Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Jackdolph
Arachne
Level 139
God Stats
72W - 51L
1,583 SR
Queue Stats
223W - 209L
1,552 Elo+
Solo
Ullr
Ullr
MAC LUCKYSHOT
Ullr
Level 158
God Stats
1W - 4L
1,586 SR
Queue Stats
31W - 31L
1,717 Elo+
Solo
Kukulkan
Kukulkan
SeppukuTime
Kukulkan
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 25L
1,506 Elo+
Party 1
Shiva
Shiva
Shuridood
Shiva
Level 129
God Stats
1W - 2L
1,696 SR
Queue Stats
64W - 62L
1,527 Elo+
Party 1
Team Averages
Level 142
1,573 SR
1,560 Elo+

VS

Team Averages
Level 107
1,482 SR
1,537 Elo+
Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
MajestcTesties8
Da Ji
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 166L
1,503 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lRoxxyl
Morgan Le Fay
Level 67
God Stats
2W - 0L
1,470 SR
Queue Stats
16W - 8L
1,599 Elo+
Solo
Surtr
Surtr
thatflyguykai
Surtr
Level 50
God Stats
2W - 1L
1,392 SR
Queue Stats
12W - 5L
1,607 Elo+
Solo
Persephone
Persephone
xHDSpringer69x
Persephone
Level 126
God Stats
19W - 10L
1,548 SR
Queue Stats
94W - 96L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 2
6,283
1,257
3,050
1,542
605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Jackdolph
Arachne
11
1 / 2 / 2
6,416
1,283
2,988
6,077
2,912
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 0 / 0
3,784
757
0
0
0
Kukulkan
SeppukuTime
Kukulkan
12
1 / 0 / 2
6,712
1,342
5,132
6,044
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shiva
Shuridood
Shiva
11
1 / 4 / 2
6,148
1,230
5,295
11,180
8,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

347

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 0 / 5
5,899
1,180
4,109
2,279
931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 3 / 3
6,569
1,314
3,673
5,616
2,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
lRoxxyl
Morgan Le Fay
11
1 / 0 / 4
6,516
1,303
5,718
3,080
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 1 / 5
6,044
1,209
3,817
5,474
4,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
xHDSpringer69x
Persephone
11
2 / 0 / 4
6,807
1,361
5,370
2,291
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
6
6
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
2
2
W
Artemis
 
Artemis
0
0
5
2.5
L
Arachne
Jackdolph
Arachne
1
2
2
1
L
0
0
0
0
W
3
3
3
1.5
L
Kukulkan
SeppukuTime
Kukulkan
1
0
2
2
L
Shiva
Shuridood
Shiva
1
4
2
0.5
W
Morgan Le Fay
lRoxxyl
Morgan Le Fay
1
0
4
3
W
0
1
5
2.5
W
Persephone
xHDSpringer69x
Persephone
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,465
Damage
22,687
24,843
Taken
18,740
14,060
Mitigated
10,607
1,967
Healing
1,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,050
42
0
0
1,542
605
0
768
774
12,974
0
W
Artemis
 
Artemis
4,109
977
0
274
2,279
931
0
1,201
1,078
0
11,412
L
Arachne
Jackdolph
Arachne
2,988
1,793
0
922
6,077
2,912
0
1,781
4,296
0
9,304
L
0
0
0
0
0
0
0
0
0
0
0
W
3,673
718
0
267
5,616
2,746
0
1,982
3,634
0
8,550
L
Kukulkan
SeppukuTime
Kukulkan
5,132
359
0
0
6,044
2,257
0
2,442
3,602
30,767
0
L
Shiva
Shuridood
Shiva
5,295
579
315
730
11,180
8,286
0
6,211
4,969
1,417
8,527
W
Morgan Le Fay
lRoxxyl
Morgan Le Fay
5,718
328
0
751
3,080
1,397
0
1,457
1,623
25,839
0
W
3,817
900
0
481
5,474
4,543
0
3,289
2,185
114
11,844
W
Persephone
xHDSpringer69x
Persephone
5,370
354
0
114
2,291
990
0
1,516
775
16,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,343
Gold Earned
31,835
130
Minions Killed
131
5
Camps Cleared
7
454,016
Distance Traveled
547,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,283
1,257
28
6
0
99,036
0
W
Artemis
5,899
1,180
17
3
0
89,502
0
L
Arachne
6,416
1,283
12
2
3
126,824
0
L
Ullr
3,784
757
0
0
0
0
0
W
Da Ji
6,569
1,314
19
4
0
107,672
0
L
Kukulkan
6,712
1,342
79
16
0
114,835
0
L
Shiva
6,148
1,230
11
2
2
113,321
0
W
Morgan Le Fay
6,516
1,303
46
9
1
116,056
0
W
Surtr
6,044
1,209
13
3
3
117,456
0
W
Persephone
6,807
1,361
36
7
3
117,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role