Player Matchup

Scylla
Scylla
Doublearon_king
Scylla
Level 29
God Stats
0W - 7L
1,077 SR
Queue Stats
90W - 174L
1,284 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jimmyndimi
Morgan Le Fay
Level 7
God Stats
0W - 2L
1,228 SR
Queue Stats
4W - 5L
1,508 Elo+
Party 1
Hera
Hera
skyecarrrrr
Hera
Level 64
God Stats
29W - 34L
1,385 SR
Queue Stats
415W - 563L
1,296 Elo+
Party 1
Team Averages
Level 33
1,230 SR
1,363 Elo+

VS

Team Averages
Level 43
1,349 SR
1,470 Elo+
King Arthur
King Arthur
Braduh Man
King Arthur
Level 68
God Stats
1W - 0L
1,252 SR
Queue Stats
24W - 48L
1,427 Elo+
Party 2
Hachiman
Hachiman
SmooveKriminal
Hachiman
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
16W - 40L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
unkoberg808
Ah Puch
Level 34
God Stats
1W - 0L
1,295 SR
Queue Stats
22W - 43L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
8,164
742
3,332
5,996
2,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
Jimmyndimi
Morgan Le Fay
12
6 / 3 / 3
9,496
863
9,785
8,785
3,118
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
3 / 3 / 5
9,065
824
8,821
6,488
2,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Braduh Man
King Arthur
10
0 / 4 / 4
7,612
692
3,351
11,452
10,774
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
12
3 / 1 / 2
8,604
782
2,627
7,215
5,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
unkoberg808
Ah Puch
13
3 / 4 / 3
9,000
818
8,352
9,522
3,491
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
9
Kills
6
8
Deaths
9
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Braduh Man
King Arthur
0
4
4
0.5
L
0
2
6
1.5
L
Morgan Le Fay
Jimmyndimi
Morgan Le Fay
6
3
3
2.5
W
Hachiman
3
1
2
4
L
3
3
5
1.83
W
Ah Puch
unkoberg808
Ah Puch
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,938
Damage
14,330
21,269
Taken
28,189
7,263
Mitigated
19,501
2,634
Healing
4,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Braduh Man
King Arthur
3,351
82
0
680
11,452
10,774
0
8,737
2,715
0
17,480
L
3,332
310
0
500
5,996
2,024
500
2,539
3,457
23,973
0
L
Morgan Le Fay
Jimmyndimi
Morgan Le Fay
9,785
1,555
282
1,428
8,785
3,118
386
3,456
5,329
26,647
0
W
Hachiman
2,627
1,634
0
1,169
7,215
5,236
0
5,853
1,362
0
20,587
L
8,821
2,220
0
424
6,488
2,121
6
2,827
3,661
39,723
0
W
Ah Puch
unkoberg808
Ah Puch
8,352
556
79
2,461
9,522
3,491
123
7,917
1,605
40,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,725
Gold Earned
25,216
137
Minions Killed
102
0
Camps Cleared
0
630,725
Distance Traveled
541,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,612
692
17
2
0
204,623
0
L
Scylla
8,164
742
44
4
0
213,103
0
L
Morgan Le Fay
9,496
863
36
3
0
210,966
0
W
Hachiman
8,604
782
36
3
0
172,240
0
L
Hera
9,065
824
57
5
0
206,656
0
W
Ah Puch
9,000
818
49
4
0
164,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role