Player Matchup

Agni
Agni
DrChino
Agni
Level 94
God Stats
2W - 0L
1,627 SR
Queue Stats
26W - 21L
1,548 Elo+
Party 2
Loki
Loki
KingVuaqz
Loki
Level 87
God Stats
65W - 36L
1,700 SR
Queue Stats
84W - 56L
1,615 Elo+
Party 1
Izanami
Izanami
Merlybrit
Izanami
Level 141
God Stats
12W - 15L
1,500 SR
Queue Stats
613W - 618L
1,550 Elo+
Solo
Aphrodite
Aphrodite
SmokeMeOneKenobi
Aphrodite
Level 118
God Stats
63W - 33L
1,661 SR
Queue Stats
68W - 39L
1,607 Elo+
Party 1
Hercules
Hercules
l ADrew l
Hercules
Level 157
God Stats
1W - 1L
1,508 SR
Queue Stats
15W - 17L
1,451 Elo+
Party 2
Team Averages
Level 119
1,599 SR
1,554 Elo+

VS

Team Averages
Level 139
1,382 SR
1,550 Elo+
Skadi
Skadi
ArchDuckie50
Skadi
Level 124
God Stats
16W - 31L
1,333 SR
Queue Stats
118W - 112L
1,559 Elo+
Solo
Ra
Ra
ColdBreezeOnDeez
Ra
Level 103
God Stats
3W - 4L
1,177 SR
Queue Stats
390W - 394L
1,504 Elo+
Solo
Terra
Terra
RaiKuma8
Terra
Level 141
God Stats
8W - 6L
1,497 SR
Queue Stats
76W - 72L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stealthcrisis
Tsukuyomi
Level 157
God Stats
35W - 30L
1,604 SR
Queue Stats
383W - 400L
1,505 Elo+
Solo
Shiva
Shiva
iNehellenia
Shiva
Level 171
God Stats
1W - 1L
1,297 SR
Queue Stats
17W - 18L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DrChino
Agni
16
4 / 0 / 3
10,868
1,087
11,870
6,331
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
16
4 / 1 / 7
10,785
1,079
16,253
12,029
5,257
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Merlybrit
Izanami
15
1 / 0 / 5
9,841
984
7,544
7,117
2,932
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
16
2 / 1 / 9
10,438
1,044
9,637
6,473
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
l ADrew l
Hercules
15
0 / 2 / 6
9,241
924
3,200
10,054
9,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

260

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,778
978
5,740
9,934
4,050
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 3 / 2
9,944
994
8,366
10,248
4,497
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
RaiKuma8
Terra
15
0 / 2 / 3
9,212
921
5,704
10,565
14,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
Stealthcrisis
Tsukuyomi
15
0 / 2 / 4
9,558
956
8,537
11,209
5,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 0 / 2
9,682
968
10,505
9,973
11,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
11
Kills
4
4
Deaths
11
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
1
3
2
0.67
W
Agni
DrChino
Agni
4
0
3
5.5
W
Loki
4
1
7
7.5
W
Izanami
Merlybrit
Izanami
1
0
5
3.5
L
Terra
RaiKuma8
Terra
0
2
3
0.75
W
Aphrodite
2
1
9
6.5
L
Tsukuyomi
Stealthcrisis
Tsukuyomi
0
2
4
1
L
2
0
2
3
W
Hercules
l ADrew l
Hercules
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,504
Damage
38,852
42,004
Taken
51,929
23,410
Mitigated
39,256
10,963
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,740
2,152
0
528
9,934
4,050
0
4,035
5,680
0
24,203
L
8,366
0
3,366
984
10,248
4,497
0
4,560
5,440
49,804
0
W
Agni
DrChino
Agni
11,870
344
0
371
6,331
2,323
0
2,800
3,229
38,696
0
W
Loki
16,253
4,674
0
197
12,029
5,257
0
3,223
8,551
0
34,280
W
Izanami
Merlybrit
Izanami
7,544
4,134
0
0
7,117
2,932
0
2,802
4,125
0
29,650
L
Terra
RaiKuma8
Terra
5,704
401
1,141
1,439
10,565
14,079
0
4,654
5,595
8,653
0
W
Aphrodite
9,637
145
4,822
3,101
6,473
3,366
0
2,251
4,046
23,130
0
L
Tsukuyomi
Stealthcrisis
Tsukuyomi
8,537
1,506
231
498
11,209
5,309
0
3,532
7,088
0
30,467
L
10,505
575
992
1,482
9,973
11,321
0
4,537
4,992
0
16,596
W
Hercules
l ADrew l
Hercules
3,200
323
41
2,431
10,054
9,532
0
2,737
7,045
1,919
8,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,173
Gold Earned
48,174
206
Minions Killed
210
9
Camps Cleared
9
907,175
Distance Traveled
974,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,778
978
65
7
5
167,269
0
L
Ra
9,944
994
89
9
0
201,098
0
W
Agni
10,868
1,087
72
7
1
184,786
0
W
Loki
10,785
1,079
24
2
2
201,295
0
W
Izanami
9,841
984
51
5
4
186,064
0
L
Terra
9,212
921
4
0
0
183,110
0
W
Aphrodite
10,438
1,044
37
4
2
189,091
0
L
Tsukuyomi
9,558
956
41
4
3
215,912
0
L
Shiva
9,682
968
11
1
1
206,797
0
W
Hercules
9,241
924
22
2
0
145,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role