Player Matchup

Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Gmartinez210
Mercury
Level 109
God Stats
5W - 6L
1,438 SR
Queue Stats
104W - 104L
1,492 Elo+
Party 2
Shiva
Shiva
TTV-Adonisgamez
Shiva
Level 93
God Stats
7W - 8L
1,573 SR
Queue Stats
95W - 94L
1,520 Elo+
Party 2
Surtr
Surtr
raykay09
Surtr
Level 159
God Stats
47W - 64L
1,366 SR
Queue Stats
336W - 339L
1,403 Elo+
Solo
Hera
Hera
secreen
Hera
Level 148
God Stats
0W - 1L
1,401 SR
Queue Stats
90W - 88L
1,515 Elo+
Party 1
Team Averages
Level 127
1,456 SR
1,486 Elo+

VS

Team Averages
Level 146
1,428 SR
1,488 Elo+
Maui
Maui
PurpleDragon692
Maui
Level 174
God Stats
5W - 10L
1,299 SR
Queue Stats
155W - 150L
1,482 Elo+
Party 3
Nemesis
Nemesis
TheMAGICALJFK
Nemesis
Level 182
God Stats
21W - 15L
1,472 SR
Queue Stats
310W - 303L
1,436 Elo+
Party 3
Chiron
Chiron
commanderb0nes
Chiron
Level 129
God Stats
3W - 6L
1,415 SR
Queue Stats
72W - 82L
1,451 Elo+
Party 3
Anubis
Anubis
denyse860
Anubis
Level 120
God Stats
14W - 13L
1,454 SR
Queue Stats
251W - 234L
1,452 Elo+
Party 3
Bakasura
Bakasura
虚度时光文艺至死是我最浪漫的梦想
Bakasura
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 7L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
0 / 4 / 2
4,658
466
4,948
9,201
3,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Gmartinez210
Mercury
9
1 / 0 / 0
5,359
536
3,771
7,252
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 1
5,559
556
4,575
7,604
5,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
raykay09
Surtr
8
0 / 2 / 0
5,213
521
4,615
7,292
6,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hera
secreen
Hera
8
0 / 4 / 0
4,759
476
3,580
5,005
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 5
5,314
531
3,994
7,366
4,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
8
1 / 0 / 3
5,007
501
3,063
7,331
2,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 2 / 0
5,545
555
5,710
6,989
2,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
denyse860
Anubis
10
4 / 0 / 2
5,883
588
6,365
6,237
2,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 0 / 0
6,988
699
5,512
8,487
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
11
11
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
4
2
0.25
L
Mercury
Gmartinez210
Mercury
1
0
0
1
W
1
0
5
3.5
L
1
1
1
1.5
W
Nemesis
1
0
3
2.5
W
3
2
0
1.5
W
Anubis
denyse860
Anubis
4
0
2
5
L
Surtr
raykay09
Surtr
0
2
0
0
L
Hera
secreen
Hera
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,489
Damage
24,644
36,354
Taken
36,410
17,830
Mitigated
15,641
8,912
Healing
15,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,948
3,394
0
2,188
9,201
3,016
0
2,245
6,956
0
28,894
L
Mercury
Gmartinez210
Mercury
3,771
2,147
0
974
7,252
2,277
0
2,081
5,171
0
38,182
W
3,994
907
157
2,224
7,366
4,438
0
498
6,868
12,819
0
L
4,575
1,248
476
2,880
7,604
5,023
0
2,721
4,883
0
19,158
W
Nemesis
3,063
1,008
0
1,305
7,331
2,498
0
360
6,971
0
30,041
W
5,710
2,058
266
2,699
6,989
2,088
78
0
6,989
0
37,144
W
Anubis
denyse860
Anubis
6,365
53
0
3,441
6,237
2,876
0
2,722
3,515
38,116
0
L
Surtr
raykay09
Surtr
4,615
2,200
0
2,382
7,292
6,062
0
0
5,693
773
34,547
L
Hera
secreen
Hera
3,580
1,030
0
12
5,005
1,452
0
3,312
1,693
28,974
0
W
5,512
3,170
0
4,912
8,487
3,741
0
151
7,887
0
47,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,548
Gold Earned
28,737
260
Minions Killed
333
0
Camps Cleared
0
968,088
Distance Traveled
1,020,409
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,658
466
45
5
0
193,769
0
L
Mercury
5,359
536
64
6
0
252,064
0
W
Maui
5,314
531
18
2
0
179,940
2
L
Shiva
5,559
556
29
3
0
199,854
1
W
Nemesis
5,007
501
48
5
0
244,508
0
W
Chiron
5,545
555
61
6
0
188,848
0
W
Anubis
5,883
588
71
7
0
187,922
0
L
Surtr
5,213
521
67
7
0
170,219
0
L
Hera
4,759
476
55
6
0
152,182
0
W
Bakasura
6,988
699
135
14
0
219,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role