Player Matchup

Jing Wei
Jing Wei
Platinum IV
BadgerHands
Jing Wei
Platinum IV
Level 156
God Stats
2W - 2L
1,764 SR
Queue Stats
178W - 181L
1,779 MMR
Solo
Persephone
Persephone
Platinum IV
Eightbitgus11
Persephone
Platinum IV
Level 152
God Stats
54W - 56L
1,541 SR
Queue Stats
521W - 534L
1,805 MMR
Solo
Athena
Athena
Gold III
PianoSoul
Athena
Gold III
Level 179
God Stats
18W - 16L
1,658 SR
Queue Stats
136W - 135L
1,598 MMR
Solo
Shiva
Shiva
Gold I
Veloh
Shiva
Gold I
Level 148
God Stats
15W - 10L
1,396 SR
Queue Stats
227W - 253L
1,591 MMR
Solo
Arachne
Arachne
Platinum IV
vadepichula89
Arachne
Platinum IV
Level 99
God Stats
84W - 67L
1,592 SR
Queue Stats
261W - 260L
1,787 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,590 SR
1,712 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,505 SR
1,664 MMR
Hachiman
Hachiman
Platinum V
 
Hachiman
Platinum V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold IV
DaddyLDizzle1
Cabrakan
Gold IV
Level 123
God Stats
6W - 8L
1,378 SR
Queue Stats
221W - 222L
1,678 MMR
Solo
Zeus
Zeus
Platinum I
Goodvib4LIFA
Zeus
Platinum I
Level 154
God Stats
2W - 2L
1,520 SR
Queue Stats
195W - 174L
1,874 MMR
Solo
Mercury
Mercury
Platinum V
Misanthroptomist
Mercury
Platinum V
Level 158
God Stats
8W - 6L
1,627 SR
Queue Stats
695W - 713L
1,712 MMR
Solo
Guan Yu
Guan Yu
Gold III
ThriftySun4918
Guan Yu
Gold III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 140L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BadgerHands
Jing Wei
8
0 / 3 / 0
5,019
502
3,823
8,341
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Eightbitgus11
Persephone
6
0 / 1 / 0
4,501
450
895
2,265
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
PianoSoul
Athena
8
0 / 1 / 1
4,733
473
2,893
8,486
4,523
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
Veloh
Shiva
11
0 / 1 / 1
5,968
597
5,165
8,034
2,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
10
3 / 1 / 0
5,872
587
4,174
8,417
2,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bans
BakasuraTyrGaneshaAphrodite

VS

Bans
VamanaSusanoHerculesSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 1 / 3
5,856
586
7,463
4,798
1,596
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
DaddyLDizzle1
Cabrakan
9
0 / 0 / 3
5,917
592
2,967
6,070
4,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 0 / 1
6,405
641
3,789
4,208
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 1 / 0
6,721
672
5,488
8,109
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 1
5,216
522
2,503
7,472
7,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
7
7
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
1
3
2.5
L
Jing Wei
BadgerHands
Jing Wei
0
3
0
0
W
Cabrakan
DaddyLDizzle1
Cabrakan
0
0
3
1.5
L
Persephone
Eightbitgus11
Persephone
0
1
0
0
W
1
0
1
1.5
W
5
1
0
5
L
Athena
PianoSoul
Athena
0
1
1
0.5
W
0
1
1
0.5
L
Shiva
Veloh
Shiva
0
1
1
0.5
L
Arachne
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,950
Damage
22,210
35,543
Taken
30,657
13,513
Mitigated
18,094
10,111
Healing
9,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,463
4,237
0
1,938
4,798
1,596
0
375
4,423
0
43,756
L
Jing Wei
BadgerHands
Jing Wei
3,823
3,389
0
1,213
8,341
2,637
0
1,157
7,144
0
33,412
W
Cabrakan
DaddyLDizzle1
Cabrakan
2,967
892
1,293
2,382
6,070
4,885
0
1,272
4,798
18,765
0
L
Persephone
Eightbitgus11
Persephone
895
0
0
634
2,265
579
0
390
1,819
18,698
0
W
3,789
498
0
429
4,208
1,287
492
707
3,501
57,172
0
W
5,488
3,244
0
910
8,109
3,088
0
1,109
7,000
0
45,546
L
Athena
PianoSoul
Athena
2,893
1,026
0
2,798
8,486
4,523
0
2,714
5,742
18,036
0
W
2,503
168
60
2,325
7,472
7,238
0
325
7,147
0
23,027
L
Shiva
Veloh
Shiva
5,165
612
0
3,182
8,034
2,858
210
713
6,854
0
47,151
L
Arachne
4,174
2,829
0
2,284
8,417
2,916
0
1,470
6,823
0
38,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,093
Gold Earned
30,115
262
Minions Killed
335
0
Camps Cleared
0
951,413
Distance Traveled
1,022,154
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,856
586
79
8
0
177,094
0
L
Jing Wei
5,019
502
65
7
0
210,138
0
W
Cabrakan
5,917
592
36
4
0
196,705
4
L
Persephone
4,501
450
33
3
0
88,848
0
W
Zeus
6,405
641
103
10
0
194,247
0
W
Mercury
6,721
672
82
8
0
245,552
0
L
Athena
4,733
473
31
3
0
201,009
1
W
Guan Yu
5,216
522
35
4
0
208,556
0
L
Shiva
5,968
597
62
6
0
209,887
0
L
Arachne
5,872
587
71
7
0
241,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role