Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AriesWise
Zhong Kui
Level 89
God Stats
1W - 3L
1,364 SR
Queue Stats
269W - 344L
1,356 Elo+
Solo
Ix Chel
Ix Chel
BtlDdyVoodoo
Ix Chel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,243 Elo+
Party 2
Fenrir
Fenrir
PraetorianX0
Fenrir
Level 119
God Stats
0W - 2L
1,251 SR
Queue Stats
188W - 190L
1,469 Elo+
Party 2
Hachiman
Hachiman
sahha
Hachiman
Level 171
God Stats
9W - 6L
1,548 SR
Queue Stats
806W - 811L
1,389 Elo+
Solo
Team Averages
Level 125
1,433 SR
1,392 Elo+

VS

Team Averages
Level 126
1,516 SR
1,482 Elo+
Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Chaac Norris219
Xing Tian
Level 158
God Stats
1W - 0L
1,731 SR
Queue Stats
39W - 39L
1,479 Elo+
Party 3
Cthulhu
Cthulhu
Rhino59
Cthulhu
Level 157
God Stats
2W - 2L
1,459 SR
Queue Stats
395W - 408L
1,486 Elo+
Solo
Scylla
Scylla
chriskahle
Scylla
Level 128
God Stats
6W - 9L
1,390 SR
Queue Stats
689W - 688L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 8 / 9
7,459
678
6,824
13,380
6,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
AriesWise
Zhong Kui
15
3 / 5 / 8
8,861
806
5,484
12,155
12,565
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
BtlDdyVoodoo
Ix Chel
16
2 / 6 / 9
8,196
745
9,334
11,008
5,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
16
7 / 5 / 5
9,230
839
12,161
12,274
8,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
sahha
Hachiman
14
2 / 6 / 8
7,644
695
11,122
12,393
5,722
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
11 / 3 / 11
10,896
991
17,065
9,563
4,990
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ao Kuang
 
Ao Kuang
15
6 / 3 / 15
9,605
873
8,201
12,010
12,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
Chaac Norris219
Xing Tian
14
2 / 6 / 17
8,818
802
8,599
13,592
12,872
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Rhino59
Cthulhu
18
7 / 2 / 20
11,368
1,033
11,152
18,929
18,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
chriskahle
Scylla
16
4 / 2 / 19
10,114
919
11,640
7,425
3,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
112
16
Kills
30
30
Deaths
16
39
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
8
9
0.81
W
Chiron
 
Chiron
11
3
11
5.5
W
Ao Kuang
 
Ao Kuang
6
3
15
4.5
L
Zhong Kui
AriesWise
Zhong Kui
3
5
8
1.4
L
Ix Chel
BtlDdyVoodoo
Ix Chel
2
6
9
1.08
W
Xing Tian
Chaac Norris219
Xing Tian
2
6
17
1.75
L
Fenrir
7
5
5
1.9
W
Cthulhu
Rhino59
Cthulhu
7
2
20
8.5
W
Scylla
chriskahle
Scylla
4
2
19
6.75
L
Hachiman
sahha
Hachiman
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,925
Damage
56,657
61,210
Taken
61,519
38,672
Mitigated
51,852
12,246
Healing
20,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,824
3,394
912
1,202
13,380
6,195
0
7,310
6,070
0
14,677
W
Chiron
 
Chiron
17,065
5,765
1,873
3,028
9,563
4,990
2,563
1,326
8,167
0
29,007
W
Ao Kuang
 
Ao Kuang
8,201
3,235
1,091
2,506
12,010
12,019
659
2,101
9,711
12,438
0
L
Zhong Kui
AriesWise
Zhong Kui
5,484
587
1,664
2,064
12,155
12,565
0
8,674
3,481
10,463
0
L
Ix Chel
BtlDdyVoodoo
Ix Chel
9,334
2,154
405
1,113
11,008
5,854
0
7,368
3,640
20,913
0
W
Xing Tian
Chaac Norris219
Xing Tian
8,599
357
0
0
13,592
12,872
144
3,783
9,719
15,465
0
L
Fenrir
12,161
1,466
411
1,366
12,274
8,336
0
8,290
3,984
0
14,921
W
Cthulhu
Rhino59
Cthulhu
11,152
436
841
8,273
18,929
18,347
589
4,821
13,870
22,113
0
W
Scylla
chriskahle
Scylla
11,640
1,229
1,364
1,966
7,425
3,624
2,293
2,029
5,234
32,944
0
L
Hachiman
sahha
Hachiman
11,122
6,260
936
2,173
12,393
5,722
0
7,950
4,443
0
20,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,390
Gold Earned
50,801
82
Minions Killed
116
0
Camps Cleared
0
873,116
Distance Traveled
1,033,975
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,459
678
24
2
0
154,185
0
W
Chiron
10,896
991
35
3
0
188,070
0
W
Ao Kuang
9,605
873
9
1
0
211,727
0
L
Zhong Kui
8,861
806
17
2
0
175,752
0
L
Ix Chel
8,196
745
26
2
0
156,871
0
W
Xing Tian
8,818
802
3
0
0
192,702
5
L
Fenrir
9,230
839
2
0
0
205,563
0
W
Cthulhu
11,368
1,033
20
2
0
229,894
0
W
Scylla
10,114
919
49
4
0
211,582
0
L
Hachiman
7,644
695
13
1
0
180,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role