Player Matchup

Sol
Sol
 
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Crixu451
Zeus
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 44L
1,586 Elo+
Party 1
Ne Zha
Ne Zha
Ed144Hz
Ne Zha
Level 86
God Stats
15W - 19L
1,455 SR
Queue Stats
317W - 313L
1,433 Elo+
Solo
Hachiman
Hachiman
OniiiiiiChaann
Hachiman
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 100L
1,593 Elo+
Party 1
Fafnir
Fafnir
klod_killer2
Fafnir
Level 72
God Stats
1W - 0L
1,499 SR
Queue Stats
115W - 103L
1,510 Elo+
Solo
Team Averages
Level 82
1,491 SR
1,524 Elo+

VS

Team Averages
Level 61
1,590 SR
1,573 Elo+
Geb
Geb
 
Geb
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DviineTimo
Achilles
Level 35
God Stats
0W - 1L
1,838 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Ishtar
Ishtar
Okabe_Rin_
Ishtar
Level 109
God Stats
9W - 16L
1,390 SR
Queue Stats
314W - 313L
1,485 Elo+
Solo
Chang'e
Chang'e
TRNeoxtramolus
Chang'e
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,501 Elo+
Party 2
Lancelot
Lancelot
lolman15
Lancelot
Level 18
God Stats
2W - 2L
1,720 SR
Queue Stats
5W - 3L
1,879 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 2 / 2
8,045
575
5,685
8,542
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
13
3 / 2 / 1
8,061
576
6,439
5,957
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Ed144Hz
Ne Zha
13
5 / 0 / 5
8,227
588
6,484
10,247
4,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
11
5 / 1 / 3
7,326
523
10,439
10,605
3,877
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
12
1 / 1 / 4
7,448
532
3,772
10,367
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 2 / 1
6,306
450
4,689
9,922
8,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Achilles
DviineTimo
Achilles
11
2 / 2 / 0
6,222
444
6,439
10,906
10,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
Okabe_Rin_
Ishtar
10
0 / 4 / 1
5,971
427
5,727
10,459
3,709
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 0
6,979
499
4,435
11,254
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
lolman15
Lancelot
10
2 / 4 / 1
6,477
463
5,624
10,305
3,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
6
6
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
2
2
0.5
L
Geb
 
Geb
0
2
1
0.25
W
Zeus
3
2
1
1.75
L
Achilles
DviineTimo
Achilles
2
2
0
1
W
Ne Zha
Ed144Hz
Ne Zha
5
0
5
7.5
L
Ishtar
Okabe_Rin_
Ishtar
0
4
1
0.13
W
Hachiman
5
1
3
6.5
L
2
3
0
0.67
W
Fafnir
1
1
4
3
L
Lancelot
lolman15
Lancelot
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,819
Damage
26,914
45,718
Taken
52,846
22,906
Mitigated
28,972
16,293
Healing
10,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,685
858
0
3,881
8,542
2,549
746
0
8,103
56,588
0
L
Geb
 
Geb
4,689
636
0
1,052
9,922
8,039
0
1,231
8,691
20,549
0
W
Zeus
6,439
821
0
1,182
5,957
1,971
216
2,874
3,083
56,500
0
L
Achilles
DviineTimo
Achilles
6,439
1,639
0
1,990
10,906
10,080
0
5,685
5,221
0
27,835
W
Ne Zha
Ed144Hz
Ne Zha
6,484
2,401
0
1,880
10,247
4,279
269
1,224
8,976
0
58,036
L
Ishtar
Okabe_Rin_
Ishtar
5,727
2,825
0
3,342
10,459
3,709
0
1,680
8,779
0
41,958
W
Hachiman
10,439
6,854
0
5,883
10,605
3,877
464
2,256
8,349
0
48,996
L
4,435
644
120
3,520
11,254
3,552
0
6,185
5,069
37,243
0
W
Fafnir
3,772
1,077
0
3,467
10,367
10,230
291
2,770
7,597
19,568
0
L
Lancelot
lolman15
Lancelot
5,624
1,024
0
0
10,305
3,592
0
1,115
9,190
0
48,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,107
Gold Earned
31,955
401
Minions Killed
269
0
Camps Cleared
0
1,331,774
Distance Traveled
1,287,860
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,045
575
101
7
0
240,512
2
L
Geb
6,306
450
17
1
0
249,138
1
W
Zeus
8,061
576
109
8
0
248,420
6
L
Achilles
6,222
444
26
2
0
249,617
0
W
Ne Zha
8,227
588
88
6
0
318,026
2
L
Ishtar
5,971
427
75
5
0
231,807
2
W
Hachiman
7,326
523
81
6
0
259,515
0
L
Chang'e
6,979
499
77
6
0
250,066
1
W
Fafnir
7,448
532
22
2
0
265,301
4
L
Lancelot
6,477
463
74
5
0
307,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role