Player Matchup

Fenrir
Fenrir
GORKA646
Fenrir
Level 51
God Stats
2W - 6L
1,285 SR
Queue Stats
268W - 272L
1,449 Elo+
Solo
Cabrakan
Cabrakan
GuardiaoDOabismo
Cabrakan
Level 125
God Stats
101W - 80L
1,538 SR
Queue Stats
359W - 430L
1,477 Elo+
Solo
Amaterasu
Amaterasu
Holy Sniper IV
Amaterasu
Level 89
God Stats
0W - 2L
1,262 SR
Queue Stats
14W - 16L
1,470 Elo+
Party 2
Heimdallr
Heimdallr
TerminusEst6430
Heimdallr
Level 104
God Stats
1W - 1L
1,793 SR
Queue Stats
73W - 65L
1,619 Elo+
Party 2
Kukulkan
Kukulkan
xxkillerbadassx
Kukulkan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,149 Elo+
Party 2
Team Averages
Level 82
1,476 SR
1,433 Elo+

VS

Team Averages
Level 73
1,481 SR
1,496 Elo+
Surtr
Surtr
DaRealOne6822
Surtr
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,591 Elo+
Party 1
Ares
Ares
JuStIcE160493
Ares
Level 154
God Stats
7W - 7L
1,455 SR
Queue Stats
105W - 164L
1,384 Elo+
Party 1
Izanami
Izanami
MrCourageous15
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,699 Elo+
Party 1
Merlin
Merlin
Rocky Racoon 7
Merlin
Level 68
God Stats
49W - 67L
1,431 SR
Queue Stats
402W - 531L
1,364 Elo+
Party 1
Thor
Thor
xTHREEPAKx
Thor
Level 111
God Stats
2W - 3L
1,520 SR
Queue Stats
52W - 96L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GORKA646
Fenrir
8
1 / 5 / 0
5,516
501
3,186
9,253
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 4 / 0
6,510
592
5,733
11,184
6,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Holy Sniper IV
Amaterasu
9
1 / 0 / 3
6,457
587
2,431
5,969
5,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
TerminusEst6430
Heimdallr
12
4 / 1 / 1
6,686
608
6,967
5,568
2,275
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
8
0 / 3 / 1
5,180
471
2,338
6,251
2,377
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,264
569
7,515
12,544
7,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 0 / 3
5,491
499
3,392
7,296
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 0
5,121
466
1,000
5,664
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
2 / 2 / 4
6,344
577
5,001
5,942
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 1 / 3
7,476
680
7,528
8,767
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
8
Kills
13
13
Deaths
9
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
L
Fenrir
GORKA646
Fenrir
1
5
0
0.2
L
2
4
0
0.5
L
Amaterasu
Holy Sniper IV
Amaterasu
1
0
3
2.5
W
0
0
3
1.5
W
0
3
0
0
W
2
2
4
2
L
Heimdallr
TerminusEst6430
Heimdallr
4
1
1
4.5
W
8
1
3
9.5
L
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,655
Damage
24,436
38,225
Taken
40,213
19,980
Mitigated
20,672
7,876
Healing
9,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,515
3,191
0
4,656
12,544
7,888
637
5,239
7,305
475
45,168
L
Fenrir
GORKA646
Fenrir
3,186
849
0
1,721
9,253
3,181
0
2,323
6,930
0
31,500
L
5,733
1,030
145
2,157
11,184
6,801
0
1,116
10,068
47,295
0
L
Amaterasu
Holy Sniper IV
Amaterasu
2,431
1,336
0
804
5,969
5,346
0
1,710
4,259
0
14,664
W
3,392
65
0
1,575
7,296
5,655
0
652
6,644
25,463
0
W
1,000
552
0
358
5,664
1,776
0
0
5,663
0
26,705
W
5,001
275
0
1,552
5,942
2,069
0
1,591
4,351
44,682
0
L
Heimdallr
TerminusEst6430
Heimdallr
6,967
3,418
0
3,049
5,568
2,275
653
586
4,982
0
58,780
W
7,528
2,595
0
1,329
8,767
3,284
0
589
8,178
0
46,946
L
Kukulkan
2,338
224
0
0
6,251
2,377
50
2,897
3,354
28,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,349
Gold Earned
30,696
302
Minions Killed
288
0
Camps Cleared
0
1,002,142
Distance Traveled
1,156,886
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,264
569
64
6
0
204,217
0
L
Fenrir
5,516
501
49
4
0
206,188
0
L
Cabrakan
6,510
592
90
8
0
190,805
0
L
Amaterasu
6,457
587
20
2
0
239,791
0
W
Ares
5,491
499
26
2
0
224,888
0
W
Izanami
5,121
466
51
5
0
273,230
0
W
Merlin
6,344
577
68
6
0
208,120
4
L
Heimdallr
6,686
608
93
8
0
201,571
4
W
Thor
7,476
680
79
7
0
246,431
0
L
Kukulkan
5,180
471
50
5
0
163,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role