Player Matchup

Erlang Shen
Erlang Shen
Silver IV
 
Erlang Shen
Silver IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Cloudcrow22
Tsukuyomi
Bronze III
Level 89
God Stats
1W - 2L
1,769 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Bronze II
KingNojo19
Ah Puch
Bronze II
Level 109
God Stats
4W - 4L
1,344 SR
Queue Stats
20W - 47L
458 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,538 SR
1,153 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,594 SR
837 MMR
Bastet
Bastet
Gold V
BMG DaMaGe
Bastet
Gold V
Level 174
God Stats
6W - 10L
1,531 SR
Queue Stats
552W - 457L
1,158 MMR
Solo
Vulcan
Vulcan
Silver III
M4NG0JUIC3
Vulcan
Silver III
Level 84
God Stats
22W - 16L
1,783 SR
Queue Stats
164W - 222L
1,170 MMR
Solo
Nike
Nike
Bronze II
tendder
Nike
Bronze II
Level 117
God Stats
9W - 20L
1,468 SR
Queue Stats
123W - 217L
184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
3 / 3 / 7
12,000
750
9,565
18,051
18,354
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Cloudcrow22
Tsukuyomi
16
9 / 2 / 6
12,985
812
21,322
11,383
4,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
KingNojo19
Ah Puch
15
4 / 2 / 8
12,135
758
10,814
12,867
8,237
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeHeraKumbhakarnaAchillesZhong Kui

VS

Bans
VamanaArtioBaron SamediAthenaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BMG DaMaGe
Bastet
12
0 / 6 / 3
9,877
617
9,210
15,921
9,235
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vulcan
M4NG0JUIC3
Vulcan
15
6 / 7 / 1
12,674
792
17,845
15,456
7,581
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
tendder
Nike
14
1 / 3 / 2
10,782
674
5,888
16,980
20,311
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
16
Kills
7
7
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
3
7
2.17
L
Bastet
BMG DaMaGe
Bastet
0
6
3
0.25
W
Tsukuyomi
Cloudcrow22
Tsukuyomi
9
2
6
6
W
Ah Puch
KingNojo19
Ah Puch
4
2
8
4
L
Vulcan
M4NG0JUIC3
Vulcan
6
7
1
0.93
L
Nike
tendder
Nike
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,701
Damage
32,943
42,301
Taken
48,357
31,380
Mitigated
37,127
12,856
Healing
5,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
9,565
4,113
0
3,853
18,051
18,354
65
8,458
9,593
0
43,683
L
Bastet
BMG DaMaGe
Bastet
9,210
2,167
0
1,710
15,921
9,235
0
1,658
14,263
0
29,970
W
Tsukuyomi
Cloudcrow22
Tsukuyomi
21,322
7,351
0
4,279
11,383
4,789
0
4,075
7,308
0
56,367
W
Ah Puch
KingNojo19
Ah Puch
10,814
863
0
4,724
12,867
8,237
909
5,977
6,890
54,666
0
L
Vulcan
M4NG0JUIC3
Vulcan
17,845
8,723
486
2,134
15,456
7,581
0
5,080
10,376
56,910
0
L
Nike
tendder
Nike
5,888
162
0
1,656
16,980
20,311
0
4,156
12,824
0
24,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,120
Gold Earned
33,333
199
Minions Killed
134
0
Camps Cleared
0
870,843
Distance Traveled
821,012
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,000
750
71
4
0
296,138
7
L
Bastet
9,877
617
9
1
0
292,634
0
W
Tsukuyomi
12,985
812
56
4
0
323,708
5
W
Ah Puch
12,135
758
72
5
0
250,997
0
L
Vulcan
12,674
792
94
6
0
261,242
2
L
Nike
10,782
674
31
2
0
267,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role