Player Matchup

Ymir
Ymir
Blaze_Le_walker
Ymir
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,214 Elo+
Party 2
Loki
Loki
IrishD
Loki
Level 7
God Stats
0W - 1L
1,196 SR
Queue Stats
0W - 9L
1,214 Elo+
Party 2
Hou Yi
Hou Yi
XSVChance
Hou Yi
Level 120
God Stats
0W - 4L
1,192 SR
Queue Stats
73W - 80L
1,462 Elo+
Solo
Mulan
Mulan
chirpy_lava0
Mulan
Level 88
God Stats
23W - 16L
1,487 SR
Queue Stats
580W - 568L
1,430 Elo+
Solo
Skadi
Skadi
i x a e z o
Skadi
Level 64
God Stats
19W - 11L
1,579 SR
Queue Stats
144W - 152L
1,437 Elo+
Solo
Team Averages
Level 70
1,391 SR
1,351 Elo+

VS

Team Averages
Level 68
1,496 SR
1,416 Elo+
King Arthur
King Arthur
Angelelel
King Arthur
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 104L
1,460 Elo+
Solo
Neith
Neith
BaselessChunk60
Neith
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 26L
1,500 Elo+
Party 1
Odin
Odin
EnrapturedFOX60
Odin
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 31L
1,153 Elo+
Party 1
Maui
Maui
Hierophant8654
Maui
Level 49
God Stats
4W - 6L
1,345 SR
Queue Stats
11W - 25L
1,500 Elo+
Party 1
Anubis
Anubis
TheWeekender759
Anubis
Level 80
God Stats
41W - 24L
1,637 SR
Queue Stats
149W - 157L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,653
465
1,333
6,867
4,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
IrishD
Loki
4
0 / 6 / 1
4,011
401
440
7,005
1,691
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
XSVChance
Hou Yi
7
0 / 1 / 0
4,087
409
3,505
7,345
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 3 / 0
4,988
499
4,527
9,120
5,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 0 / 0
6,473
647
3,092
4,857
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Angelelel
King Arthur
10
3 / 1 / 0
6,098
610
5,950
9,947
4,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 1
4,948
495
6,334
3,909
1,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
4 / 1 / 1
5,269
527
2,380
5,329
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 0 / 1
4,655
466
2,175
6,567
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
1 / 2 / 0
5,409
541
3,129
4,901
2,070
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
9
11
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Angelelel
King Arthur
3
1
0
3
W
1
0
1
1.5
L
0
1
0
0
W
4
1
1
4.5
W
0
0
1
0.5
L
Loki
IrishD
Loki
0
6
1
0.08
W
1
2
0
0.5
L
Hou Yi
XSVChance
Hou Yi
0
1
0
0
L
1
3
0
0.33
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,897
Damage
19,968
35,194
Taken
30,653
14,518
Mitigated
13,170
11,556
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Angelelel
King Arthur
5,950
202
0
1,919
9,947
4,034
0
0
9,399
0
35,863
W
6,334
1,987
0
939
3,909
1,238
495
95
3,814
0
36,965
L
1,333
121
0
2,054
6,867
4,110
0
1,430
5,437
12,011
0
W
2,380
643
0
2,339
5,329
1,976
0
0
5,329
0
28,246
W
2,175
588
157
2,410
6,567
3,852
327
1,238
5,329
21,294
0
L
Loki
IrishD
Loki
440
140
0
26
7,005
1,691
0
254
6,751
0
12,173
W
3,129
42
0
1,965
4,901
2,070
0
0
4,901
36,272
0
L
Hou Yi
XSVChance
Hou Yi
3,505
814
0
2,639
7,345
2,432
0
745
6,600
0
25,659
L
4,527
393
0
3,946
9,120
5,072
0
0
9,120
0
26,679
L
3,092
1,401
0
2,891
4,857
1,213
0
2,875
1,982
0
44,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,212
Gold Earned
26,379
210
Minions Killed
237
0
Camps Cleared
0
920,739
Distance Traveled
897,434
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,098
610
50
5
0
192,803
3
W
Neith
4,948
495
43
4
0
161,339
0
L
Ymir
4,653
465
21
2
0
190,346
2
W
Odin
5,269
527
53
5
0
214,083
0
W
Maui
4,655
466
37
4
0
165,713
0
L
Loki
4,011
401
22
2
0
195,876
0
W
Anubis
5,409
541
54
5
0
163,496
2
L
Hou Yi
4,087
409
36
4
0
166,732
0
L
Mulan
4,988
499
43
4
0
192,221
4
L
Skadi
6,473
647
88
9
0
175,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role