Player Matchup

Ix Chel
Ix Chel
Gama Metal
Ix Chel
Level 154
God Stats
2W - 5L
1,688 SR
Queue Stats
115W - 113L
1,411 Elo+
Solo
Cernunnos
Cernunnos
MoriMeMyers
Cernunnos
Level 131
God Stats
0W - 3L
1,332 SR
Queue Stats
377W - 399L
1,481 Elo+
Party 1
Atlas
Atlas
oALASKAN MANo
Atlas
Level 126
God Stats
39W - 34L
1,559 SR
Queue Stats
387W - 402L
1,485 Elo+
Party 1
Team Averages
Level 137
1,526 SR
1,459 Elo+

VS

Team Averages
Level 131
1,507 SR
1,314 Elo+
Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
KirariDoll
Sol
Level 137
God Stats
2W - 2L
1,522 SR
Queue Stats
2W - 3L
1,074 Elo+
Solo
Kali
Kali
NiteStalkrNinja
Kali
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Gama Metal
Ix Chel
15
5 / 3 / 7
11,339
810
9,256
14,206
6,478
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
MoriMeMyers
Cernunnos
13
2 / 7 / 8
10,330
738
7,719
12,600
5,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 2 / 6
11,852
847
12,684
20,387
25,668
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 5 / 6
9,724
695
6,500
18,079
18,436
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
4 / 6 / 7
11,221
802
19,809
15,793
6,209
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
8 / 5 / 3
12,374
884
16,567
15,605
8,491
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
15
Kills
12
12
Deaths
16
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
5
6
0.6
L
Ix Chel
Gama Metal
Ix Chel
5
3
7
2.83
W
4
6
7
1.25
L
Cernunnos
MoriMeMyers
Cernunnos
2
7
8
0.86
W
8
5
3
1.9
L
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,659
Damage
42,876
47,193
Taken
49,477
37,175
Mitigated
33,136
8,149
Healing
15,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,500
515
224
3,753
18,079
18,436
230
8,157
9,922
0
31,607
L
Ix Chel
Gama Metal
Ix Chel
9,256
1,634
2,560
3,828
14,206
6,478
0
5,230
8,976
61,927
0
W
19,809
7,891
0
7,842
15,793
6,209
2,602
7,518
8,275
49,067
0
L
Cernunnos
MoriMeMyers
Cernunnos
7,719
3,228
0
699
12,600
5,029
0
4,361
8,239
0
23,801
W
16,567
5,883
0
3,560
15,605
8,491
318
5,481
10,124
0
57,880
L
12,684
4,201
0
1,062
20,387
25,668
0
10,486
9,901
27,034
1,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,521
Gold Earned
33,319
130
Minions Killed
157
0
Camps Cleared
0
715,787
Distance Traveled
701,696
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,724
695
27
2
0
231,958
0
L
Ix Chel
11,339
810
81
6
0
247,802
0
W
Sol
11,221
802
57
4
0
211,066
0
L
Cernunnos
10,330
738
28
2
0
218,150
4
W
Kali
12,374
884
73
5
0
258,672
0
L
Atlas
11,852
847
21
2
0
249,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role