Player Matchup

Thor
Thor
Andrixson
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,331 Elo+
Solo
Chronos
Chronos
DevilSkiss
Chronos
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,525 Elo+
Solo
Kuzenbo
Kuzenbo
Free6ee
Kuzenbo
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 86L
1,568 Elo+
Solo
Tiamat
Tiamat
Hummergob
Tiamat
Level 83
God Stats
2W - 6L
1,186 SR
Queue Stats
366W - 349L
1,491 Elo+
Solo
Tyr
Tyr
Justid3
Tyr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
437W - 410L
1,496 Elo+
Solo
Team Averages
Level 70
1,437 SR
1,482 Elo+

VS

Team Averages
Level 88
1,534 SR
1,536 Elo+
Rama
Rama
Akegio
Rama
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 20L
1,672 Elo+
Party 1
Camazotz
Camazotz
Bandit_R99
Camazotz
Level 109
God Stats
3W - 7L
1,288 SR
Queue Stats
493W - 489L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
JoshNewman
Kuzenbo
Level 63
God Stats
2W - 0L
1,816 SR
Queue Stats
27W - 17L
1,602 Elo+
Party 1
Nike
Nike
SnT Azox
Nike
Level 96
God Stats
15W - 4L
1,565 SR
Queue Stats
125W - 124L
1,484 Elo+
Solo
Cabrakan
Cabrakan
carrot_on_my_bum
Cabrakan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 279L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
4 / 8 / 3
8,073
734
13,512
14,348
7,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chronos
DevilSkiss
Chronos
14
1 / 3 / 8
7,854
714
8,244
12,705
6,991
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Free6ee
Kuzenbo
17
1 / 3 / 12
9,090
826
6,275
17,185
26,223
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
Hummergob
Tiamat
18
5 / 2 / 4
8,739
794
10,857
11,634
11,410
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
11
2 / 6 / 5
7,103
646
9,446
16,209
18,519
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Akegio
Rama
17
8 / 3 / 13
10,471
952
18,213
9,580
5,787
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
Bandit_R99
Camazotz
16
6 / 1 / 12
9,287
844
13,977
13,250
7,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
JoshNewman
Kuzenbo
16
2 / 2 / 17
9,508
864
7,958
15,355
21,219
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
16
4 / 3 / 14
9,351
850
17,083
14,505
18,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 5 / 10
9,038
822
9,756
12,930
15,110
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
88
13
Kills
22
22
Deaths
14
32
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Rama
Akegio
Rama
8
3
13
4.83
L
Thor
4
8
3
0.69
W
Camazotz
Bandit_R99
Camazotz
6
1
12
12
L
Chronos
DevilSkiss
Chronos
1
3
8
1.67
L
Kuzenbo
Free6ee
Kuzenbo
1
3
12
2.33
L
Tiamat
Hummergob
Tiamat
5
2
4
3.5
W
Kuzenbo
JoshNewman
Kuzenbo
2
2
17
5.25
L
Tyr
2
6
5
0.75
W
Nike
4
3
14
3.67
W
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,334
Damage
66,987
72,081
Taken
65,620
70,746
Mitigated
67,994
15,700
Healing
30,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Akegio
Rama
18,213
16,159
1,338
364
9,580
5,787
2,338
4,037
5,543
0
37,317
L
Thor
13,512
1,739
558
872
14,348
7,603
0
3,934
10,414
0
23,544
W
Camazotz
Bandit_R99
Camazotz
13,977
3,644
2,864
7,685
13,250
7,623
942
4,688
8,562
0
25,473
L
Chronos
DevilSkiss
Chronos
8,244
3,915
764
2,276
12,705
6,991
0
1,028
11,677
25,790
0
L
Kuzenbo
Free6ee
Kuzenbo
6,275
2,581
2,546
3,169
17,185
26,223
30
5,307
11,878
10,619
0
L
Tiamat
Hummergob
Tiamat
10,857
1,680
624
1,984
11,634
11,410
0
3,155
8,479
27,933
0
W
Kuzenbo
JoshNewman
Kuzenbo
7,958
2,350
3,755
3,360
15,355
21,219
207
6,309
9,046
14,592
0
L
Tyr
9,446
747
852
2,055
16,209
18,519
0
4,290
11,919
0
13,796
W
Nike
17,083
2,111
2,193
4,166
14,505
18,255
503
4,769
9,736
0
32,223
W
9,756
708
2,388
2,129
12,930
15,110
0
5,573
7,357
18,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,859
Gold Earned
47,655
111
Minions Killed
153
0
Camps Cleared
0
998,661
Distance Traveled
1,084,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,471
952
59
5
0
184,603
0
L
Thor
8,073
734
28
3
0
185,745
0
W
Camazotz
9,287
844
20
2
0
251,677
0
L
Chronos
7,854
714
46
4
0
203,572
0
L
Kuzenbo
9,090
826
6
1
0
221,419
0
L
Tiamat
8,739
794
22
2
0
223,581
0
W
Kuzenbo
9,508
864
15
1
0
231,880
0
L
Tyr
7,103
646
9
1
0
164,344
0
W
Nike
9,351
850
35
3
0
220,175
0
W
Cabrakan
9,038
822
24
2
0
195,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role