Player Matchup

Sobek
Sobek
Silver III
L-A-R-K-O-
Sobek
Silver III
Level 169
God Stats
1W - 1L
1,777 SR
Queue Stats
307W - 415L
918 MMR
Party 1
Nu Wa
Nu Wa
Silver II
NCzMoZtWantD
Nu Wa
Silver II
Level 147
God Stats
193W - 146L
1,532 SR
Queue Stats
1,315W - 1,387L
1,146 MMR
Solo
Hachiman
Hachiman
Silver I
YT-iConic_LoKo
Hachiman
Silver I
Level 124
God Stats
19W - 27L
1,690 SR
Queue Stats
518W - 586L
1,181 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 147
1,666 SR
1,082 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,470 SR
953 MMR
Surtr
Surtr
Silver V
EliezEr-98
Surtr
Silver V
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 34L
1,057 MMR
Party 2
Charybdis
Charybdis
Silver II
adripr20047
Charybdis
Silver II
Level 119
God Stats
0W - 2L
1,411 SR
Queue Stats
44W - 59L
1,165 MMR
Solo
Ix Chel
Ix Chel
Bronze I
campuz19
Ix Chel
Bronze I
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 46L
639 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
1 / 4 / 12
10,973
732
6,849
19,067
25,814
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 12
12,202
813
10,203
7,031
2,888
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
16
12 / 1 / 4
13,290
886
26,386
14,816
6,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AtlasArachneHerculesAh Muzen CabAo Kuang

VS

Bans
AphroditeThothVamanaBaron SamediJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
0 / 4 / 4
9,659
644
6,640
20,026
25,554
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
adripr20047
Charybdis
14
3 / 7 / 3
11,156
744
17,922
16,692
7,567
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
campuz19
Ix Chel
12
3 / 6 / 2
10,410
694
8,822
13,743
6,191
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
17
Kills
6
6
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Surtr
0
4
4
0.5
W
Sobek
1
4
12
1.75
W
4
1
12
10
W
Hachiman
12
1
4
14
L
Charybdis
adripr20047
Charybdis
3
7
3
0.64
L
Ix Chel
campuz19
Ix Chel
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,438
Damage
33,384
40,914
Taken
50,461
35,639
Mitigated
39,312
12,623
Healing
7,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
6,640
1,958
0
1,032
20,026
25,554
0
4,927
15,099
265
24,467
W
Sobek
6,849
120
0
3,198
19,067
25,814
0
4,402
14,665
17,430
0
W
10,203
4,654
85
3,731
7,031
2,888
1,577
2,035
4,996
56,298
0
W
Hachiman
26,386
14,755
0
5,609
14,816
6,937
1,350
3,070
11,746
0
70,847
L
Charybdis
adripr20047
Charybdis
17,922
9,614
0
2,780
16,692
7,567
0
5,761
10,931
0
84,983
L
Ix Chel
campuz19
Ix Chel
8,822
2,314
966
2,495
13,743
6,191
0
7,075
6,668
35,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,465
Gold Earned
31,225
197
Minions Killed
192
0
Camps Cleared
0
843,302
Distance Traveled
732,547
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,659
644
24
2
0
288,488
0
W
Sobek
10,973
732
6
0
0
284,769
2
W
Nu Wa
12,202
813
75
5
0
269,154
4
W
Hachiman
13,290
886
116
8
0
289,379
0
L
Charybdis
11,156
744
121
8
0
224,032
0
L
Ix Chel
10,410
694
47
3
0
220,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role