Player Matchup

Vamana
Vamana
IOROSCss
Vamana
Level 64
God Stats
3W - 5L
1,088 SR
Queue Stats
209W - 223L
1,503 Elo+
Solo
Achilles
Achilles
MrCake3274
Achilles
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 120L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SayehVain
Morgan Le Fay
Level 61
God Stats
2W - 1L
1,369 SR
Queue Stats
205W - 207L
1,399 Elo+
Solo
Sylvanus
Sylvanus
Vennundria
Sylvanus
Level 80
God Stats
1W - 7L
1,036 SR
Queue Stats
302W - 326L
1,409 Elo+
Solo
Hades
Hades
jennnaahhh
Hades
Level 90
God Stats
13W - 9L
1,765 SR
Queue Stats
768W - 822L
1,490 Elo+
Solo
Team Averages
Level 73
1,351 SR
1,444 Elo+

VS

Team Averages
Level 115
1,533 SR
1,418 Elo+
Chang'e
Chang'e
ApolloTYO
Chang'e
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 173L
1,365 Elo+
Solo
Scylla
Scylla
Blaiddyd776
Scylla
Level 84
God Stats
5W - 11L
1,304 SR
Queue Stats
328W - 317L
1,505 Elo+
Solo
Artemis
Artemis
LoneDemon70
Artemis
Level 105
God Stats
0W - 1L
1,717 SR
Queue Stats
50W - 48L
1,284 Elo+
Solo
Atlas
Atlas
PlugoYote
Atlas
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 71L
1,468 Elo+
Solo
Tyr
Tyr
Shebovsky
Tyr
Level 158
God Stats
1W - 1L
1,646 SR
Queue Stats
50W - 69L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
IOROSCss
Vamana
20
5 / 5 / 12
13,147
773
20,220
25,322
24,733
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
MrCake3274
Achilles
20
6 / 2 / 18
12,576
740
13,064
18,918
35,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
SayehVain
Morgan Le Fay
20
4 / 3 / 17
12,336
726
20,761
13,902
9,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Vennundria
Sylvanus
19
1 / 2 / 17
11,238
661
4,023
14,369
15,831
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hades
20
11 / 6 / 12
14,039
826
21,552
18,910
13,398
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ApolloTYO
Chang'e
14
1 / 2 / 10
9,815
577
5,922
10,106
4,988
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
19
6 / 5 / 11
11,944
703
18,502
16,052
9,562
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
LoneDemon70
Artemis
20
7 / 5 / 10
12,399
729
29,591
19,414
11,629
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atlas
PlugoYote
Atlas
18
1 / 10 / 13
10,973
645
14,546
26,059
32,211
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 5 / 9
11,597
682
7,026
18,868
28,467
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
71
27
Kills
18
18
Deaths
27
76
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ApolloTYO
Chang'e
1
2
10
3
L
Scylla
6
5
11
2.3
W
Vamana
IOROSCss
Vamana
5
5
12
2.2
L
Artemis
LoneDemon70
Artemis
7
5
10
2.4
W
Achilles
MrCake3274
Achilles
6
2
18
7.5
L
Atlas
PlugoYote
Atlas
1
10
13
0.75
W
Morgan Le Fay
SayehVain
Morgan Le Fay
4
3
17
4.17
L
3
5
9
1.5
W
Sylvanus
Vennundria
Sylvanus
1
2
17
4.75
W
Hades
11
6
12
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,620
Damage
75,587
91,421
Taken
90,499
99,003
Mitigated
86,857
41,533
Healing
27,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ApolloTYO
Chang'e
5,922
546
7,867
4,497
10,106
4,988
0
6,687
3,281
12,295
0
L
Scylla
18,502
2,687
2,850
1,943
16,052
9,562
423
8,084
7,429
37,491
0
W
Vamana
IOROSCss
Vamana
20,220
8,536
1,218
6,347
25,322
24,733
3,267
11,321
13,996
0
47,012
L
Artemis
LoneDemon70
Artemis
29,591
14,148
198
4,471
19,414
11,629
3,958
11,204
7,427
0
50,606
W
Achilles
MrCake3274
Achilles
13,064
2,443
3,963
5,396
18,918
35,171
841
7,977
10,910
0
21,605
L
Atlas
PlugoYote
Atlas
14,546
4,943
850
611
26,059
32,211
409
11,734
13,169
35,059
0
W
Morgan Le Fay
SayehVain
Morgan Le Fay
20,761
1,185
2,404
2,239
13,902
9,870
1,897
4,816
9,075
54,093
0
L
7,026
837
850
3,055
18,868
28,467
718
8,574
9,191
0
15,333
W
Sylvanus
Vennundria
Sylvanus
4,023
1,961
7,723
5,058
14,369
15,831
1,419
8,233
6,136
8,259
241
W
Hades
21,552
910
2,420
4,765
18,910
13,398
440
6,552
12,334
40,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,336
Gold Earned
56,728
195
Minions Killed
176
0
Camps Cleared
0
1,563,284
Distance Traveled
1,241,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,815
577
15
1
0
186,016
0
L
Scylla
11,944
703
57
3
0
261,352
0
W
Vamana
13,147
773
57
3
0
325,574
0
L
Artemis
12,399
729
46
3
0
264,664
0
W
Achilles
12,576
740
19
1
0
361,857
0
L
Atlas
10,973
645
37
2
0
260,068
0
W
Morgan Le Fay
12,336
726
78
5
0
328,936
0
L
Tyr
11,597
682
21
1
0
268,958
0
W
Sylvanus
11,238
661
11
1
0
260,804
0
W
Hades
14,039
826
30
2
0
286,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role