Player Matchup

Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Blakatuskidio
Morgan Le Fay
Level 124
God Stats
3W - 1L
1,556 SR
Queue Stats
242W - 218L
1,535 Elo+
Solo
Thor
Thor
Doggoboi212
Thor
Level 44
God Stats
4W - 6L
1,500 SR
Queue Stats
82W - 83L
1,603 Elo+
Solo
Apollo
Apollo
UpgradeOnly
Apollo
Level 137
God Stats
49W - 23L
1,672 SR
Queue Stats
298W - 220L
1,625 Elo+
Party 2
Odin
Odin
mrsnesmith
Odin
Level 52
God Stats
1W - 1L
1,318 SR
Queue Stats
1W - 1L
1,096 Elo+
Solo
Team Averages
Level 97
1,509 SR
1,472 Elo+

VS

Team Averages
Level 89
1,628 SR
1,455 Elo+
Ah Puch
Ah Puch
Dr0wzy
Ah Puch
Level 148
God Stats
29W - 19L
1,665 SR
Queue Stats
480W - 446L
1,559 Elo+
Solo
Chiron
Chiron
KipLongbone
Chiron
Level 79
God Stats
6W - 8L
1,614 SR
Queue Stats
33W - 35L
1,496 Elo+
Party 3
Awilix
Awilix
NickPushka
Awilix
Level 109
God Stats
3W - 3L
1,757 SR
Queue Stats
129W - 145L
1,594 Elo+
Party 1
Yu Huang
Yu Huang
Petrit-PuShKa
Yu Huang
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,164 Elo+
Party 1
Nu Wa
Nu Wa
WillyLongNipz
Nu Wa
Level 86
God Stats
0W - 2L
1,605 SR
Queue Stats
66W - 68L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 4 / 10
8,182
545
4,394
14,226
10,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Blakatuskidio
Morgan Le Fay
15
4 / 3 / 8
8,859
591
8,488
10,633
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
11 / 0 / 3
10,134
676
10,127
10,522
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
14
11 / 2 / 3
9,556
637
18,637
12,407
4,709
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 0 / 7
7,941
529
7,196
12,092
8,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dr0wzy
Ah Puch
12
0 / 5 / 1
7,510
501
8,831
16,642
12,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
12
2 / 6 / 0
7,259
484
4,673
14,068
4,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
NickPushka
Awilix
12
2 / 7 / 0
7,443
496
6,913
16,205
5,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
Petrit-PuShKa
Yu Huang
13
3 / 6 / 2
8,519
568
6,670
10,587
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 6 / 2
7,075
472
6,043
10,978
3,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
29
Kills
9
9
Deaths
30
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
4
10
1.5
W
Morgan Le Fay
Blakatuskidio
Morgan Le Fay
4
3
8
2.67
W
11
0
3
12.5
L
Ah Puch
Dr0wzy
Ah Puch
0
5
1
0.1
L
Chiron
2
6
0
0.33
L
Awilix
NickPushka
Awilix
2
7
0
0.29
L
Yu Huang
Petrit-PuShKa
Yu Huang
3
6
2
0.67
W
Apollo
11
2
3
6.25
L
2
6
2
0.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,842
Damage
33,130
59,880
Taken
68,480
33,080
Mitigated
29,726
11,320
Healing
13,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,394
1,247
0
1,585
14,226
10,872
92
3,949
10,229
648
18,880
W
Morgan Le Fay
Blakatuskidio
Morgan Le Fay
8,488
1,072
0
2,534
10,633
4,520
336
3,827
6,716
65,046
0
W
10,127
1,953
0
1,000
10,522
4,080
0
1,935
8,504
0
83,009
L
Ah Puch
Dr0wzy
Ah Puch
8,831
697
0
8,649
16,642
12,652
0
3,695
12,398
53,966
0
L
Chiron
4,673
1,440
226
2,139
14,068
4,393
0
0
13,961
0
39,191
L
Awilix
NickPushka
Awilix
6,913
3,366
0
540
16,205
5,545
0
2,267
13,889
0
55,050
L
Yu Huang
Petrit-PuShKa
Yu Huang
6,670
531
0
620
10,587
3,601
0
1,708
8,831
54,102
0
W
Apollo
18,637
14,477
0
4,878
12,407
4,709
4,026
5,451
6,872
0
78,286
L
6,043
1,543
85
1,151
10,978
3,535
0
818
10,070
24,566
0
W
7,196
2,102
0
1,323
12,092
8,899
0
6,046
5,415
0
29,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,672
Gold Earned
37,806
403
Minions Killed
365
0
Camps Cleared
0
1,464,472
Distance Traveled
1,329,573
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,182
545
23
2
0
282,286
0
W
Morgan Le Fay
8,859
591
97
6
0
291,390
1
W
Thor
10,134
676
109
7
0
332,779
0
L
Ah Puch
7,510
501
81
5
0
290,965
2
L
Chiron
7,259
484
64
4
0
222,358
0
L
Awilix
7,443
496
90
6
0
273,532
0
L
Yu Huang
8,519
568
89
6
0
280,750
0
W
Apollo
9,556
637
121
8
0
270,933
1
L
Nu Wa
7,075
472
41
3
0
261,968
0
W
Odin
7,941
529
53
4
0
287,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role