Player Matchup

Nox
Nox
Gold V
Hatshi
Nox
Gold V
Level 109
God Stats
6W - 6L
1,412 SR
Queue Stats
95W - 88L
1,491 MMR
Solo
Persephone
Persephone
Gold IV
Poseid0n98
Persephone
Gold IV
Level 145
God Stats
1W - 0L
1,675 SR
Queue Stats
128W - 122L
1,484 MMR
Solo
Cernunnos
Cernunnos
Bronze III
TheSlimFast
Cernunnos
Bronze III
Level 112
God Stats
1W - 0L
1,862 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Nemesis
Nemesis
Silver II
fluffyuniquorn
Nemesis
Silver II
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,485 MMR
Solo
Mercury
Mercury
Bronze III
ÐaruÐeSanÐStørm
Mercury
Bronze III
Level 31
God Stats
3W - 1L
1,794 SR
Queue Stats
152W - 120L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,649 SR
1,492 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,544 SR
1,492 MMR
Ao Kuang
Ao Kuang
Gold IV
Errossays
Ao Kuang
Gold IV
Level 63
God Stats
2W - 3L
1,626 SR
Queue Stats
49W - 54L
1,477 MMR
Solo
Hachiman
Hachiman
Gold III
Wellsyy
Hachiman
Gold III
Level 86
God Stats
10W - 8L
1,630 SR
Queue Stats
340W - 333L
1,494 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Xellem
Guan Yu
Bronze III
Level 105
God Stats
0W - 1L
1,506 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Janus
Janus
Platinum V
bananadude25
Janus
Platinum V
Level 158
God Stats
12W - 17L
1,449 SR
Queue Stats
273W - 258L
1,497 MMR
Solo
Atlas
Atlas
Bronze III
iMew9
Atlas
Bronze III
Level 139
God Stats
0W - 2L
1,511 SR
Queue Stats
6W - 9L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Hatshi
Nox
15
0 / 5 / 6
11,553
481
3,881
14,488
12,469
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
Poseid0n98
Persephone
20
2 / 1 / 3
14,538
606
11,930
9,649
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
TheSlimFast
Cernunnos
20
1 / 6 / 4
13,649
569
5,341
17,740
8,167
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 0 / 2
14,656
611
11,518
15,769
15,283
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
12 / 0 / 4
19,169
799
33,163
18,620
10,555
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
SerqetMartichorasBakasuraAphroditeHel

VS

Bans
Morgan Le FayVamanaSusanoIshtarHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Errossays
Ao Kuang
16
3 / 4 / 4
10,646
444
8,082
20,526
11,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Wellsyy
Hachiman
20
6 / 4 / 4
13,216
551
10,243
14,346
5,959
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
Xellem
Guan Yu
17
0 / 4 / 0
10,920
455
4,010
21,654
27,544
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

20
3 / 3 / 3
12,285
512
9,346
14,037
7,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Atlas
iMew9
Atlas
15
0 / 4 / 6
10,430
435
6,004
17,635
22,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
19
Kills
12
12
Deaths
19
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Errossays
Ao Kuang
3
4
4
1.25
W
Nox
Hatshi
Nox
0
5
6
0.6
W
Persephone
Poseid0n98
Persephone
2
1
3
3.5
W
Cernunnos
TheSlimFast
Cernunnos
1
6
4
0.5
L
Hachiman
Wellsyy
Hachiman
6
4
4
2
L
Guan Yu
Xellem
Guan Yu
0
4
0
0
L
3
3
3
1.5
W
4
0
2
5
L
Atlas
iMew9
Atlas
0
4
6
0.75
W
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,833
Damage
37,685
76,266
Taken
88,198
50,552
Mitigated
74,663
26,341
Healing
16,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Errossays
Ao Kuang
8,082
1,135
0
2,772
20,526
11,012
0
2,909
17,617
92,327
0
W
Nox
Hatshi
Nox
3,881
511
0
2,119
14,488
12,469
2,943
7,115
7,196
25,801
0
W
Persephone
Poseid0n98
Persephone
11,930
393
0
3,347
9,649
4,078
910
4,126
5,410
128,352
0
W
Cernunnos
TheSlimFast
Cernunnos
5,341
2,613
0
7,942
17,740
8,167
3,609
4,207
13,461
0
142,276
L
Hachiman
Wellsyy
Hachiman
10,243
6,679
0
4,418
14,346
5,959
324
3,635
10,711
0
118,317
L
Guan Yu
Xellem
Guan Yu
4,010
830
429
5,344
21,654
27,544
0
442
21,212
0
78,144
L
9,346
500
0
1,353
14,037
7,188
52
3,467
10,570
125,729
0
W
11,518
6,240
0
5,621
15,769
15,283
0
3,495
12,208
0
124,630
L
Atlas
iMew9
Atlas
6,004
2,288
0
2,526
17,635
22,960
0
5,358
12,277
26,225
0
W
33,163
22,479
0
7,312
18,620
10,555
7,625
6,906
11,546
0
252,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,565
Gold Earned
57,497
874
Minions Killed
699
0
Camps Cleared
0
2,660,446
Distance Traveled
2,466,125
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,646
444
112
5
0
548,547
0
W
Nox
11,553
481
18
1
0
480,132
9
W
Persephone
14,538
606
193
8
0
562,054
4
W
Cernunnos
13,649
569
165
7
0
448,347
4
L
Hachiman
13,216
551
192
8
0
463,826
5
L
Guan Yu
10,920
455
147
6
0
422,357
1
L
Janus
12,285
512
220
9
0
542,322
1
W
Nemesis
14,656
611
166
7
0
509,677
5
L
Atlas
10,430
435
28
1
0
489,073
6
W
Mercury
19,169
799
332
14
0
660,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role