Player Matchup

He Bo
He Bo
AlSharam
He Bo
Level 109
God Stats
2W - 0L
1,308 SR
Queue Stats
15W - 6L
1,655 Elo+
Party 1
Ishtar
Ishtar
GrinKo1
Ishtar
Level 69
God Stats
2W - 1L
1,380 SR
Queue Stats
11W - 4L
1,592 Elo+
Party 1
Vamana
Vamana
strikerunner
Vamana
Level 109
God Stats
1W - 0L
1,646 SR
Queue Stats
17W - 17L
1,351 Elo+
Solo
Team Averages
Level 96
1,445 SR
1,532 Elo+

VS

Team Averages
Level 110
1,477 SR
1,511 Elo+
Hera
Hera
Ajdavies96
Hera
Level 124
God Stats
13W - 10L
1,722 SR
Queue Stats
175W - 182L
1,445 Elo+
Party 2
Khepri
Khepri
Blacksnowwolve
Khepri
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,642 Elo+
Solo
Skadi
Skadi
T4STE TH3 R4MBO
Skadi
Level 134
God Stats
12W - 14L
1,208 SR
Queue Stats
194W - 199L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AlSharam
He Bo
16
3 / 3 / 5
12,067
804
9,964
10,377
3,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
GrinKo1
Ishtar
15
4 / 2 / 2
11,751
783
13,694
15,695
6,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
14
4 / 2 / 4
11,941
796
6,994
16,544
17,152
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 4
11,356
757
12,022
11,714
5,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

4
0 / 1 / 2
7,139
476
0
2,785
889
15
5 / 7 / 2
11,797
786
11,002
19,106
8,257
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
11
Kills
7
7
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
He Bo
AlSharam
He Bo
3
3
5
1.83
L
0
1
2
1
W
Ishtar
GrinKo1
Ishtar
4
2
2
2.5
L
5
7
2
0.86
W
Vamana
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,652
Damage
23,024
42,616
Taken
33,605
26,642
Mitigated
14,291
11,119
Healing
987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,022
2,311
0
870
11,714
5,145
714
4,197
7,517
52,904
0
W
He Bo
AlSharam
He Bo
9,964
541
0
1,446
10,377
3,213
238
2,454
7,923
57,540
0
L
0
0
0
0
2,785
889
0
0
2,785
0
0
W
Ishtar
GrinKo1
Ishtar
13,694
7,802
0
6,111
15,695
6,277
2,434
4,251
11,444
0
65,677
L
11,002
4,355
0
117
19,106
8,257
1,222
5,913
13,193
0
37,433
W
Vamana
6,994
5,444
0
3,562
16,544
17,152
497
6,491
9,609
0
45,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,759
Gold Earned
30,292
199
Minions Killed
104
0
Camps Cleared
0
823,130
Distance Traveled
483,185
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,356
757
60
4
0
264,699
0
W
He Bo
12,067
804
77
5
0
285,499
0
L
Khepri
7,139
476
0
0
0
0
0
W
Ishtar
11,751
783
57
4
0
269,326
0
L
Skadi
11,797
786
44
3
0
218,486
1
W
Vamana
11,941
796
65
4
0
268,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role