Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Akvell
Thoth
Level 175
God Stats
5W - 0L
2,074 SR
Queue Stats
16W - 4L
1,867 Elo+
Party 2
Ne Zha
Ne Zha
Dеviant
Ne Zha
Level 241
God Stats
2W - 0L
2,123 SR
Queue Stats
226W - 36L
2,055 Elo+
Party 2
Team Averages
Level 218
1,899 SR
1,807 Elo+

VS

Team Averages
Level 115
1,414 SR
1,537 Elo+
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
DepressedCatX
Chiron
Level 103
God Stats
0W - 2L
1,307 SR
Queue Stats
281W - 258L
1,601 Elo+
Party 1
Ra
Ra
Jasper
Ra
Level 116
God Stats
3W - 5L
1,434 SR
Queue Stats
76W - 83L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 0 / 9
7,674
767
4,793
6,626
7,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Akvell
Thoth
12
5 / 0 / 4
8,760
876
13,044
3,122
1,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
Dеviant
Ne Zha
11
4 / 3 / 4
8,205
821
8,449
10,158
9,696
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 0 / 2
7,343
734
2,673
10,582
10,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 4 / 2
7,138
714
2,647
9,277
3,312
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
10
1 / 5 / 2
7,554
755
4,762
9,596
3,347
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
3
3
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
9
4.5
L
Fenrir
 
Fenrir
1
0
2
2
W
Thoth
Akvell
Thoth
5
0
4
7
L
1
4
2
0.5
W
Ne Zha
Dеviant
Ne Zha
4
3
4
2
L
Ra
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,286
Damage
10,082
19,906
Taken
29,455
19,113
Mitigated
17,370
3,381
Healing
4,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,793
666
0
695
6,626
7,967
0
1,763
4,863
19,531
0
L
Fenrir
 
Fenrir
2,673
966
0
545
10,582
10,711
0
5,983
4,599
0
13,135
W
Thoth
Akvell
Thoth
13,044
606
0
402
3,122
1,450
0
466
2,656
49,987
0
L
2,647
1,075
551
1,215
9,277
3,312
0
5,743
3,534
0
22,893
W
Ne Zha
Dеviant
Ne Zha
8,449
991
0
2,284
10,158
9,696
0
2,914
7,181
0
25,741
L
Ra
4,762
530
1,307
1,333
9,596
3,347
0
6,217
3,379
30,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,639
Gold Earned
22,035
122
Minions Killed
116
0
Camps Cleared
0
589,304
Distance Traveled
551,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,674
767
0
0
0
197,679
0
L
Fenrir
7,343
734
21
2
0
190,486
0
W
Thoth
8,760
876
88
9
0
184,150
0
L
Chiron
7,138
714
37
4
0
182,124
0
W
Ne Zha
8,205
821
34
3
0
207,475
0
L
Ra
7,554
755
58
6
0
178,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role