Player Matchup

Thoth
Thoth
Bt512
Thoth
Level 46
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 4L
1,285 Elo+
Party 1
Cerberus
Cerberus
Emleimar
Cerberus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,285 Elo+
Party 1
Neith
Neith
JuiceOfApple
Neith
Level 4
God Stats
0W - 2L
1,360 SR
Queue Stats
0W - 4L
1,285 Elo+
Party 1
Team Averages
Level 18
1,525 SR
1,285 Elo+

VS

Team Averages
Level 79
1,650 SR
1,368 Elo+
Ix Chel
Ix Chel
JonatanV2
Ix Chel
Level 29
God Stats
1W - 0L
1,534 SR
Queue Stats
15W - 20L
1,366 Elo+
Party 2
Kuzenbo
Kuzenbo
KrelBE
Kuzenbo
Level 102
God Stats
2W - 0L
1,719 SR
Queue Stats
15W - 19L
1,370 Elo+
Party 2
Horus
Horus
Morbex
Horus
Level 106
God Stats
2W - 0L
1,698 SR
Queue Stats
15W - 20L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bt512
Thoth
11
1 / 4 / 1
8,343
695
7,085
7,874
3,215
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Emleimar
Cerberus
9
0 / 5 / 1
7,705
642
3,573
15,742
11,327
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

11
1 / 7 / 2
8,783
732
4,847
11,696
4,956
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JonatanV2
Ix Chel
15
12 / 1 / 4
11,731
978
19,718
6,712
3,042
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
KrelBE
Kuzenbo
12
0 / 0 / 14
9,340
778
3,972
10,179
14,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
Morbex
Horus
12
4 / 2 / 10
9,914
826
8,189
13,332
6,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
16
16
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thoth
Bt512
Thoth
1
4
1
0.38
L
Cerberus
Emleimar
Cerberus
0
5
1
0.1
W
Ix Chel
JonatanV2
Ix Chel
12
1
4
14
L
1
7
2
0.29
W
Kuzenbo
KrelBE
Kuzenbo
0
0
14
7
W
Horus
Morbex
Horus
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,505
Damage
31,879
35,312
Taken
30,223
19,498
Mitigated
23,246
2,771
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Bt512
Thoth
7,085
376
0
0
7,874
3,215
0
6,269
1,605
41,972
0
L
Cerberus
Emleimar
Cerberus
3,573
86
0
2,082
15,742
11,327
0
10,582
5,160
12,854
0
W
Ix Chel
JonatanV2
Ix Chel
19,718
3,049
1,292
2,044
6,712
3,042
1,207
3,563
3,149
74,744
0
L
4,847
1,475
0
689
11,696
4,956
0
7,405
4,291
0
22,006
W
Kuzenbo
KrelBE
Kuzenbo
3,972
1,359
0
1,078
10,179
14,159
594
3,211
6,968
13,624
0
W
Horus
Morbex
Horus
8,189
3,642
656
3,848
13,332
6,045
785
5,425
7,615
0
31,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,831
Gold Earned
30,985
115
Minions Killed
135
0
Camps Cleared
0
571,207
Distance Traveled
645,921
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,343
695
51
4
0
213,481
4
L
Cerberus
7,705
642
26
2
0
187,423
0
W
Ix Chel
11,731
978
97
8
0
213,356
0
L
Neith
8,783
732
38
3
0
170,303
0
W
Kuzenbo
9,340
778
14
1
0
209,207
0
W
Horus
9,914
826
24
2
0
223,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role