRAYJAii
Scylla
18
4 / 3 / 9
10,948
782
8,924
9,586
5,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Lordigon
Terra
15
0 / 3 / 12
10,084
720
5,032
18,366
23,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sol
14
2 / 4 / 9
9,244
660
10,254
11,619
5,549
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
67
20
Kills
20
21
Deaths
20
69
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
B1B4Butz3m4nn
Gilgamesh
1
5
11
1.3
L
Hades
Bakerrrr
Hades
13
5
6
3.2
L
Scylla
CRAYJAii
Scylla
4
3
9
2.83
W
Medusa
Illithune
Medusa
3
3
16
3.67
L
Terra
Lordigon
Terra
0
3
12
2
W
Guan Yu
Oladushek57
Guan Yu
4
2
15
5.75
W
3
3
16
3.67
L
Sol
2
4
9
1.63
W
Neith
Tiberio2
Neith
4
5
11
1.9
W
Artemis
xFlesy
Artemis
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,559
Damage
66,034
81,484
Taken
81,751
81,646
Mitigated
85,567
34,500
Healing
26,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
B1B4Butz3m4nn
Gilgamesh
14,207
3,017
1,843
1,717
18,323
24,317
999
1,024
17,299
0
22,608
L
Hades
Bakerrrr
Hades
27,617
1,089
1,659
8,378
23,857
27,139
1,190
2,238
21,619
60,402
0
L
Scylla
CRAYJAii
Scylla
8,924
206
776
760
9,586
5,277
971
1,154
8,432
23,447
0
W
Medusa
Illithune
Medusa
14,948
7,831
456
1,134
13,762
8,840
2,278
9,270
4,492
0
27,001
L
Terra
Lordigon
Terra
5,032
53
6,326
3,821
18,366
23,285
248
1,322
17,044
8,815
0
W
Guan Yu
Oladushek57
Guan Yu
7,771
843
10,614
8,503
18,591
27,480
429
10,984
7,607
0
15,521
W
7,646
1,266
3,843
5,151
20,773
27,216
116
10,301
10,472
15,349
0
L
Sol
10,254
2,214
167
1,175
11,619
5,549
1,074
1,908
9,711
18,530
0
W
Neith
Tiberio2
Neith
21,047
11,628
599
2,919
14,105
8,378
2,761
10,782
3,323
0
44,035
W
Artemis
xFlesy
Artemis
14,147
6,076
311
970
14,253
9,732
2,719
10,490
3,763
0
30,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,847
Gold Earned
53,023
143
Minions Killed
146
0
Camps Cleared
0
1,306,222
Distance Traveled
1,170,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,677
691
12
1
0
227,138
0
L
Hades
13,070
934
72
5
0
260,344
0
L
Scylla
10,948
782
39
3
0
245,051
0
W
Medusa
10,441
746
31
2
0
296,757
0
L
Terra
10,084
720
8
1
0
247,142
0
W
Guan Yu
11,467
819
21
2
0
308,065
0
W
Maui
10,890
778
10
1
0
237,954
0
L
Sol
9,244
660
15
1
0
191,225
0
W
Neith
10,786
770
40
3
0
239,128
0
W
Artemis
11,263
805
41
3
0
224,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role