Player Matchup

Morgan Le Fay
Morgan Le Fay
Exor9585
Morgan Le Fay
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GrengarCz
Jormungandr
Level 45
God Stats
10W - 2L
1,194 SR
Queue Stats
10W - 4L
1,158 Elo+
Party 1
Surtr
Surtr
Strejdko
Surtr
Level 17
God Stats
10W - 2L
1,500 SR
Queue Stats
10W - 4L
1,158 Elo+
Party 1
Team Averages
Level 56
1,398 SR
1,272 Elo+

VS

Team Averages
Level 56
1,443 SR
1,407 Elo+
Chaac
Chaac
AtomicDesign
Chaac
Level 48
God Stats
20W - 25L
1,382 SR
Queue Stats
255W - 270L
1,392 Elo+
Solo
Maui
Maui
ByAlex99ESP
Maui
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,483 Elo+
Solo
Ix Chel
Ix Chel
Hospador
Ix Chel
Level 78
God Stats
1W - 5L
1,448 SR
Queue Stats
11W - 16L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Exor9585
Morgan Le Fay
15
6 / 3 / 8
12,216
814
19,270
14,921
7,374
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
GrengarCz
Jormungandr
15
5 / 5 / 9
11,936
796
23,088
20,383
13,179
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Strejdko
Surtr
14
4 / 3 / 10
11,473
765
12,457
21,530
27,698
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 2
11,716
781
18,635
24,102
26,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 7 / 5
10,178
679
5,071
22,364
33,241
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
Hospador
Ix Chel
13
1 / 3 / 4
10,618
708
18,311
16,812
8,571
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
15
Kills
8
11
Deaths
15
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
L
1
7
5
0.5
W
Morgan Le Fay
Exor9585
Morgan Le Fay
6
3
8
3.33
W
Jormungandr
GrengarCz
Jormungandr
5
5
9
1.9
L
Ix Chel
Hospador
Ix Chel
1
3
4
1
W
Surtr
Strejdko
Surtr
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,815
Damage
42,017
56,834
Taken
63,278
48,251
Mitigated
67,845
14,389
Healing
14,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,635
3,608
320
8,479
24,102
26,033
0
14,079
9,396
0
73,887
L
5,071
1,505
442
859
22,364
33,241
0
15,219
6,535
14,063
0
W
Morgan Le Fay
Exor9585
Morgan Le Fay
19,270
1,234
1,135
7,558
14,921
7,374
802
5,501
9,420
53,640
0
W
Jormungandr
GrengarCz
Jormungandr
23,088
5,143
0
2,390
20,383
13,179
508
7,600
12,783
60,396
0
L
Ix Chel
Hospador
Ix Chel
18,311
830
1,711
2,950
16,812
8,571
0
12,172
4,197
54,052
0
W
Surtr
Strejdko
Surtr
12,457
3,319
0
3,306
21,530
27,698
158
10,388
11,142
496
25,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,625
Gold Earned
32,512
152
Minions Killed
169
0
Camps Cleared
0
868,237
Distance Traveled
805,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,716
781
90
6
0
286,448
0
L
Maui
10,178
679
10
1
0
239,122
0
W
Morgan Le Fay
12,216
814
64
4
0
305,567
0
W
Jormungandr
11,936
796
65
4
0
264,019
0
L
Ix Chel
10,618
708
69
5
0
280,396
0
W
Surtr
11,473
765
23
2
0
298,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role