Player Matchup

Lancelot
Lancelot
BichyBoo
Lancelot
Level 172
God Stats
5W - 3L
1,525 SR
Queue Stats
311W - 301L
1,553 Elo+
Party 3
Nu Wa
Nu Wa
Jinkirito
Nu Wa
Level 93
God Stats
7W - 5L
1,589 SR
Queue Stats
78W - 109L
1,453 Elo+
Party 2
Surtr
Surtr
LeGreatSauce
Surtr
Level 120
God Stats
5W - 2L
1,617 SR
Queue Stats
72W - 95L
1,446 Elo+
Party 2
Achilles
Achilles
TNX_TITO
Achilles
Level 65
God Stats
8W - 11L
1,461 SR
Queue Stats
69W - 89L
1,427 Elo+
Party 2
Ix Chel
Ix Chel
ethereal lilith
Ix Chel
Level 157
God Stats
14W - 12L
1,512 SR
Queue Stats
372W - 361L
1,535 Elo+
Party 3
Team Averages
Level 121
1,541 SR
1,483 Elo+

VS

Team Averages
Level 133
1,503 SR
1,427 Elo+
Poseidon
Poseidon
BlackDeFaraam
Poseidon
Level 108
God Stats
5W - 10L
1,516 SR
Queue Stats
75W - 75L
1,488 Elo+
Party 1
Thanatos
Thanatos
CH1EF_GLEFFORY
Thanatos
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 63L
1,204 Elo+
Solo
Xbalanque
Xbalanque
Diegolazo12
Xbalanque
Level 127
God Stats
9W - 10L
1,361 SR
Queue Stats
127W - 128L
1,461 Elo+
Party 1
Atlas
Atlas
MonkeyDHaytham
Atlas
Level 180
God Stats
6W - 3L
1,557 SR
Queue Stats
224W - 211L
1,516 Elo+
Solo
Ares
Ares
gokuito
Ares
Level 151
God Stats
24W - 28L
1,584 SR
Queue Stats
174W - 168L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BichyBoo
Lancelot
18
7 / 0 / 3
11,273
626
11,459
16,689
8,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
Jinkirito
Nu Wa
14
3 / 3 / 6
9,093
505
11,839
10,622
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
6 / 1 / 7
9,262
515
10,420
14,253
13,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
TNX_TITO
Achilles
16
1 / 0 / 1
9,482
527
3,513
13,251
12,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
5 / 1 / 7
11,001
611
11,638
11,119
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BlackDeFaraam
Poseidon
16
0 / 3 / 0
9,439
524
8,971
8,376
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
14
3 / 8 / 1
8,453
470
8,600
18,766
7,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Diegolazo12
Xbalanque
14
0 / 5 / 2
8,273
460
8,770
12,627
4,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 0
9,258
514
8,860
14,930
7,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
gokuito
Ares
11
0 / 3 / 1
7,512
417
4,122
16,235
14,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
22
Kills
5
5
Deaths
24
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BichyBoo
Lancelot
7
0
3
8.5
L
Poseidon
BlackDeFaraam
Poseidon
0
3
0
0
L
Thanatos
3
8
1
0.44
L
Xbalanque
Diegolazo12
Xbalanque
0
5
2
0.2
W
Nu Wa
Jinkirito
Nu Wa
3
3
6
2
W
6
1
7
9.5
L
2
5
0
0.4
W
Achilles
TNX_TITO
Achilles
1
0
1
1.5
W
5
1
7
8.5
L
Ares
gokuito
Ares
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,869
Damage
39,323
65,934
Taken
70,934
42,145
Mitigated
37,854
19,638
Healing
16,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BichyBoo
Lancelot
11,459
3,288
0
7,025
16,689
8,081
595
3,269
13,318
0
123,288
L
Poseidon
BlackDeFaraam
Poseidon
8,971
1,604
0
1,446
8,376
2,757
0
1,215
6,582
79,408
0
L
Thanatos
8,600
2,483
0
7,474
18,766
7,592
0
6,744
11,679
0
64,752
L
Xbalanque
Diegolazo12
Xbalanque
8,770
3,283
0
852
12,627
4,738
0
6,314
6,034
0
72,402
W
Nu Wa
Jinkirito
Nu Wa
11,839
2,827
0
1,301
10,622
3,634
917
1,409
9,213
69,980
0
W
10,420
2,663
391
2,811
14,253
13,522
483
3,225
10,957
408
36,109
L
8,860
2,268
0
3,208
14,930
7,840
0
5,301
9,478
65,474
0
W
Achilles
TNX_TITO
Achilles
3,513
230
0
4,501
13,251
12,685
0
7,895
5,356
0
60,114
W
11,638
1,553
331
3,278
11,119
4,223
0
5,806
4,811
92,187
0
L
Ares
gokuito
Ares
4,122
148
337
3,669
16,235
14,927
184
4,150
11,670
25,679
433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,111
Gold Earned
42,935
524
Minions Killed
516
0
Camps Cleared
0
1,856,094
Distance Traveled
1,713,065
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,273
626
161
9
0
438,822
0
L
Poseidon
9,439
524
154
9
0
375,235
4
L
Thanatos
8,453
470
83
5
0
368,506
0
L
Xbalanque
8,273
460
130
7
0
336,333
8
W
Nu Wa
9,093
505
88
5
0
319,120
0
W
Surtr
9,262
515
38
2
0
361,174
2
L
Atlas
9,258
514
113
6
0
337,340
1
W
Achilles
9,482
527
96
5
0
347,546
0
W
Ix Chel
11,001
611
141
8
0
389,432
4
L
Ares
7,512
417
36
2
0
295,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role