Player Matchup

Persephone
Persephone
Silver V
 
Persephone
Silver V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze II
 
Bacchus
Bronze II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver IV
Untouchablee92
Bellona
Silver IV
Level 128
God Stats
184W - 186L
1,437 SR
Queue Stats
215W - 230L
626 MMR
Solo
Jing Wei
Jing Wei
Silver V
bubblegum390
Jing Wei
Silver V
Level 120
God Stats
9W - 10L
1,526 SR
Queue Stats
307W - 345L
527 MMR
Solo
Loki
Loki
Bronze III
darckael21
Loki
Bronze III
Level 114
God Stats
9W - 14L
1,532 SR
Queue Stats
210W - 308L
192 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 133
1,499 SR
869 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,560 SR
469 MMR
Merlin
Merlin
Silver II
Brockchen5034
Merlin
Silver II
Level 156
God Stats
16W - 17L
1,472 SR
Queue Stats
109W - 131L
741 MMR
Solo
Sobek
Sobek
Bronze I
ByBerty234
Sobek
Bronze I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 145L
478 MMR
Solo
Thanatos
Thanatos
Bronze I
Hrymer
Thanatos
Bronze I
Level 108
God Stats
5W - 6L
1,441 SR
Queue Stats
62W - 92L
348 MMR
Solo
Skadi
Skadi
Silver IV
Th3majesticone
Skadi
Silver IV
Level 103
God Stats
4W - 7L
1,708 SR
Queue Stats
81W - 95L
685 MMR
Solo
Sun Wukong
Sun Wukong
Bronze II
Vnth0_l2
Sun Wukong
Bronze II
Level 103
God Stats
3W - 2L
1,677 SR
Queue Stats
141W - 185L
94 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
1 / 0 / 0
7,640
637
5,538
4,943
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
 
Bacchus
8
0 / 0 / 0
5,379
448
2,200
8,983
7,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 1 / 1
7,415
618
7,010
11,069
11,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
bubblegum390
Jing Wei
9
0 / 2 / 0
5,261
438
4,951
6,115
1,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 3 / 0
5,877
490
2,153
8,126
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AnubisHachimanThorYu HuangIzanami

VS

Bans
AthenaNu WaTsukuyomiVamanaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,256
521
2,353
6,098
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
10
1 / 0 / 1
6,067
506
3,591
10,944
10,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Thanatos
Hrymer
Thanatos
10
2 / 2 / 1
5,882
490
6,349
11,222
4,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 0 / 1
6,140
512
4,307
4,530
1,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Vnth0_l2
Sun Wukong
12
2 / 0 / 1
6,532
544
5,544
8,281
6,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
6
6
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
0
0
1
W
Bacchus
 
Bacchus
0
0
0
0
L
0
1
0
0
L
Sobek
1
0
1
1.5
L
Thanatos
Hrymer
Thanatos
2
2
1
1.25
L
1
0
1
1.5
W
1
1
1
1.5
L
Sun Wukong
Vnth0_l2
Sun Wukong
2
0
1
2.5
W
Jing Wei
bubblegum390
Jing Wei
0
2
0
0
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,852
Damage
22,144
39,236
Taken
41,075
25,146
Mitigated
24,526
15,123
Healing
16,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
5,538
156
0
2,388
4,943
1,579
390
1,936
3,007
62,151
0
W
Bacchus
 
Bacchus
2,200
334
0
3,276
8,983
7,887
0
1,973
6,969
17,424
0
L
2,353
67
0
1,500
6,098
2,217
0
4,003
2,095
47,221
0
L
Sobek
3,591
565
0
3,238
10,944
10,193
0
1,339
9,605
23,685
0
L
Thanatos
Hrymer
Thanatos
6,349
1,420
0
7,394
11,222
4,206
0
1,723
9,499
0
45,910
L
4,307
2,043
0
750
4,530
1,605
64
523
4,007
0
48,284
W
7,010
2,414
0
3,659
11,069
11,233
472
0
10,353
0
58,289
L
Sun Wukong
Vnth0_l2
Sun Wukong
5,544
1,125
0
3,729
8,281
6,305
0
150
8,131
0
40,106
W
Jing Wei
bubblegum390
Jing Wei
4,951
2,607
0
1,963
6,115
1,971
0
1,152
4,963
0
31,508
W
2,153
169
0
3,837
8,126
2,476
0
883
7,165
0
30,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,572
Gold Earned
30,877
316
Minions Killed
334
0
Camps Cleared
0
1,152,588
Distance Traveled
1,207,011
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,640
637
99
8
0
210,860
6
W
Bacchus
5,379
448
16
1
0
243,429
2
L
Merlin
6,256
521
87
7
0
221,736
3
L
Sobek
6,067
506
33
3
0
235,848
2
L
Thanatos
5,882
490
62
5
0
264,805
5
L
Skadi
6,140
512
87
7
0
217,259
3
W
Bellona
7,415
618
97
8
0
207,525
0
L
Sun Wukong
6,532
544
65
5
0
267,363
5
W
Jing Wei
5,261
438
54
5
0
218,492
0
W
Loki
5,877
490
50
4
0
272,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role