Player Matchup

Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Aethnir1
King Arthur
Level 104
God Stats
2W - 2L
1,754 SR
Queue Stats
173W - 174L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
Profet_2
Baron Samedi
Level 73
God Stats
6W - 7L
1,460 SR
Queue Stats
702W - 684L
1,476 Elo+
Solo
Medusa
Medusa
W33DL0L91
Medusa
Level 64
God Stats
35W - 20L
1,957 SR
Queue Stats
467W - 475L
1,485 Elo+
Solo
Nu Wa
Nu Wa
uSarenia
Nu Wa
Level 120
God Stats
16W - 12L
1,700 SR
Queue Stats
50W - 40L
1,582 Elo+
Party 1
Team Averages
Level 101
1,674 SR
1,508 Elo+

VS

Team Averages
Level 142
1,488 SR
1,402 Elo+
Maui
Maui
Engendroboy
Maui
Level 156
God Stats
6W - 2L
1,622 SR
Queue Stats
109W - 113L
1,494 Elo+
Party 2
Osiris
Osiris
J0S3_KILLER_246
Osiris
Level 206
God Stats
7W - 9L
1,586 SR
Queue Stats
533W - 586L
1,457 Elo+
Party 2
Zhong Kui
Zhong Kui
im persson
Zhong Kui
Level 89
God Stats
5W - 3L
1,492 SR
Queue Stats
74W - 55L
1,529 Elo+
Solo
Hachiman
Hachiman
josegaemerpro
Hachiman
Level 156
God Stats
9W - 12L
1,532 SR
Queue Stats
269W - 294L
1,480 Elo+
Party 2
Ao Kuang
Ao Kuang
oOI3lackShootOo
Ao Kuang
Level 101
God Stats
0W - 2L
1,208 SR
Queue Stats
77W - 72L
1,052 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
5 / 0 / 0
6,698
670
7,691
7,354
2,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

King Arthur
Aethnir1
King Arthur
10
0 / 2 / 1
5,708
571
4,950
9,160
7,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Profet_2
Baron Samedi
9
2 / 1 / 1
5,633
563
3,825
6,101
3,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
W33DL0L91
Medusa
9
2 / 1 / 1
5,377
538
4,307
7,562
2,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
uSarenia
Nu Wa
10
0 / 1 / 3
5,719
572
7,042
5,056
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,403
540
1,990
8,995
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 0 / 0
6,872
687
7,361
8,088
9,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
im persson
Zhong Kui
9
0 / 2 / 0
5,316
532
4,746
9,021
5,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
josegaemerpro
Hachiman
9
0 / 3 / 0
5,256
526
3,700
6,491
2,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
8
1 / 4 / 3
5,517
552
3,734
9,355
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
9
Kills
5
5
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
0
5
W
King Arthur
Aethnir1
King Arthur
0
2
1
0.25
L
1
1
1
1.5
L
3
0
0
3
W
Baron Samedi
Profet_2
Baron Samedi
2
1
1
2.5
W
Medusa
W33DL0L91
Medusa
2
1
1
2.5
L
Zhong Kui
im persson
Zhong Kui
0
2
0
0
L
Hachiman
josegaemerpro
Hachiman
0
3
0
0
L
Ao Kuang
1
4
3
0.63
W
Nu Wa
uSarenia
Nu Wa
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,815
Damage
21,531
35,233
Taken
41,950
18,167
Mitigated
25,519
10,574
Healing
12,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,691
5,464
0
3,291
7,354
2,520
276
1,419
5,935
0
63,248
W
King Arthur
Aethnir1
King Arthur
4,950
832
0
1,327
9,160
7,042
0
310
8,187
0
41,394
L
1,990
752
0
2,939
8,995
5,340
0
3,007
5,988
13,729
0
L
7,361
1,916
0
2,104
8,088
9,096
0
280
7,808
0
47,743
W
Baron Samedi
Profet_2
Baron Samedi
3,825
722
1,477
2,113
6,101
3,592
0
3,439
2,662
12,175
0
W
Medusa
W33DL0L91
Medusa
4,307
1,865
0
1,325
7,562
2,839
0
2,077
5,331
0
27,534
L
Zhong Kui
im persson
Zhong Kui
4,746
341
0
4,157
9,021
5,728
192
4,284
4,737
47,243
0
L
Hachiman
josegaemerpro
Hachiman
3,700
1,914
0
1,234
6,491
2,164
0
953
5,538
0
37,293
L
Ao Kuang
3,734
1,257
0
1,604
9,355
3,191
0
2,343
7,012
33,227
0
W
Nu Wa
uSarenia
Nu Wa
7,042
2,282
0
1,041
5,056
2,174
0
3,225
1,831
42,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,135
Gold Earned
28,364
313
Minions Killed
293
0
Camps Cleared
0
1,073,858
Distance Traveled
1,041,532
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,698
670
107
11
0
208,451
0
W
King Arthur
5,708
571
66
7
0
215,779
0
L
Maui
5,403
540
16
2
0
223,091
4
L
Osiris
6,872
687
81
8
0
200,947
1
W
Baron Samedi
5,633
563
19
2
0
207,837
2
W
Medusa
5,377
538
56
6
0
240,425
0
L
Zhong Kui
5,316
532
77
8
0
190,014
0
L
Hachiman
5,256
526
70
7
0
202,887
1
L
Ao Kuang
5,517
552
49
5
0
224,593
0
W
Nu Wa
5,719
572
65
7
0
201,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role