Player Matchup

Ares
Ares
Afsati
Ares
Level 63
God Stats
1W - 1L
1,149 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Pele
Pele
I HARKNESS I
Pele
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,475 Elo+
Party 1
Kuzenbo
Kuzenbo
IIDraksisII
Kuzenbo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,459 Elo+
Party 1
Chaac
Chaac
KwazyKoala521
Chaac
Level 68
God Stats
1W - 3L
1,505 SR
Queue Stats
211W - 198L
1,551 Elo+
Solo
Guan Yu
Guan Yu
cocolecornichon
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,475 Elo+
Solo
Team Averages
Level 97
1,431 SR
1,492 Elo+

VS

Team Averages
Level 127
1,418 SR
1,475 Elo+
Camazotz
Camazotz
 
Camazotz
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AlexMoscow1
Amaterasu
Level 146
God Stats
7W - 0L
1,500 SR
Queue Stats
554W - 565L
1,457 Elo+
Solo
Cerberus
Cerberus
Hashes
Cerberus
Level 148
God Stats
3W - 1L
1,525 SR
Queue Stats
263W - 260L
1,476 Elo+
Solo
Horus
Horus
Shak_Jones_6
Horus
Level 121
God Stats
1W - 5L
1,268 SR
Queue Stats
384W - 369L
1,458 Elo+
Solo
Janus
Janus
гагабу
Janus
Level 121
God Stats
2W - 2L
1,296 SR
Queue Stats
469W - 473L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Afsati
Ares
16
3 / 4 / 5
8,488
772
14,100
14,092
15,970
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 6 / 3
9,269
843
25,687
15,499
8,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
IIDraksisII
Kuzenbo
14
0 / 5 / 4
7,338
667
6,103
17,101
28,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 5 / 4
7,725
702
12,301
13,353
17,386
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 6
7,713
701
8,340
13,901
13,570
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
8 / 3 / 10
10,084
917
12,384
14,395
7,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
AlexMoscow1
Amaterasu
16
4 / 2 / 13
9,166
833
7,996
22,018
17,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cerberus
Hashes
Cerberus
17
7 / 2 / 15
10,722
975
15,572
23,789
35,353
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 1 / 14
9,267
842
7,323
16,413
22,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 3 / 13
9,562
869
22,841
8,989
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
89
11
Kills
24
24
Deaths
11
22
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
8
3
10
4.33
L
Ares
Afsati
Ares
3
4
5
1.38
W
Amaterasu
AlexMoscow1
Amaterasu
4
2
13
5.25
W
Cerberus
Hashes
Cerberus
7
2
15
7.25
L
6
6
3
1.25
L
Kuzenbo
IIDraksisII
Kuzenbo
0
5
4
0.4
L
1
5
4
0.6
W
0
1
14
7
L
1
4
6
1
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,531
Damage
66,116
73,946
Taken
85,604
84,162
Mitigated
87,363
19,624
Healing
49,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
12,384
2,323
2,346
5,597
14,395
7,823
308
2,899
11,496
0
25,546
L
Ares
Afsati
Ares
14,100
737
0
609
14,092
15,970
0
5,721
8,187
17,544
0
W
Amaterasu
AlexMoscow1
Amaterasu
7,996
2,427
400
7,885
22,018
17,242
978
4,753
17,265
0
16,239
W
Cerberus
Hashes
Cerberus
15,572
1,772
920
11,476
23,789
35,353
424
5,628
18,161
30,192
1,058
L
25,687
5,052
0
2,367
15,499
8,521
0
8,202
7,164
0
43,531
L
Kuzenbo
IIDraksisII
Kuzenbo
6,103
2,423
339
1,892
17,101
28,715
0
8,237
8,516
11,492
0
L
12,301
1,269
673
2,250
13,353
17,386
0
7,418
5,665
0
26,593
W
7,323
2,790
9,968
9,524
16,413
22,196
822
4,939
11,474
0
11,374
L
8,340
1,438
6,933
4,561
13,901
13,570
0
7,777
5,995
0
12,876
W
22,841
2,169
971
327
8,989
4,749
1,318
1,984
7,005
39,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,533
Gold Earned
48,801
92
Minions Killed
145
0
Camps Cleared
0
999,184
Distance Traveled
1,078,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,084
917
31
3
0
236,529
0
L
Ares
8,488
772
2
0
0
208,557
0
W
Amaterasu
9,166
833
23
2
0
212,165
0
W
Cerberus
10,722
975
45
4
0
198,647
0
L
Pele
9,269
843
46
4
0
192,210
0
L
Kuzenbo
7,338
667
10
1
0
170,680
0
L
Chaac
7,725
702
20
2
0
203,037
0
W
Horus
9,267
842
5
0
0
212,080
0
L
Guan Yu
7,713
701
14
1
0
224,700
0
W
Janus
9,562
869
41
4
0
219,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role