Player Matchup

Erlang Shen
Erlang Shen
Barber 87
Erlang Shen
Level 149
God Stats
0W - 2L
1,273 SR
Queue Stats
174W - 189L
1,464 Elo+
Solo
Horus
Horus
BekDichtVriend
Horus
Level 67
God Stats
1W - 1L
1,715 SR
Queue Stats
305W - 291L
1,505 Elo+
Solo
Hera
Hera
TDS13
Hera
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,795 Elo+
Solo
Freya
Freya
hartmaan
Freya
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 127L
1,375 Elo+
Solo
Kuzenbo
Kuzenbo
stulander 84
Kuzenbo
Level 154
God Stats
7W - 6L
1,803 SR
Queue Stats
295W - 300L
1,471 Elo+
Solo
Team Averages
Level 94
1,558 SR
1,522 Elo+

VS

Team Averages
Level 135
1,515 SR
1,502 Elo+
Freya
Freya
 
Freya
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Chaosbrain24
Sylvanus
Level 155
God Stats
5W - 4L
1,573 SR
Queue Stats
245W - 257L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nickollya
Ah Muzen Cab
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 82L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Barber 87
Erlang Shen
15
3 / 4 / 3
7,450
677
11,028
14,877
14,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 6 / 2
7,790
708
3,837
17,150
14,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
TDS13
Hera
17
3 / 3 / 6
8,762
797
16,597
8,866
3,696
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
hartmaan
Freya
8
0 / 4 / 4
6,390
581
1,671
5,606
2,364
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
stulander 84
Kuzenbo
15
1 / 3 / 5
8,437
767
5,639
11,830
20,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
7 / 2 / 9
9,891
899
12,964
10,221
6,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
 
Chaac
16
5 / 4 / 11
9,684
880
7,939
17,306
15,826
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
 
Nu Wa
17
1 / 0 / 16
9,168
833
12,601
5,211
2,931
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Chaosbrain24
Sylvanus
14
1 / 2 / 14
9,044
822
6,842
13,534
16,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Nickollya
Ah Muzen Cab
14
6 / 2 / 6
8,887
808
13,976
8,964
5,044
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
9
Kills
20
20
Deaths
10
20
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
2
9
5.75
W
Chaac
 
Chaac
5
4
11
2.63
W
Nu Wa
 
Nu Wa
1
0
16
9
L
Erlang Shen
Barber 87
Erlang Shen
3
4
3
1.13
L
2
6
2
0.5
W
Sylvanus
Chaosbrain24
Sylvanus
1
2
14
4
W
Ah Muzen Cab
Nickollya
Ah Muzen Cab
6
2
6
4.5
L
Hera
TDS13
Hera
3
3
6
2
L
Freya
hartmaan
Freya
0
4
4
0.5
L
Kuzenbo
stulander 84
Kuzenbo
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,772
Damage
54,322
58,329
Taken
55,236
55,545
Mitigated
46,667
15,675
Healing
24,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
12,964
3,139
2,252
3,781
10,221
6,300
1,172
5,698
4,297
18,071
0
W
Chaac
 
Chaac
7,939
1,133
0
5,272
17,306
15,826
678
4,665
12,400
0
20,250
W
Nu Wa
 
Nu Wa
12,601
4,437
847
1,272
5,211
2,931
1,271
2,989
2,100
39,307
0
L
Erlang Shen
Barber 87
Erlang Shen
11,028
2,713
1,067
3,944
14,877
14,682
0
9,612
4,977
186
17,321
L
3,837
1,633
1,812
2,325
17,150
14,452
0
9,850
7,052
0
7,349
W
Sylvanus
Chaosbrain24
Sylvanus
6,842
2,429
5,116
4,209
13,534
16,566
446
5,934
7,317
11,660
0
W
Ah Muzen Cab
Nickollya
Ah Muzen Cab
13,976
6,356
1,446
584
8,964
5,044
3,514
4,807
3,894
0
30,058
L
Hera
TDS13
Hera
16,597
2,538
633
1,605
8,866
3,696
0
3,590
5,140
39,527
0
L
Freya
hartmaan
Freya
1,671
624
335
290
5,606
2,364
0
2,166
3,386
6,963
0
L
Kuzenbo
stulander 84
Kuzenbo
5,639
1,919
1,176
2,488
11,830
20,351
0
6,227
5,367
17,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,829
Gold Earned
46,674
126
Minions Killed
146
0
Camps Cleared
0
838,905
Distance Traveled
1,055,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,891
899
25
2
0
227,449
0
W
Chaac
9,684
880
29
3
0
212,960
0
W
Nu Wa
9,168
833
41
4
0
230,225
0
L
Erlang Shen
7,450
677
17
2
0
176,362
0
L
Horus
7,790
708
11
1
0
146,374
0
W
Sylvanus
9,044
822
22
2
0
188,029
0
W
Ah Muzen Cab
8,887
808
29
3
0
196,829
0
L
Hera
8,762
797
54
5
0
208,976
0
L
Freya
6,390
581
15
1
0
95,382
0
L
Kuzenbo
8,437
767
29
3
0
211,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role