Player Matchup

Izanami
Izanami
Gold III
BadSheerBooch
Izanami
Gold III
Level 142
God Stats
1W - 0L
1,581 SR
Queue Stats
143W - 138L
1,548 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Maknorr
Morgan Le Fay
Gold V
Level 156
God Stats
3W - 3L
1,604 SR
Queue Stats
30W - 19L
1,613 MMR
Solo
Anubis
Anubis
Gold IV
SekerDeker
Anubis
Gold IV
Level 144
God Stats
3W - 9L
1,280 SR
Queue Stats
231W - 246L
1,428 MMR
Solo
Pele
Pele
Gold II
SithOrder-66
Pele
Gold II
Level 152
God Stats
16W - 5L
1,947 SR
Queue Stats
146W - 142L
1,550 MMR
Solo
Horus
Horus
Gold II
Sosalovah
Horus
Gold II
Level 127
God Stats
7W - 6L
1,566 SR
Queue Stats
130W - 135L
1,541 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,595 SR
1,536 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,495 SR
1,529 MMR
Hera
Hera
Gold IV
 
Hera
Gold IV
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold III
JustCasanova
Serqet
Gold III
Level 117
God Stats
2W - 4L
1,430 SR
Queue Stats
64W - 63L
1,634 MMR
Party 1
Rama
Rama
Gold IV
R2Tactics
Rama
Gold IV
Level 155
God Stats
26W - 23L
1,619 SR
Queue Stats
164W - 177L
1,560 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
sugma_waffle-_-
Baron Samedi
Gold IV
Level 149
God Stats
4W - 9L
1,503 SR
Queue Stats
42W - 38L
1,524 MMR
Solo
Janus
Janus
Gold V
temp-797286
Janus
Gold V
Level 119
God Stats
4W - 5L
1,421 SR
Queue Stats
251W - 271L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 0 / 2
6,869
687
3,710
3,709
1,326
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morgan Le Fay
Maknorr
Morgan Le Fay
11
8 / 1 / 7
7,288
729
8,944
7,277
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
SekerDeker
Anubis
11
2 / 2 / 1
6,779
678
3,516
7,296
3,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
6 / 1 / 3
6,971
697
5,914
6,665
2,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Sosalovah
Horus
11
7 / 1 / 5
6,446
645
4,461
5,868
3,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
TyrThorAthenaVamanaChang'e

VS

Bans
HerculesMartichorasSusanoBakasuraAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
1 / 10 / 0
5,208
521
1,980
9,387
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
7
0 / 3 / 1
4,817
482
2,001
7,269
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
9
0 / 2 / 0
5,066
507
1,119
6,415
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
sugma_waffle-_-
Baron Samedi
10
2 / 3 / 0
5,506
551
4,882
5,584
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 7 / 0
4,773
477
2,603
7,743
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
24
Kills
4
5
Deaths
25
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
10
0
0.1
W
Izanami
1
0
2
2
L
Serqet
0
3
1
0.17
W
Morgan Le Fay
Maknorr
Morgan Le Fay
8
1
7
11.5
L
Rama
0
2
0
0
W
Anubis
SekerDeker
Anubis
2
2
1
1.25
W
6
1
3
7.5
W
Horus
Sosalovah
Horus
7
1
5
9.5
L
Baron Samedi
sugma_waffle-_-
Baron Samedi
2
3
0
0.67
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,545
Damage
12,585
30,815
Taken
36,398
13,479
Mitigated
11,118
9,998
Healing
5,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
1,980
642
0
378
9,387
2,501
0
4,664
4,723
28,256
0
W
Izanami
3,710
2,628
0
1,748
3,709
1,326
1,509
0
3,709
0
58,590
L
Serqet
2,001
444
0
800
7,269
2,132
0
1,093
6,176
0
24,725
W
Morgan Le Fay
Maknorr
Morgan Le Fay
8,944
943
0
890
7,277
2,677
0
2,642
4,497
50,029
0
L
Rama
1,119
1,047
0
1,850
6,415
2,003
0
0
6,415
0
35,217
W
Anubis
SekerDeker
Anubis
3,516
0
0
3,883
7,296
3,683
689
4,559
2,737
50,330
0
W
5,914
1,752
0
1,997
6,665
2,124
0
527
5,764
0
43,076
W
Horus
Sosalovah
Horus
4,461
1,504
275
1,205
5,868
3,669
57
1,481
4,307
0
23,052
L
Baron Samedi
sugma_waffle-_-
Baron Samedi
4,882
564
0
1,218
5,584
2,365
0
2,639
2,945
33,619
0
L
2,603
315
0
962
7,743
2,117
0
4,064
3,679
23,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,353
Gold Earned
25,370
378
Minions Killed
248
0
Camps Cleared
0
1,012,044
Distance Traveled
942,078
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,208
521
47
5
0
164,525
0
W
Izanami
6,869
687
102
10
0
204,638
2
L
Serqet
4,817
482
45
5
0
210,839
0
W
Morgan Le Fay
7,288
729
73
7
0
220,408
3
L
Rama
5,066
507
58
6
0
183,672
4
W
Anubis
6,779
678
88
9
0
169,687
0
W
Pele
6,971
697
82
8
0
215,286
0
W
Horus
6,446
645
33
3
0
202,025
0
L
Baron Samedi
5,506
551
54
5
0
180,596
0
L
Janus
4,773
477
44
4
0
202,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role