Player Matchup

Martichoras
Martichoras
AceBelmont717
Martichoras
Level 49
God Stats
8W - 7L
1,560 SR
Queue Stats
101W - 120L
1,479 Elo+
Solo
Cthulhu
Cthulhu
Lord_Raizen0
Cthulhu
Level 61
God Stats
19W - 14L
1,485 SR
Queue Stats
78W - 55L
1,682 Elo+
Solo
Poseidon
Poseidon
MAULINGxBEAR
Poseidon
Level 31
God Stats
12W - 10L
1,598 SR
Queue Stats
53W - 57L
1,419 Elo+
Party 1
Arachne
Arachne
NBFLOEZ
Arachne
Level 127
God Stats
58W - 38L
1,532 SR
Queue Stats
951W - 956L
1,510 Elo+
Solo
Anubis
Anubis
Vic Vipe
Anubis
Level 116
God Stats
15W - 4L
1,581 SR
Queue Stats
252W - 216L
1,506 Elo+
Party 1
Team Averages
Level 77
1,551 SR
1,519 Elo+

VS

Team Averages
Level 94
1,479 SR
1,416 Elo+
King Arthur
King Arthur
Airel4077
King Arthur
Level 66
God Stats
14W - 18L
1,500 SR
Queue Stats
133W - 142L
1,451 Elo+
Solo
Terra
Terra
JulieEggs-
Terra
Level 39
God Stats
13W - 29L
1,053 SR
Queue Stats
133W - 166L
1,332 Elo+
Solo
Hades
Hades
Psion Feenyx
Hades
Level 116
God Stats
27W - 22L
1,541 SR
Queue Stats
237W - 264L
1,464 Elo+
Solo
Artemis
Artemis
SNGxNightmare
Artemis
Level 127
God Stats
5W - 1L
1,946 SR
Queue Stats
78W - 77L
1,461 Elo+
Solo
Agni
Agni
XSive Drez
Agni
Level 124
God Stats
1W - 6L
1,357 SR
Queue Stats
24W - 35L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AceBelmont717
Martichoras
16
3 / 2 / 9
11,369
1,137
10,505
11,985
6,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Lord_Raizen0
Cthulhu
16
3 / 0 / 16
11,123
1,112
11,976
11,342
13,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
MAULINGxBEAR
Poseidon
16
4 / 1 / 10
10,440
1,044
7,806
7,945
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
NBFLOEZ
Arachne
17
5 / 0 / 8
10,666
1,067
10,072
8,945
5,201
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
Vic Vipe
Anubis
17
7 / 1 / 13
11,293
1,129
20,381
9,718
5,788
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

270

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Airel4077
King Arthur
15
1 / 5 / 3
9,765
977
11,471
19,633
25,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
16
1 / 6 / 3
10,904
1,090
5,973
19,651
18,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 6 / 1
9,001
900
6,499
12,346
5,190
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
15
2 / 4 / 2
10,274
1,027
17,467
12,252
6,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 1 / 0
9,109
911
5,577
4,121
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
13
22
Kills
4
4
Deaths
22
56
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Martichoras
AceBelmont717
Martichoras
3
2
9
3.75
L
King Arthur
Airel4077
King Arthur
1
5
3
0.5
L
Terra
1
6
3
0.42
W
Cthulhu
Lord_Raizen0
Cthulhu
3
0
16
11
W
Poseidon
MAULINGxBEAR
Poseidon
4
1
10
9
W
Arachne
NBFLOEZ
Arachne
5
0
8
9
L
0
6
1
0.08
L
Artemis
2
4
2
0.75
W
Anubis
Vic Vipe
Anubis
7
1
13
13.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,740
Damage
46,987
49,935
Taken
68,003
34,475
Mitigated
56,611
8,973
Healing
6,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
AceBelmont717
Martichoras
10,505
3,421
0
1,841
11,985
6,401
0
3,870
8,115
0
48,855
L
King Arthur
Airel4077
King Arthur
11,471
543
0
0
19,633
25,048
0
11,479
8,154
3,951
25,424
L
Terra
5,973
554
892
1,596
19,651
18,458
0
14,116
5,535
22,006
0
W
Cthulhu
Lord_Raizen0
Cthulhu
11,976
496
2,391
1,762
11,342
13,906
0
6,610
4,732
21,209
0
W
Poseidon
MAULINGxBEAR
Poseidon
7,806
939
0
0
7,945
3,179
0
2,450
5,495
19,647
0
W
Arachne
NBFLOEZ
Arachne
10,072
7,558
0
1,661
8,945
5,201
0
2,946
5,999
0
14,187
L
6,499
175
388
2,112
12,346
5,190
0
8,035
4,311
22,349
0
L
Artemis
17,467
8,308
0
1,404
12,252
6,245
0
4,933
7,319
0
43,285
W
Anubis
Vic Vipe
Anubis
20,381
514
268
1,050
9,718
5,788
0
3,503
6,215
38,108
0
L
5,577
86
0
0
4,121
1,670
0
1,600
2,521
28,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,891
Gold Earned
49,053
202
Minions Killed
242
6
Camps Cleared
6
889,228
Distance Traveled
940,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
11,369
1,137
106
11
1
169,226
0
L
King Arthur
9,765
977
46
5
1
202,336
0
L
Terra
10,904
1,090
34
3
1
210,824
0
W
Cthulhu
11,123
1,112
17
2
1
189,422
0
W
Poseidon
10,440
1,044
33
3
1
161,429
0
W
Arachne
10,666
1,067
10
1
2
209,209
0
L
Hades
9,001
900
61
6
0
141,320
0
L
Artemis
10,274
1,027
53
5
4
186,280
0
W
Anubis
11,293
1,129
36
4
1
159,942
0
L
Agni
9,109
911
48
5
0
200,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role