Player Matchup

King Arthur
King Arthur
Bigtime88248
King Arthur
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 86L
1,358 Elo+
Solo
Charybdis
Charybdis
Div3DYB
Charybdis
Level 35
God Stats
68W - 46L
1,467 SR
Queue Stats
141W - 129L
1,405 Elo+
Solo
Hera
Hera
Havie373
Hera
Level 118
God Stats
2W - 5L
1,483 SR
Queue Stats
465W - 440L
1,550 Elo+
Solo
Atlas
Atlas
LuckieRM
Atlas
Level 22
God Stats
1W - 1L
1,304 SR
Queue Stats
10W - 11L
1,512 Elo+
Party 1
Susano
Susano
PolyN0va
Susano
Level 159
God Stats
8W - 4L
1,500 SR
Queue Stats
277W - 249L
1,602 Elo+
Party 1
Team Averages
Level 81
1,451 SR
1,485 Elo+

VS

Team Averages
Level 115
1,414 SR
1,521 Elo+
Athena
Athena
Chimichanga92
Athena
Level 138
God Stats
6W - 4L
1,277 SR
Queue Stats
381W - 360L
1,502 Elo+
Solo
Cliodhna
Cliodhna
FatPhallus
Cliodhna
Level 124
God Stats
1W - 4L
1,121 SR
Queue Stats
427W - 405L
1,485 Elo+
Solo
Hercules
Hercules
SamuLr
Hercules
Level 155
God Stats
16W - 13L
1,600 SR
Queue Stats
474W - 433L
1,572 Elo+
Solo
Agni
Agni
itsnotblaine
Agni
Level 108
God Stats
3W - 2L
1,466 SR
Queue Stats
167W - 133L
1,552 Elo+
Solo
Jing Wei
Jing Wei
morcki
Jing Wei
Level 49
God Stats
5W - 2L
1,606 SR
Queue Stats
28W - 29L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bigtime88248
King Arthur
7
0 / 6 / 0
4,648
423
2,838
9,979
4,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Div3DYB
Charybdis
10
0 / 1 / 1
5,667
515
4,407
7,324
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
10
1 / 1 / 1
5,759
524
3,163
6,392
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
LuckieRM
Atlas
8
1 / 1 / 1
4,871
443
3,353
7,742
5,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
PolyN0va
Susano
12
3 / 1 / 1
6,357
578
4,499
9,443
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,519
502
2,857
7,858
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
FatPhallus
Cliodhna
9
1 / 2 / 1
5,414
492
4,349
9,391
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
SamuLr
Hercules
12
8 / 0 / 0
7,778
707
9,036
7,432
5,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 0
6,613
601
5,499
5,815
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
morcki
Jing Wei
9
0 / 1 / 1
5,504
500
2,044
5,162
1,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
5
Kills
10
10
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bigtime88248
King Arthur
0
6
0
0
W
0
1
0
0
L
Charybdis
Div3DYB
Charybdis
0
1
1
0.5
W
Cliodhna
FatPhallus
Cliodhna
1
2
1
0.75
L
Hera
1
1
1
1.5
L
Atlas
LuckieRM
Atlas
1
1
1
1.5
L
Susano
PolyN0va
Susano
3
1
1
3.5
W
Hercules
SamuLr
Hercules
8
0
0
8
W
1
1
0
1
W
Jing Wei
morcki
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,260
Damage
23,785
40,880
Taken
35,658
17,328
Mitigated
16,824
8,775
Healing
11,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bigtime88248
King Arthur
2,838
345
0
637
9,979
4,043
0
0
9,979
0
20,560
W
2,857
1,117
0
2,684
7,858
4,486
0
986
6,872
23,277
0
L
Charybdis
Div3DYB
Charybdis
4,407
2,836
0
3,232
7,324
2,853
0
1,741
5,583
0
42,959
W
Cliodhna
FatPhallus
Cliodhna
4,349
623
0
1,659
9,391
2,916
0
1,519
7,872
0
33,526
L
Hera
3,163
835
0
1,834
6,392
1,891
0
2,876
3,354
44,967
0
L
Atlas
LuckieRM
Atlas
3,353
1,324
0
1,104
7,742
5,098
0
2,340
5,306
16,789
0
L
Susano
PolyN0va
Susano
4,499
1,286
0
1,968
9,443
3,443
0
969
8,302
0
47,627
W
Hercules
SamuLr
Hercules
9,036
3,515
0
3,933
7,432
5,612
0
406
7,026
0
53,880
W
5,499
391
0
988
5,815
2,146
0
2,863
2,952
53,506
0
W
Jing Wei
morcki
Jing Wei
2,044
1,267
0
2,189
5,162
1,664
0
742
4,420
0
33,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,302
Gold Earned
30,828
297
Minions Killed
359
0
Camps Cleared
0
1,083,234
Distance Traveled
1,112,081
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,648
423
34
3
0
211,897
0
W
Athena
5,519
502
28
3
0
226,550
6
L
Charybdis
5,667
515
76
7
0
184,782
4
W
Cliodhna
5,414
492
51
5
0
247,872
2
L
Hera
5,759
524
93
8
0
209,145
0
L
Atlas
4,871
443
16
1
0
217,980
3
L
Susano
6,357
578
78
7
0
259,430
0
W
Hercules
7,778
707
90
8
0
226,084
0
W
Agni
6,613
601
115
10
0
205,956
2
W
Jing Wei
5,504
500
75
7
0
205,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role