Player Matchup

Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
SpooneyGuest
Vamana
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
71W - 46L
1,984 Elo+
Party 1
Athena
Athena
TootieFrootie
Athena
Level 136
God Stats
4W - 1L
1,500 SR
Queue Stats
93W - 71L
1,984 Elo+
Party 1
Ah Puch
Ah Puch
pince-coupante
Ah Puch
Level 157
God Stats
6W - 1L
1,361 SR
Queue Stats
411W - 454L
1,459 Elo+
Solo
Agni
Agni
zydeR
Agni
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 49L
1,984 Elo+
Party 1
Team Averages
Level 142
1,472 SR
1,782 Elo+

VS

Team Averages
Level 128
1,561 SR
1,526 Elo+
Atlas
Atlas
 
Atlas
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CarmaComa
Izanami
Level 56
God Stats
5W - 5L
1,513 SR
Queue Stats
200W - 199L
1,521 Elo+
Solo
Awilix
Awilix
Graaltar
Awilix
Level 144
God Stats
5W - 5L
1,587 SR
Queue Stats
230W - 234L
1,578 Elo+
Solo
Kuzenbo
Kuzenbo
OoShkoO
Kuzenbo
Level 159
God Stats
2W - 2L
1,480 SR
Queue Stats
205W - 216L
1,536 Elo+
Solo
Tiamat
Tiamat
WeLoveCreeps
Tiamat
Level 144
God Stats
2W - 3L
1,723 SR
Queue Stats
124W - 127L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
2 / 2 / 7
7,922
792
14,436
10,008
5,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
14
8 / 6 / 6
8,754
875
11,641
14,634
18,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 2 / 11
9,146
915
5,740
15,741
16,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 0 / 10
8,618
862
7,912
7,324
4,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
zydeR
Agni
15
5 / 2 / 6
8,887
889
12,111
6,506
3,449
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 3 / 4
8,392
839
7,776
13,987
16,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
CarmaComa
Izanami
15
3 / 2 / 4
8,091
809
8,143
7,692
3,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Graaltar
Awilix
14
5 / 7 / 1
7,706
771
6,932
12,686
6,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
OoShkoO
Kuzenbo
14
0 / 2 / 8
7,782
778
6,419
11,361
15,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
13
1 / 6 / 8
7,393
739
5,572
9,762
5,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
20
Kills
12
12
Deaths
20
40
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
2
7
2.75
L
Atlas
 
Atlas
3
3
4
1.67
L
Izanami
CarmaComa
Izanami
3
2
4
2.5
L
Awilix
Graaltar
Awilix
5
7
1
0.79
L
Kuzenbo
OoShkoO
Kuzenbo
0
2
8
2
W
Vamana
8
6
6
1.83
W
3
2
11
4.25
L
Tiamat
1
6
8
0.83
W
2
0
10
7
W
Agni
zydeR
Agni
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,840
Damage
34,842
54,213
Taken
55,488
47,294
Mitigated
48,077
17,878
Healing
13,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,436
4,113
1,171
2,358
10,008
5,155
718
5,494
4,514
0
25,316
L
Atlas
 
Atlas
7,776
3,303
216
2,484
13,987
16,793
0
8,289
5,474
18,541
0
L
Izanami
CarmaComa
Izanami
8,143
4,990
980
1,978
7,692
3,358
74
1,636
5,876
0
18,944
L
Awilix
Graaltar
Awilix
6,932
1,927
1,098
329
12,686
6,604
0
7,360
5,201
0
12,282
L
Kuzenbo
OoShkoO
Kuzenbo
6,419
2,277
2,794
2,635
11,361
15,530
0
4,249
6,942
15,438
0
W
Vamana
11,641
5,456
0
1,074
14,634
18,544
0
3,662
10,972
0
17,802
W
5,740
1,425
2,758
3,404
15,741
16,025
25
4,668
11,073
9,176
0
L
Tiamat
5,572
794
291
1,053
9,762
5,792
100
4,229
5,369
12,734
0
W
7,912
299
1,449
3,717
7,324
4,121
0
3,565
3,759
25,140
0
W
Agni
zydeR
Agni
12,111
728
835
1,112
6,506
3,449
248
2,378
4,128
33,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,327
Gold Earned
39,364
162
Minions Killed
108
0
Camps Cleared
0
1,049,648
Distance Traveled
1,008,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,922
792
33
3
0
196,712
0
L
Atlas
8,392
839
11
1
0
207,850
0
L
Izanami
8,091
809
52
5
0
206,857
0
L
Awilix
7,706
771
11
1
0
192,788
0
L
Kuzenbo
7,782
778
8
1
0
217,573
0
W
Vamana
8,754
875
25
3
0
175,581
0
W
Athena
9,146
915
15
2
0
222,670
0
L
Tiamat
7,393
739
26
3
0
183,628
0
W
Ah Puch
8,618
862
30
3
0
242,828
0
W
Agni
8,887
889
59
6
0
211,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role