Player Matchup

Baron Samedi
Baron Samedi
Barneldoo
Baron Samedi
Level 44
God Stats
26W - 25L
1,594 SR
Queue Stats
138W - 142L
1,531 Elo+
Party 1
Xing Tian
Xing Tian
BobertoRoberto
Xing Tian
Level 69
God Stats
0W - 2L
1,121 SR
Queue Stats
124W - 129L
1,510 Elo+
Party 1
Vamana
Vamana
DaitenguKami
Vamana
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 138L
1,511 Elo+
Party 1
Izanami
Izanami
OfferedLyric
Izanami
Level 5
God Stats
3W - 7L
1,397 SR
Queue Stats
4W - 9L
1,464 Elo+
Party 1
Agni
Agni
ZoeyTheMighty
Agni
Level 108
God Stats
72W - 61L
1,553 SR
Queue Stats
510W - 520L
1,438 Elo+
Solo
Team Averages
Level 70
1,433 SR
1,491 Elo+

VS

Team Averages
Level 126
1,508 SR
1,515 Elo+
Nike
Nike
 
Nike
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Bisqueet9845
Aphrodite
Level 119
God Stats
60W - 53L
1,559 SR
Queue Stats
136W - 140L
1,570 Elo+
Solo
Persephone
Persephone
GhostIris
Persephone
Level 118
God Stats
5W - 7L
1,457 SR
Queue Stats
199W - 232L
1,491 Elo+
Solo
Amaterasu
Amaterasu
fam161718
Amaterasu
Level 147
God Stats
196W - 187L
1,562 SR
Queue Stats
690W - 736L
1,579 Elo+
Solo
Hou Yi
Hou Yi
shadow delusion
Hou Yi
Level 129
God Stats
12W - 10L
1,462 SR
Queue Stats
143W - 158L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Barneldoo
Baron Samedi
13
1 / 1 / 3
7,800
1,114
4,844
7,216
3,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
BobertoRoberto
Xing Tian
13
2 / 4 / 1
8,491
1,213
5,954
15,773
18,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
12
0 / 2 / 2
7,201
1,029
3,684
6,670
5,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
OfferedLyric
Izanami
12
0 / 3 / 1
7,172
1,025
3,110
7,183
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 1
7,844
1,121
5,925
6,796
2,636
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

244

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
3 / 2 / 9
8,502
1,215
8,504
9,163
6,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Bisqueet9845
Aphrodite
14
2 / 0 / 9
8,116
1,159
5,411
1,834
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Persephone
GhostIris
Persephone
14
2 / 0 / 9
8,778
1,254
14,052
3,998
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
fam161718
Amaterasu
13
3 / 2 / 7
8,112
1,159
5,395
10,811
8,480
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

14
3 / 0 / 4
9,171
1,310
8,305
3,574
1,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
4
Kills
13
13
Deaths
4
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
2
9
3.75
L
Baron Samedi
Barneldoo
Baron Samedi
1
1
3
2.5
W
Aphrodite
Bisqueet9845
Aphrodite
2
0
9
6.5
L
Xing Tian
BobertoRoberto
Xing Tian
2
4
1
0.63
L
Vamana
0
2
2
0.5
W
Persephone
GhostIris
Persephone
2
0
9
6.5
L
Izanami
OfferedLyric
Izanami
0
3
1
0.17
L
1
3
1
0.5
W
Amaterasu
fam161718
Amaterasu
3
2
7
3.25
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,517
Damage
41,667
43,638
Taken
29,380
33,689
Mitigated
19,787
4,192
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,504
685
0
922
9,163
6,877
0
5,912
3,094
0
15,326
L
Baron Samedi
Barneldoo
Baron Samedi
4,844
451
796
679
7,216
3,463
0
4,916
2,300
9,857
0
W
Aphrodite
Bisqueet9845
Aphrodite
5,411
273
3,862
1,464
1,834
1,035
0
1,281
518
13,863
0
L
Xing Tian
BobertoRoberto
Xing Tian
5,954
436
0
1,426
15,773
18,950
0
8,258
7,515
12,716
0
L
Vamana
3,684
1,031
0
888
6,670
5,203
0
2,292
4,378
0
12,137
W
Persephone
GhostIris
Persephone
14,052
118
183
305
3,998
1,887
0
2,956
1,003
27,735
0
L
Izanami
OfferedLyric
Izanami
3,110
2,932
0
253
7,183
3,437
0
1,994
5,189
0
10,215
L
5,925
295
0
150
6,796
2,636
0
2,003
4,793
28,725
0
W
Amaterasu
fam161718
Amaterasu
5,395
1,453
0
229
10,811
8,480
0
4,806
5,882
0
11,081
W
8,305
4,648
0
1,876
3,574
1,508
0
1,768
1,720
0
40,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,508
Gold Earned
42,679
125
Minions Killed
161
3
Camps Cleared
9
580,503
Distance Traveled
797,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,502
1,215
23
3
0
144,285
0
L
Baron Samedi
7,800
1,114
19
3
1
117,598
0
W
Aphrodite
8,116
1,159
22
3
1
167,993
0
L
Xing Tian
8,491
1,213
10
1
0
144,769
0
L
Vamana
7,201
1,029
15
2
1
91,403
0
W
Persephone
8,778
1,254
25
4
4
159,981
0
L
Izanami
7,172
1,025
13
2
0
94,334
0
L
Agni
7,844
1,121
68
10
1
132,399
0
W
Amaterasu
8,112
1,159
12
2
0
192,229
0
W
Hou Yi
9,171
1,310
79
11
4
133,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role