Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Dοnn
Awilix
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,611 Elo+
Party 2
Shiva
Shiva
KrakenPug
Shiva
Level 156
God Stats
10W - 14L
1,735 SR
Queue Stats
131W - 207L
1,454 Elo+
Party 1
Cernunnos
Cernunnos
NumYummy0108
Cernunnos
Level 29
God Stats
1W - 2L
1,529 SR
Queue Stats
18W - 28L
1,480 Elo+
Solo
Zeus
Zeus
Stonë
Zeus
Level 159
God Stats
0W - 3L
1,565 SR
Queue Stats
44W - 77L
1,459 Elo+
Party 2
Team Averages
Level 109
1,566 SR
1,501 Elo+

VS

Team Averages
Level 129
1,501 SR
1,537 Elo+
The Morrigan
The Morrigan
BunniBoinkz
The Morrigan
Level 158
God Stats
4W - 4L
1,311 SR
Queue Stats
165W - 138L
1,591 Elo+
Party 3
Merlin
Merlin
JalenChhan23
Merlin
Level 153
God Stats
2W - 3L
1,566 SR
Queue Stats
371W - 322L
1,561 Elo+
Solo
King Arthur
King Arthur
Kitsader
King Arthur
Level 155
God Stats
7W - 8L
1,424 SR
Queue Stats
39W - 46L
1,425 Elo+
Party 4
Izanami
Izanami
Zephyrqt
Izanami
Level 29
God Stats
42W - 21L
1,638 SR
Queue Stats
138W - 103L
1,652 Elo+
Party 3
Thor
Thor
psicopatagnomö
Thor
Level 149
God Stats
6W - 5L
1,568 SR
Queue Stats
61W - 59L
1,457 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 3 / 5
8,288
829
5,267
13,238
16,317
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Dοnn
Awilix
14
2 / 6 / 5
7,569
757
6,370
12,794
5,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
KrakenPug
Shiva
12
1 / 6 / 4
6,955
696
5,442
10,485
7,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
NumYummy0108
Cernunnos
9
0 / 1 / 0
6,007
601
961
1,056
341
Zeus
Stonë
Zeus
16
6 / 6 / 2
8,755
876
13,353
10,905
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BunniBoinkz
The Morrigan
14
1 / 4 / 9
7,516
752
7,176
6,444
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
15
1 / 2 / 8
8,399
840
7,664
7,492
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Kitsader
King Arthur
15
3 / 2 / 6
8,447
845
5,542
10,636
8,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Zephyrqt
Izanami
16
6 / 4 / 6
9,026
903
6,675
11,004
4,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
11 / 0 / 8
9,858
986
13,130
5,566
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
12
Kills
22
22
Deaths
12
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
3
5
1.83
W
The Morrigan
BunniBoinkz
The Morrigan
1
4
9
1.38
L
Awilix
Dοnn
Awilix
2
6
5
0.75
W
Merlin
1
2
8
2.5
W
King Arthur
Kitsader
King Arthur
3
2
6
3
L
Shiva
KrakenPug
Shiva
1
6
4
0.5
L
Cernunnos
NumYummy0108
Cernunnos
0
1
0
0
L
Zeus
Stonë
Zeus
6
6
2
1.17
W
Izanami
Zephyrqt
Izanami
6
4
6
2.25
W
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,393
Damage
40,187
48,478
Taken
41,142
33,325
Mitigated
19,999
5,708
Healing
5,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,267
889
961
3,463
13,238
16,317
0
4,725
8,241
17,660
0
W
The Morrigan
BunniBoinkz
The Morrigan
7,176
1,154
0
450
6,444
2,389
571
2,480
3,693
26,281
0
L
Awilix
Dοnn
Awilix
6,370
1,778
0
170
12,794
5,062
0
4,565
8,063
0
22,101
W
Merlin
7,664
531
0
635
7,492
2,853
1,681
3,675
3,779
36,364
0
W
King Arthur
Kitsader
King Arthur
5,542
880
0
2,187
10,636
8,080
169
5,659
4,848
0
22,935
L
Shiva
KrakenPug
Shiva
5,442
1,178
40
874
10,485
7,354
0
3,092
7,319
0
15,299
L
Cernunnos
NumYummy0108
Cernunnos
961
539
0
50
1,056
341
0
210
798
0
961
L
Zeus
Stonë
Zeus
13,353
3,351
0
150
10,905
4,251
0
1,656
9,217
32,873
0
W
Izanami
Zephyrqt
Izanami
6,675
4,291
0
1,666
11,004
4,461
325
4,502
6,373
0
33,778
W
13,130
4,648
0
949
5,566
2,216
0
2,304
3,100
0
29,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,574
Gold Earned
43,246
135
Minions Killed
256
0
Camps Cleared
0
830,011
Distance Traveled
1,055,171
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,288
829
29
3
0
229,162
2
W
The Morrigan
7,516
752
26
3
0
218,539
0
L
Awilix
7,569
757
36
4
0
215,365
0
W
Merlin
8,399
840
84
8
0
210,546
0
W
King Arthur
8,447
845
35
4
0
211,670
0
L
Shiva
6,955
696
17
2
0
179,550
0
L
Cernunnos
6,007
601
0
0
0
50,103
0
L
Zeus
8,755
876
53
5
0
155,831
0
W
Izanami
9,026
903
73
7
0
181,645
0
W
Thor
9,858
986
38
4
0
232,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role