Player Matchup

Ravana
Ravana
NastyIInThePasty
Ravana
Level 105
God Stats
8W - 4L
1,198 SR
Queue Stats
393W - 398L
1,438 Elo+
Solo
Amaterasu
Amaterasu
RoroFx
Amaterasu
Level 81
God Stats
3W - 4L
1,709 SR
Queue Stats
86W - 94L
1,435 Elo+
Party 3
Sylvanus
Sylvanus
Ryu the Dragon0
Sylvanus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,456 Elo+
Party 3
Sol
Sol
ShadowLord1942
Sol
Level 89
God Stats
2W - 0L
1,744 SR
Queue Stats
121W - 117L
1,465 Elo+
Solo
Hades
Hades
aceskater1995
Hades
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 112L
1,451 Elo+
Party 3
Team Averages
Level 101
1,530 SR
1,449 Elo+

VS

Team Averages
Level 73
1,522 SR
1,379 Elo+
Persephone
Persephone
BadEndingMC
Persephone
Level 108
God Stats
0W - 1L
1,518 SR
Queue Stats
5W - 2L
1,823 Elo+
Party 2
Cernunnos
Cernunnos
Elite Osiris
Cernunnos
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,044 Elo+
Party 1
Zeus
Zeus
RicRoc82
Zeus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Terra
Terra
Robo456474
Terra
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
367W - 374L
1,371 Elo+
Solo
Surtr
Surtr
wHySoSeRi0uS17x
Surtr
Level 67
God Stats
0W - 1L
1,593 SR
Queue Stats
40W - 31L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 18
11,395
814
13,883
18,635
20,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
RoroFx
Amaterasu
18
1 / 3 / 21
10,736
767
8,055
21,984
26,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
18
5 / 5 / 19
10,737
767
8,667
19,654
14,693
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
9 / 3 / 17
12,818
916
25,091
16,782
8,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 6 / 13
11,964
855
15,438
20,291
11,408
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BadEndingMC
Persephone
20
8 / 4 / 7
12,522
894
27,589
13,600
6,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Elite Osiris
Cernunnos
19
4 / 7 / 7
10,698
764
16,344
19,228
11,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
15
2 / 10 / 5
9,045
646
11,948
15,784
6,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
7
0 / 2 / 1
7,067
505
1,508
4,312
3,178
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 9 / 10
10,847
775
16,637
24,984
33,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
48
32
Kills
18
21
Deaths
32
88
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Persephone
BadEndingMC
Persephone
8
4
7
2.88
L
Cernunnos
Elite Osiris
Cernunnos
4
7
7
1.07
W
8
4
18
4.25
L
Zeus
2
10
5
0.45
L
Terra
0
2
1
0.25
W
Amaterasu
RoroFx
Amaterasu
1
3
21
3.83
W
Sylvanus
5
5
19
2.9
W
9
3
17
5.83
W
9
6
13
2.58
L
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,134
Damage
74,026
97,346
Taken
77,908
81,743
Mitigated
61,762
45,437
Healing
19,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BadEndingMC
Persephone
27,589
1,838
1,323
5,262
13,600
6,506
0
10,516
3,074
52,296
0
L
Cernunnos
Elite Osiris
Cernunnos
16,344
8,992
721
4,835
19,228
11,636
936
11,145
8,083
0
29,883
W
13,883
3,401
2,270
4,401
18,635
20,668
362
5,943
12,692
0
23,108
L
Zeus
11,948
1,872
414
1,269
15,784
6,571
0
11,401
4,383
19,536
0
L
Terra
1,508
384
633
553
4,312
3,178
0
2,143
2,169
3,297
0
W
Amaterasu
RoroFx
Amaterasu
8,055
2,165
1,672
5,996
21,984
26,482
921
7,233
14,751
0
20,978
W
Sylvanus
8,667
2,399
10,266
5,885
19,654
14,693
992
12,501
7,153
16,781
0
W
25,091
7,967
2,331
6,710
16,782
8,492
5,118
8,833
7,949
68,632
0
W
15,438
403
1,508
4,398
20,291
11,408
201
10,705
9,586
28,924
0
L
16,637
3,246
345
3,862
24,984
33,871
231
13,981
11,003
6,070
21,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,650
Gold Earned
50,179
202
Minions Killed
129
0
Camps Cleared
0
1,266,448
Distance Traveled
975,699
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,522
894
57
4
0
242,451
0
L
Cernunnos
10,698
764
32
2
0
210,990
0
W
Ravana
11,395
814
28
2
0
279,118
0
L
Zeus
9,045
646
21
2
0
217,749
0
L
Terra
7,067
505
8
1
0
72,613
1
W
Amaterasu
10,736
767
28
2
0
287,750
0
W
Sylvanus
10,737
767
11
1
0
211,468
0
W
Sol
12,818
916
91
7
0
257,678
0
W
Hades
11,964
855
44
3
0
230,434
0
L
Surtr
10,847
775
11
1
0
231,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role