Player Matchup

King Arthur
King Arthur
Ban1764
King Arthur
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 136L
1,416 Elo+
Party 2
Da Ji
Da Ji
Drgreenthumb5645
Da Ji
Level 66
God Stats
2W - 4L
1,415 SR
Queue Stats
17W - 26L
1,387 Elo+
Party 1
Izanami
Izanami
ELkaB3zaZ666
Izanami
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 214L
1,364 Elo+
Party 2
Ymir
Ymir
EVILFKNDEAD
Ymir
Level 34
God Stats
1W - 0L
1,425 SR
Queue Stats
8W - 11L
1,385 Elo+
Party 1
Ix Chel
Ix Chel
Romanadas
Ix Chel
Level 144
God Stats
12W - 8L
1,586 SR
Queue Stats
185W - 138L
1,576 Elo+
Solo
Team Averages
Level 76
1,485 SR
1,426 Elo+

VS

Team Averages
Level 94
1,440 SR
1,445 Elo+
Thoth
Thoth
ElectroScorpion
Thoth
Level 124
God Stats
0W - 2L
1,344 SR
Queue Stats
113W - 124L
1,456 Elo+
Solo
Guan Yu
Guan Yu
HANIleggo
Guan Yu
Level 46
God Stats
2W - 7L
1,500 SR
Queue Stats
200W - 202L
1,561 Elo+
Solo
Ravana
Ravana
YTyoda04
Ravana
Level 32
God Stats
1W - 7L
1,513 SR
Queue Stats
134W - 172L
1,285 Elo+
Solo
Ishtar
Ishtar
crazy Green day
Ishtar
Level 127
God Stats
2W - 4L
1,324 SR
Queue Stats
11W - 12L
1,440 Elo+
Party 3
Ne Zha
Ne Zha
impulsiv411
Ne Zha
Level 140
God Stats
6W - 8L
1,519 SR
Queue Stats
31W - 37L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ban1764
King Arthur
11
0 / 0 / 0
6,614
551
4,808
11,911
8,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
6 / 2 / 4
7,317
610
4,754
9,645
3,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
ELkaB3zaZ666
Izanami
11
4 / 0 / 6
7,026
586
4,436
6,066
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 8
5,809
484
1,823
7,236
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Romanadas
Ix Chel
12
7 / 1 / 3
7,725
644
10,536
7,734
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
6,553
546
3,097
6,987
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
HANIleggo
Guan Yu
11
1 / 0 / 0
5,949
496
4,553
8,774
10,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
YTyoda04
Ravana
8
0 / 4 / 2
5,532
461
5,212
9,326
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 4 / 0
5,805
484
4,529
6,762
2,516
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
8
1 / 4 / 1
5,534
461
3,401
10,122
6,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
17
Kills
6
6
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ban1764
King Arthur
0
0
0
0
W
6
2
4
4
W
Izanami
ELkaB3zaZ666
Izanami
4
0
6
7
W
0
3
8
1.33
L
2
6
1
0.42
L
Guan Yu
HANIleggo
Guan Yu
1
0
0
1
W
Ix Chel
Romanadas
Ix Chel
7
1
3
8.5
L
Ravana
YTyoda04
Ravana
0
4
2
0.25
L
2
4
0
0.5
L
Ne Zha
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,357
Damage
20,792
42,592
Taken
41,971
23,806
Mitigated
26,125
11,074
Healing
8,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ban1764
King Arthur
4,808
528
0
2,770
11,911
8,954
0
0
11,147
0
51,703
W
4,754
1,227
0
1,588
9,645
3,562
0
1,293
8,352
0
38,685
W
Izanami
ELkaB3zaZ666
Izanami
4,436
2,728
0
3,048
6,066
2,641
1,271
0
6,066
0
46,515
W
1,823
462
0
2,214
7,236
6,305
27
260
6,937
9,256
0
L
3,097
639
0
152
6,987
2,606
0
3,305
3,677
43,260
0
L
Guan Yu
HANIleggo
Guan Yu
4,553
832
0
4,050
8,774
10,526
0
194
8,580
0
33,669
W
Ix Chel
Romanadas
Ix Chel
10,536
1,596
437
1,017
7,734
2,344
126
1,544
6,190
49,201
0
L
Ravana
YTyoda04
Ravana
5,212
1,683
0
1,559
9,326
3,559
0
4,713
4,610
0
36,709
L
4,529
2,534
0
804
6,762
2,516
0
1,204
5,558
0
40,040
L
Ne Zha
3,401
625
0
1,810
10,122
6,918
0
2,917
7,187
0
19,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,491
Gold Earned
29,373
304
Minions Killed
295
0
Camps Cleared
0
1,157,200
Distance Traveled
1,131,014
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,614
551
71
6
0
236,705
0
W
Da Ji
7,317
610
58
5
0
260,266
0
W
Izanami
7,026
586
83
7
0
193,725
0
W
Ymir
5,809
484
8
1
0
223,112
4
L
Thoth
6,553
546
72
6
0
198,558
0
L
Guan Yu
5,949
496
65
5
0
233,585
0
W
Ix Chel
7,725
644
84
7
0
243,392
0
L
Ravana
5,532
461
65
5
0
238,288
0
L
Ishtar
5,805
484
69
6
0
223,847
2
L
Ne Zha
5,534
461
24
2
0
236,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role