Player Matchup

Morgan Le Fay
Morgan Le Fay
BuffySlayer6417
Morgan Le Fay
Level 149
God Stats
9W - 6L
1,330 SR
Queue Stats
117W - 138L
1,396 Elo+
Party 2
Susano
Susano
FinesseSensei
Susano
Level 145
God Stats
6W - 13L
1,507 SR
Queue Stats
86W - 104L
1,413 Elo+
Party 2
Bellona
Bellona
UNOTMYDADDYOK
Bellona
Level 156
God Stats
22W - 27L
1,579 SR
Queue Stats
217W - 272L
1,508 Elo+
Party 2
Bacchus
Bacchus
kayte528
Bacchus
Level 80
God Stats
102W - 114L
1,437 SR
Queue Stats
231W - 228L
1,450 Elo+
Solo
Ullr
Ullr
uranium-tolerant
Ullr
Level 65
God Stats
4W - 3L
1,763 SR
Queue Stats
47W - 47L
1,753 Elo+
Solo
Team Averages
Level 119
1,523 SR
1,504 Elo+

VS

Team Averages
Level 108
1,409 SR
1,446 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
HadesJimmy593
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 41L
1,459 Elo+
Party 1
Ra
Ra
Itz Lord Grim
Ra
Level 155
God Stats
107W - 97L
1,461 SR
Queue Stats
586W - 551L
1,429 Elo+
Solo
Sobek
Sobek
JIDiaz10
Sobek
Level 115
God Stats
1W - 5L
1,117 SR
Queue Stats
60W - 66L
1,412 Elo+
Party 1
Janus
Janus
RemiyRomi
Janus
Level 118
God Stats
5W - 5L
1,466 SR
Queue Stats
186W - 190L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BuffySlayer6417
Morgan Le Fay
10
2 / 5 / 1
5,801
527
4,674
7,644
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 3 / 2
5,715
520
6,882
8,833
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
9
0 / 3 / 0
5,096
463
2,165
7,259
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
kayte528
Bacchus
2
1 / 1 / 0
3,883
353
171
1,440
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 4 / 2
5,259
478
2,474
6,774
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
3 / 1 / 0
6,949
632
2,594
6,949
2,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
11
4 / 0 / 4
6,879
625
5,986
6,805
2,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 1
7,305
664
5,404
7,103
6,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
JIDiaz10
Sobek
6
1 / 4 / 0
4,917
447
1,340
9,188
4,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Janus
RemiyRomi
Janus
11
4 / 2 / 2
7,002
637
5,762
6,380
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
16
16
Deaths
8
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
0
3
L
Morgan Le Fay
BuffySlayer6417
Morgan Le Fay
2
5
1
0.5
L
3
3
2
1.33
W
Arachne
4
0
4
6
W
4
1
1
4.5
W
Sobek
JIDiaz10
Sobek
1
4
0
0.25
W
Janus
RemiyRomi
Janus
4
2
2
2.5
L
Bellona
0
3
0
0
L
Bacchus
kayte528
Bacchus
1
1
0
1
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,366
Damage
21,086
31,950
Taken
36,425
13,264
Mitigated
18,033
3,544
Healing
11,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
2,594
613
0
2,175
6,949
2,627
849
93
6,856
0
58,443
L
Morgan Le Fay
BuffySlayer6417
Morgan Le Fay
4,674
49
0
389
7,644
2,770
0
4,168
3,476
28,504
0
L
6,882
2,397
0
500
8,833
3,237
0
2,884
5,949
0
25,080
W
Arachne
5,986
3,691
0
2,675
6,805
2,335
0
465
6,326
0
43,068
W
5,404
664
36
4,119
7,103
6,030
258
110
6,993
51,346
0
W
Sobek
JIDiaz10
Sobek
1,340
58
9
1,673
9,188
4,966
0
1,537
7,533
7,262
0
W
Janus
RemiyRomi
Janus
5,762
480
0
990
6,380
2,075
390
2,318
3,872
42,407
0
L
Bellona
2,165
682
0
1,488
7,259
4,262
0
4,211
2,987
0
30,336
L
Bacchus
kayte528
Bacchus
171
0
0
484
1,440
638
0
85
1,355
3,555
0
L
2,474
2,227
0
683
6,774
2,357
0
1,097
5,677
0
22,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,754
Gold Earned
33,052
190
Minions Killed
323
0
Camps Cleared
0
893,039
Distance Traveled
1,097,436
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,949
632
93
8
0
194,070
0
L
Morgan Le Fay
5,801
527
54
5
0
211,530
0
L
Susano
5,715
520
38
3
0
235,169
0
W
Arachne
6,879
625
68
6
0
252,870
0
W
Ra
7,305
664
82
7
0
198,792
4
W
Sobek
4,917
447
8
1
0
224,781
5
W
Janus
7,002
637
72
7
0
226,923
0
L
Bellona
5,096
463
52
5
0
196,657
0
L
Bacchus
3,883
353
7
1
0
33,336
1
L
Ullr
5,259
478
39
4
0
216,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role