Player Matchup

Mulan
Mulan
BigJermo
Mulan
Level 69
God Stats
4W - 8L
1,273 SR
Queue Stats
69W - 106L
1,465 Elo+
Party 1
Janus
Janus
ChosenCrow2
Janus
Level 58
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 69L
1,545 Elo+
Party 1
Charybdis
Charybdis
D4RKxAGRO
Charybdis
Level 85
God Stats
5W - 8L
1,197 SR
Queue Stats
275W - 339L
1,481 Elo+
Party 1
Ao Kuang
Ao Kuang
ZJL7
Ao Kuang
Level 106
God Stats
51W - 31L
1,622 SR
Queue Stats
606W - 670L
1,486 Elo+
Party 1
Khepri
Khepri
andrewrangel33
Khepri
Level 111
God Stats
5W - 6L
1,624 SR
Queue Stats
412W - 468L
1,475 Elo+
Party 1
Team Averages
Level 86
1,443 SR
1,490 Elo+

VS

Team Averages
Level 88
1,519 SR
1,450 Elo+
Izanami
Izanami
 
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Bloodhound6420
Anubis
Level 46
God Stats
13W - 14L
1,616 SR
Queue Stats
336W - 330L
1,419 Elo+
Solo
Serqet
Serqet
KingDoBetter
Serqet
Level 80
God Stats
1W - 5L
1,500 SR
Queue Stats
59W - 56L
1,231 Elo+
Solo
Nu Wa
Nu Wa
digitalkill0021
Nu Wa
Level 126
God Stats
18W - 20L
1,476 SR
Queue Stats
314W - 285L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BigJermo
Mulan
14
2 / 2 / 2
8,083
577
5,940
14,834
10,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
6 / 0 / 2
8,889
635
9,086
8,044
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
D4RKxAGRO
Charybdis
15
1 / 0 / 2
8,704
622
6,510
7,108
2,947
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
ZJL7
Ao Kuang
14
2 / 2 / 3
8,024
573
4,599
11,623
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 4
7,581
542
3,321
10,296
8,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 2 / 2
7,362
526
4,483
7,908
2,488
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
 
Yemoja
11
0 / 0 / 2
6,989
499
2,656
6,240
3,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 3 / 2
7,787
556
8,967
9,836
5,102
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
12
3 / 4 / 1
7,123
509
2,211
9,853
3,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 3 / 1
6,782
484
10,145
9,093
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
12
Kills
5
6
Deaths
12
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
2
0.5
L
Yemoja
 
Yemoja
0
0
2
1
W
Mulan
BigJermo
Mulan
2
2
2
1.5
L
1
3
2
0.67
W
6
0
2
7
W
Charybdis
D4RKxAGRO
Charybdis
1
0
2
2
L
Serqet
3
4
1
0.88
W
Ao Kuang
ZJL7
Ao Kuang
2
2
3
1.75
W
1
2
4
1.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,456
Damage
28,462
51,905
Taken
42,930
28,592
Mitigated
18,113
20,979
Healing
13,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,483
3,123
0
2,275
7,908
2,488
0
1,615
6,267
0
70,026
L
Yemoja
 
Yemoja
2,656
1,290
3,818
2,389
6,240
3,291
0
2,313
3,861
17,495
0
W
Mulan
BigJermo
Mulan
5,940
1,354
0
7,579
14,834
10,134
0
8,155
6,341
0
60,897
L
8,967
222
0
3,875
9,836
5,102
0
1,595
8,241
66,985
0
W
9,086
927
0
2,265
8,044
2,955
475
4,505
3,087
79,686
0
W
Charybdis
D4RKxAGRO
Charybdis
6,510
4,345
0
5,482
7,108
2,947
188
1,007
6,065
0
90,353
L
Serqet
2,211
474
0
256
9,853
3,812
404
3,640
6,061
0
37,866
W
Ao Kuang
ZJL7
Ao Kuang
4,599
1,136
0
1,697
11,623
4,348
17
2,346
9,015
68,449
0
W
3,321
125
0
3,956
10,296
8,208
90
4,772
5,097
31,801
0
L
10,145
1,156
0
1,000
9,093
3,420
0
7,375
1,494
57,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,281
Gold Earned
36,043
563
Minions Killed
448
0
Camps Cleared
0
1,446,425
Distance Traveled
1,388,216
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,362
526
136
10
0
277,336
0
L
Yemoja
6,989
499
28
2
0
273,361
1
W
Mulan
8,083
577
106
8
0
278,188
0
L
Anubis
7,787
556
109
8
0
247,759
0
W
Janus
8,889
635
139
10
0
285,932
4
W
Charybdis
8,704
622
166
12
0
260,537
0
L
Serqet
7,123
509
69
5
0
339,524
2
W
Ao Kuang
8,024
573
111
8
0
335,936
0
W
Khepri
7,581
542
41
3
0
285,832
0
L
Nu Wa
6,782
484
106
8
0
250,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role