Player Matchup

Zeus
Zeus
AuTenTiC_BrAtOs
Zeus
Level 205
God Stats
2W - 1L
1,629 SR
Queue Stats
2W - 2L
1,221 Elo+
Solo
Yemoja
Yemoja
KotLator
Yemoja
Level 47
God Stats
1W - 3L
1,358 SR
Queue Stats
5W - 9L
1,439 Elo+
Solo
Hachiman
Hachiman
badrosko_tj
Hachiman
Level 140
God Stats
20W - 16L
1,573 SR
Queue Stats
599W - 615L
1,521 Elo+
Solo
Team Averages
Level 131
1,520 SR
1,394 Elo+

VS

Team Averages
Level 103
1,543 SR
1,623 Elo+
Ah Puch
Ah Puch
Bullrott34
Ah Puch
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,837 Elo+
Solo
Hercules
Hercules
GodlySmooth
Hercules
Level 116
God Stats
4W - 7L
1,630 SR
Queue Stats
45W - 50L
1,529 Elo+
Party 1
Anhur
Anhur
JohnMahoe
Anhur
Level 159
God Stats
5W - 6L
1,500 SR
Queue Stats
125W - 131L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 7
13,289
738
25,503
11,474
5,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
KotLator
Yemoja
16
2 / 0 / 7
12,437
691
3,089
7,754
8,835
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
badrosko_tj
Hachiman
17
5 / 2 / 5
13,175
732
20,008
13,989
7,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bullrott34
Ah Puch
14
0 / 4 / 2
11,243
625
12,686
12,013
4,646
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
GodlySmooth
Hercules
15
2 / 3 / 2
11,671
648
8,563
27,588
31,838
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
JohnMahoe
Anhur
15
2 / 4 / 2
12,308
684
5,875
18,305
7,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
4
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
Ah Puch
Bullrott34
Ah Puch
0
4
2
0.25
L
Hercules
GodlySmooth
Hercules
2
3
2
1
L
Anhur
JohnMahoe
Anhur
2
4
2
0.75
W
Yemoja
KotLator
Yemoja
2
0
7
5.5
W
Hachiman
badrosko_tj
Hachiman
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,600
Damage
27,124
33,217
Taken
57,906
21,380
Mitigated
43,948
13,217
Healing
14,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,503
2,460
23
2,419
11,474
5,453
841
4,267
7,207
72,580
0
L
Ah Puch
Bullrott34
Ah Puch
12,686
0
0
114
12,013
4,646
0
6,521
5,492
48,013
0
L
Hercules
GodlySmooth
Hercules
8,563
2,195
189
13,525
27,588
31,838
0
13,623
13,965
0
24,122
L
Anhur
JohnMahoe
Anhur
5,875
1,788
0
250
18,305
7,464
0
9,259
9,046
0
57,078
W
Yemoja
KotLator
Yemoja
3,089
1,152
4,777
2,146
7,754
8,835
366
4,581
3,173
12,830
0
W
Hachiman
badrosko_tj
Hachiman
20,008
11,998
0
3,852
13,989
7,092
1,623
4,626
9,363
0
76,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,901
Gold Earned
35,222
210
Minions Killed
181
0
Camps Cleared
0
895,297
Distance Traveled
991,004
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,289
738
103
6
0
283,979
4
L
Ah Puch
11,243
625
49
3
0
329,369
0
L
Hercules
11,671
648
19
1
0
354,517
0
L
Anhur
12,308
684
113
6
0
307,118
0
W
Yemoja
12,437
691
29
2
0
302,752
1
W
Hachiman
13,175
732
78
4
0
308,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role