Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Oblizador
Hades
Level 104
God Stats
15W - 3L
1,531 SR
Queue Stats
166W - 175L
1,482 Elo+
Party 1
Izanami
Izanami
Scanddline
Izanami
Level 127
God Stats
9W - 4L
1,750 SR
Queue Stats
236W - 218L
1,470 Elo+
Party 1
Artemis
Artemis
fantasticmrjac
Artemis
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
468W - 502L
1,386 Elo+
Solo
Xing Tian
Xing Tian
kenty456
Xing Tian
Level 125
God Stats
4W - 7L
1,467 SR
Queue Stats
362W - 356L
1,400 Elo+
Solo
Team Averages
Level 127
1,549 SR
1,448 Elo+

VS

Team Averages
Level 105
1,456 SR
1,460 Elo+
He Bo
He Bo
Denka357
He Bo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,470 Elo+
Solo
Hercules
Hercules
RossePoeze
Hercules
Level 107
God Stats
0W - 2L
1,282 SR
Queue Stats
172W - 135L
1,517 Elo+
Solo
Apollo
Apollo
ULTIMAT3S3NPAI
Apollo
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 101L
1,577 Elo+
Party 2
Zeus
Zeus
moritz100
Zeus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,138 Elo+
Solo
Sylvanus
Sylvanus
zHGTz
Sylvanus
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 81L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
3 / 0 / 11
8,243
916
4,522
4,490
5,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hades
Oblizador
Hades
15
9 / 3 / 7
9,375
1,042
11,262
10,607
8,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Scanddline
Izanami
15
1 / 1 / 11
8,374
930
5,417
5,575
2,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 3 / 8
8,719
969
11,272
8,946
4,428
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
kenty456
Xing Tian
13
0 / 2 / 15
7,563
840
6,896
11,580
14,530
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Denka357
He Bo
15
2 / 2 / 5
7,545
838
6,414
5,763
2,486
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
RossePoeze
Hercules
11
1 / 2 / 5
6,200
689
5,377
7,653
7,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
2 / 4 / 6
7,654
850
5,156
8,908
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
14
2 / 5 / 4
7,459
829
8,525
7,120
2,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
zHGTz
Sylvanus
13
2 / 5 / 5
7,071
786
4,110
12,481
11,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
34
18
Kills
9
9
Deaths
18
52
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
11
8.5
L
He Bo
Denka357
He Bo
2
2
5
2.25
W
Hades
Oblizador
Hades
9
3
7
4.17
L
Hercules
RossePoeze
Hercules
1
2
5
1.75
W
Izanami
Scanddline
Izanami
1
1
11
6.5
L
2
4
6
1.25
W
5
3
8
3
W
Xing Tian
kenty456
Xing Tian
0
2
15
3.75
L
Zeus
2
5
4
0.8
L
Sylvanus
zHGTz
Sylvanus
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,369
Damage
29,582
41,198
Taken
41,925
36,110
Mitigated
28,902
19,180
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,522
1,037
4,335
1,735
4,490
5,559
786
2,549
1,941
6,400
0
L
He Bo
Denka357
He Bo
6,414
479
560
849
5,763
2,486
0
2,958
2,805
19,653
0
W
Hades
Oblizador
Hades
11,262
843
1,348
4,250
10,607
8,995
250
5,343
5,264
22,743
0
L
Hercules
RossePoeze
Hercules
5,377
560
588
2,738
7,653
7,635
0
4,095
3,558
0
7,906
W
Izanami
Scanddline
Izanami
5,417
2,707
1,023
1,760
5,575
2,598
1,111
2,960
2,615
0
28,263
L
5,156
3,176
290
740
8,908
3,995
0
5,128
3,780
0
9,407
W
11,272
3,578
194
562
8,946
4,428
1,805
3,166
5,780
0
17,787
W
Xing Tian
kenty456
Xing Tian
6,896
243
803
3,170
11,580
14,530
125
4,826
6,754
9,126
0
L
Zeus
8,525
915
208
17
7,120
2,886
0
4,274
2,846
19,301
0
L
Sylvanus
zHGTz
Sylvanus
4,110
1,067
2,639
3,024
12,481
11,900
0
6,225
6,256
9,261
1,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,274
Gold Earned
35,929
107
Minions Killed
85
0
Camps Cleared
0
919,450
Distance Traveled
818,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,243
916
7
1
0
202,327
0
L
He Bo
7,545
838
38
4
0
185,523
0
W
Hades
9,375
1,042
36
4
0
187,947
0
L
Hercules
6,200
689
2
0
0
160,627
0
W
Izanami
8,374
930
40
4
0
175,739
0
L
Apollo
7,654
850
15
2
0
161,125
0
W
Artemis
8,719
969
17
2
0
145,894
0
W
Xing Tian
7,563
840
7
1
0
207,543
0
L
Zeus
7,459
829
17
2
0
161,558
0
L
Sylvanus
7,071
786
13
1
0
149,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role