Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Carti Kun8264
Chernobog
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,227 Elo+
Party 1
Maui
Maui
H3RNAN12
Maui
Level 107
God Stats
1W - 2L
1,333 SR
Queue Stats
63W - 69L
1,514 Elo+
Party 1
Tyr
Tyr
Juan Uzumaki635
Tyr
Level 106
God Stats
1W - 0L
1,449 SR
Queue Stats
3W - 5L
1,227 Elo+
Party 1
Team Averages
Level 110
1,456 SR
1,394 Elo+

VS

Team Averages
Level 102
1,423 SR
1,448 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AntStz-
Chiron
Level 137
God Stats
3W - 4L
1,300 SR
Queue Stats
302W - 289L
1,524 Elo+
Solo
Yemoja
Yemoja
Paandoru
Yemoja
Level 69
God Stats
1W - 5L
1,255 SR
Queue Stats
196W - 206L
1,511 Elo+
Solo
Amaterasu
Amaterasu
ViiveeqkOS
Amaterasu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,206 Elo+
Solo
Arachne
Arachne
lzAcezl
Arachne
Level 126
God Stats
3W - 1L
1,558 SR
Queue Stats
138W - 157L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 1 / 12
9,366
851
16,506
9,391
5,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
 
Yemoja
13
2 / 1 / 9
8,625
784
3,361
11,224
9,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
Carti Kun8264
Chernobog
16
3 / 2 / 12
9,298
845
11,217
11,026
5,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
15
2 / 1 / 14
9,356
851
7,397
12,669
14,482
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 1 / 10
9,180
835
12,735
13,264
15,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 2 / 4
8,565
779
18,303
8,591
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
AntStz-
Chiron
15
2 / 2 / 4
8,441
767
13,360
9,577
4,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
Paandoru
Yemoja
13
1 / 2 / 2
7,209
655
11,209
12,246
12,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
ViiveeqkOS
Amaterasu
12
0 / 6 / 2
6,848
623
5,223
13,287
14,642
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
lzAcezl
Arachne
12
0 / 5 / 2
6,628
603
4,102
11,325
12,477
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
17
Kills
5
6
Deaths
17
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
12
9
W
Yemoja
 
Yemoja
2
1
9
6.5
L
Kukulkan
 
Kukulkan
2
2
4
2
L
Chiron
AntStz-
Chiron
2
2
4
2
W
Chernobog
Carti Kun8264
Chernobog
3
2
12
4.5
W
Maui
2
1
14
9
W
7
1
10
12
L
Yemoja
Paandoru
Yemoja
1
2
2
1
L
Amaterasu
ViiveeqkOS
Amaterasu
0
6
2
0.17
L
Arachne
lzAcezl
Arachne
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,216
Damage
52,197
57,574
Taken
55,026
49,715
Mitigated
48,867
28,752
Healing
16,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,506
917
1,623
1,615
9,391
5,261
747
4,292
5,099
43,471
0
W
Yemoja
 
Yemoja
3,361
1,049
9,440
4,183
11,224
9,291
216
6,706
4,518
5,334
0
L
Kukulkan
 
Kukulkan
18,303
1,206
1,731
2,270
8,591
4,319
0
5,234
3,157
37,237
0
L
Chiron
AntStz-
Chiron
13,360
4,010
1,427
2,291
9,577
4,606
0
4,590
4,797
0
31,619
W
Chernobog
Carti Kun8264
Chernobog
11,217
6,470
336
2,677
11,026
5,236
444
5,907
4,816
0
27,195
W
Maui
7,397
582
1,762
2,202
12,669
14,482
50
6,273
6,396
15,101
0
W
12,735
886
1,401
3,513
13,264
15,445
0
6,334
6,930
0
17,356
L
Yemoja
Paandoru
Yemoja
11,209
1,126
3,468
3,167
12,246
12,823
0
5,395
6,529
17,277
0
L
Amaterasu
ViiveeqkOS
Amaterasu
5,223
1,617
158
656
13,287
14,642
0
6,482
6,459
0
5,960
L
Arachne
lzAcezl
Arachne
4,102
2,700
809
882
11,325
12,477
0
4,217
6,820
0
6,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,825
Gold Earned
37,691
182
Minions Killed
108
0
Camps Cleared
0
1,066,103
Distance Traveled
975,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,366
851
84
8
0
209,362
0
W
Yemoja
8,625
784
5
0
0
166,071
0
L
Kukulkan
8,565
779
55
5
0
198,903
0
L
Chiron
8,441
767
42
4
0
174,750
0
W
Chernobog
9,298
845
59
5
0
216,704
0
W
Maui
9,356
851
16
1
0
228,961
0
W
Tyr
9,180
835
18
2
0
245,005
0
L
Yemoja
7,209
655
7
1
0
199,895
0
L
Amaterasu
6,848
623
1
0
0
203,711
0
L
Arachne
6,628
603
3
0
0
198,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role