Player Matchup

Vamana
Vamana
AngelofRevenge07
Vamana
Level 159
God Stats
0W - 2L
1,503 SR
Queue Stats
216W - 282L
1,457 Elo+
Solo
Ratatoskr
Ratatoskr
Brightsides
Ratatoskr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 89L
1,544 Elo+
Solo
Scylla
Scylla
Dninaa
Scylla
Level 129
God Stats
0W - 4L
1,109 SR
Queue Stats
137W - 134L
1,655 Elo+
Solo
Nu Wa
Nu Wa
Zemar12
Nu Wa
Level 158
God Stats
0W - 1L
1,804 SR
Queue Stats
17W - 6L
1,715 Elo+
Solo
Thor
Thor
xX_CrankZzZ
Thor
Level 148
God Stats
2W - 4L
1,425 SR
Queue Stats
334W - 339L
1,507 Elo+
Solo
Team Averages
Level 148
1,468 SR
1,576 Elo+

VS

Team Averages
Level 144
1,495 SR
1,536 Elo+
Bellona
Bellona
AngelSuhanc
Bellona
Level 122
God Stats
4W - 2L
1,602 SR
Queue Stats
162W - 149L
1,539 Elo+
Solo
Zhong Kui
Zhong Kui
EnglishStark
Zhong Kui
Level 125
God Stats
3W - 2L
1,254 SR
Queue Stats
283W - 279L
1,472 Elo+
Solo
Agni
Agni
Erthenos
Agni
Level 147
God Stats
3W - 5L
1,733 SR
Queue Stats
355W - 373L
1,557 Elo+
Solo
Chiron
Chiron
Mohsen94
Chiron
Level 146
God Stats
14W - 9L
1,590 SR
Queue Stats
635W - 612L
1,580 Elo+
Solo
The Morrigan
The Morrigan
Wdowiar
The Morrigan
Level 179
God Stats
5W - 8L
1,298 SR
Queue Stats
354W - 348L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 11
9,016
751
12,216
14,917
17,115
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
Brightsides
Ratatoskr
16
4 / 4 / 9
9,832
819
9,077
16,560
20,446
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Dninaa
Scylla
15
4 / 6 / 6
9,207
767
9,307
11,835
6,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Zemar12
Nu Wa
17
2 / 4 / 14
9,597
800
15,377
9,173
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
8 / 6 / 9
10,084
840
14,333
13,720
9,682
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AngelSuhanc
Bellona
18
6 / 4 / 9
11,519
960
9,091
19,015
27,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
EnglishStark
Zhong Kui
18
4 / 4 / 9
10,517
876
13,034
18,420
31,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
16
4 / 5 / 4
9,682
807
13,585
12,849
7,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Mohsen94
Chiron
17
4 / 4 / 8
10,148
846
14,003
13,401
6,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Morrigan
Wdowiar
The Morrigan
18
6 / 4 / 10
11,036
920
12,709
12,013
7,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
64
20
Kills
24
24
Deaths
21
49
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bellona
AngelSuhanc
Bellona
6
4
9
2.63
L
2
4
11
1.88
L
Ratatoskr
Brightsides
Ratatoskr
4
4
9
2.13
L
Scylla
Dninaa
Scylla
4
6
6
1.17
W
Zhong Kui
EnglishStark
Zhong Kui
4
4
9
2.13
W
Agni
4
5
4
1.2
W
Chiron
Mohsen94
Chiron
4
4
8
2
W
The Morrigan
Wdowiar
The Morrigan
6
4
10
2.75
L
Nu Wa
Zemar12
Nu Wa
2
4
14
2.25
L
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,310
Damage
62,422
66,205
Taken
75,698
58,108
Mitigated
80,227
15,737
Healing
24,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AngelSuhanc
Bellona
9,091
1,415
1,064
2,200
19,015
27,519
376
5,457
13,198
0
21,146
L
12,216
5,088
1,285
3,611
14,917
17,115
0
8,928
5,811
0
24,307
L
Ratatoskr
Brightsides
Ratatoskr
9,077
1,018
986
4,997
16,560
20,446
0
9,422
6,842
0
13,330
L
Scylla
Dninaa
Scylla
9,307
306
384
529
11,835
6,116
0
6,566
5,051
27,815
0
W
Zhong Kui
EnglishStark
Zhong Kui
13,034
1,174
1,416
5,111
18,420
31,606
1,058
5,829
12,197
28,431
0
W
Agni
13,585
122
1,641
2,366
12,849
7,085
2,051
4,893
7,741
28,736
0
W
Chiron
Mohsen94
Chiron
14,003
4,218
3,606
2,946
13,401
6,755
3,225
4,883
8,212
0
33,039
W
The Morrigan
Wdowiar
The Morrigan
12,709
933
1,675
2,223
12,013
7,262
1,004
3,622
8,287
41,838
0
L
Nu Wa
Zemar12
Nu Wa
15,377
3,407
1,358
378
9,173
4,749
0
4,642
4,437
35,548
0
L
14,333
964
462
1,747
13,720
9,682
0
9,178
4,332
0
21,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,736
Gold Earned
52,902
139
Minions Killed
175
0
Camps Cleared
0
1,089,520
Distance Traveled
1,159,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,519
960
21
2
0
247,620
0
L
Vamana
9,016
751
19
2
0
206,643
0
L
Ratatoskr
9,832
819
8
1
0
250,272
0
L
Scylla
9,207
767
49
4
0
221,749
0
W
Zhong Kui
10,517
876
23
2
0
227,310
0
W
Agni
9,682
807
35
3
0
231,898
0
W
Chiron
10,148
846
38
3
0
228,061
0
W
The Morrigan
11,036
920
58
5
0
224,719
0
L
Nu Wa
9,597
800
53
4
0
207,804
0
L
Thor
10,084
840
10
1
0
203,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role