Player Matchup

Ravana
Ravana
Diamond V
CaIIMeSensei
Ravana
Diamond V
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 235L
1,968 MMR
Party 1
Odin
Odin
Platinum I
Elixzar
Odin
Platinum I
Level 116
God Stats
7W - 4L
1,740 SR
Queue Stats
70W - 51L
2,062 MMR
Solo
Anubis
Anubis
Platinum III
ImAnxious
Anubis
Platinum III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 40L
1,965 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
ShifuUwU
Ah Muzen Cab
Platinum IV
Level 116
God Stats
6W - 6L
1,755 SR
Queue Stats
148W - 153L
1,701 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
yiefk
Cthulhu
Platinum II
Level 153
God Stats
0W - 1L
1,732 SR
Queue Stats
94W - 82L
1,851 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,645 SR
1,909 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,794 SR
1,910 MMR
Da Ji
Da Ji
Platinum IV
AFROBRO741
Da Ji
Platinum IV
Level 158
God Stats
5W - 3L
1,830 SR
Queue Stats
365W - 358L
1,829 MMR
Solo
Zeus
Zeus
Platinum II
Asura死鬼
Zeus
Platinum II
Level 158
God Stats
42W - 17L
1,727 SR
Queue Stats
142W - 141L
1,892 MMR
Solo
Ullr
Ullr
Diamond III
KnìghtsRen
Ullr
Diamond III
Level 163
God Stats
8W - 5L
1,774 SR
Queue Stats
255W - 234L
2,173 MMR
Solo
Guan Yu
Guan Yu
Platinum II
TheOnlyDomidini
Guan Yu
Platinum II
Level 64
God Stats
5W - 4L
1,953 SR
Queue Stats
69W - 62L
1,826 MMR
Party 2
Hou Yi
Hou Yi
Platinum III
jkpalace
Hou Yi
Platinum III
Level 87
God Stats
5W - 2L
1,686 SR
Queue Stats
20W - 21L
1,831 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
2 / 2 / 3
5,837
584
2,493
4,056
1,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
Elixzar
Odin
8
2 / 0 / 2
5,373
537
3,005
5,334
3,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
ImAnxious
Anubis
9
2 / 3 / 3
5,564
556
4,417
6,461
2,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
ShifuUwU
Ah Muzen Cab
9
3 / 2 / 1
5,794
579
4,886
5,141
1,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
yiefk
Cthulhu
3
0 / 3 / 0
3,557
356
139
3,171
1,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
VamanaBakasuraThorIx ChelSerqet

VS

Bans
AphroditeHachimanHe BoArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
3 / 2 / 1
6,312
631
4,891
7,389
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 3 / 3
6,437
644
3,930
4,151
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 0 / 0
7,137
714
1,824
2,931
1,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 2
5,696
570
2,897
8,165
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
jkpalace
Hou Yi
10
1 / 3 / 0
5,652
565
1,780
5,858
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
9
Kills
10
10
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
3
2
1
1.75
W
2
3
3
1.17
L
Ravana
2
2
3
1.75
L
Odin
Elixzar
Odin
2
0
2
3
L
Anubis
ImAnxious
Anubis
2
3
3
1.17
W
3
0
0
3
L
Ah Muzen Cab
ShifuUwU
Ah Muzen Cab
3
2
1
1.75
W
1
1
2
2
W
Hou Yi
jkpalace
Hou Yi
1
3
0
0.33
L
Cthulhu
yiefk
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,940
Damage
15,322
24,163
Taken
28,494
10,635
Mitigated
10,869
5,834
Healing
5,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
4,891
973
0
260
7,389
2,757
0
1,267
6,122
0
44,163
W
3,930
550
0
360
4,151
913
275
1,185
2,966
46,521
0
L
Ravana
2,493
532
0
498
4,056
1,471
0
438
3,618
0
40,424
L
Odin
Elixzar
Odin
3,005
950
0
2,160
5,334
3,124
0
0
5,334
0
15,094
L
Anubis
ImAnxious
Anubis
4,417
336
0
2,424
6,461
2,884
0
3,127
3,334
34,194
0
W
1,824
561
0
0
2,931
1,205
2
104
2,792
0
51,912
L
Ah Muzen Cab
ShifuUwU
Ah Muzen Cab
4,886
2,237
0
329
5,141
1,603
0
365
4,776
0
43,034
W
2,897
822
216
3,070
8,165
4,256
106
1,263
6,902
0
20,870
W
Hou Yi
jkpalace
Hou Yi
1,780
1,294
0
1,647
5,858
1,738
0
702
5,156
0
31,932
L
Cthulhu
yiefk
Cthulhu
139
0
0
423
3,171
1,553
0
0
3,171
5,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,125
Gold Earned
31,234
238
Minions Killed
360
0
Camps Cleared
0
850,232
Distance Traveled
1,003,219
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,312
631
68
7
0
219,913
2
W
Zeus
6,437
644
90
9
0
182,952
0
L
Ravana
5,837
584
69
7
0
225,432
3
L
Odin
5,373
537
19
2
0
188,135
2
L
Anubis
5,564
556
68
7
0
190,981
0
W
Ullr
7,137
714
102
10
0
187,445
0
L
Ah Muzen Cab
5,794
579
74
7
0
192,513
4
W
Guan Yu
5,696
570
30
3
0
221,968
1
W
Hou Yi
5,652
565
70
7
0
190,941
2
L
Cthulhu
3,557
356
8
1
0
53,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role