Player Matchup

Cthulhu
Cthulhu
BrutalGenie
Cthulhu
Level 182
God Stats
2W - 3L
1,697 SR
Queue Stats
226W - 233L
1,549 Elo+
Party 3
Ix Chel
Ix Chel
ItsKiri
Ix Chel
Level 158
God Stats
0W - 1L
1,783 SR
Queue Stats
16W - 12L
1,500 Elo+
Party 2
Nike
Nike
Lord Killua
Nike
Level 158
God Stats
6W - 9L
1,629 SR
Queue Stats
190W - 196L
1,539 Elo+
Party 3
Mercury
Mercury
TheServando
Mercury
Level 126
God Stats
0W - 1L
1,689 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
blunt100
Cernunnos
Level 156
God Stats
5W - 4L
1,762 SR
Queue Stats
541W - 506L
1,544 Elo+
Solo
Team Averages
Level 156
1,712 SR
1,526 Elo+

VS

Team Averages
Level 90
1,598 SR
1,559 Elo+
Ishtar
Ishtar
FailedData
Ishtar
Level 66
God Stats
5W - 3L
1,678 SR
Queue Stats
152W - 131L
1,590 Elo+
Party 1
Atlas
Atlas
IcyYeff
Atlas
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 61L
1,572 Elo+
Solo
Persephone
Persephone
PrincesPeach315
Persephone
Level 156
God Stats
39W - 31L
1,543 SR
Queue Stats
242W - 217L
1,500 Elo+
Solo
Chang'e
Chang'e
Sourlemon101
Chang'e
Level 74
God Stats
34W - 23L
1,609 SR
Queue Stats
133W - 119L
1,578 Elo+
Party 1
Chaac
Chaac
Upbytons
Chaac
Level 132
God Stats
4W - 3L
1,662 SR
Queue Stats
196W - 187L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrutalGenie
Cthulhu
16
1 / 2 / 6
9,036
695
11,075
22,443
25,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
ItsKiri
Ix Chel
14
0 / 7 / 5
8,206
631
8,882
12,379
6,075
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 2 / 5
9,065
697
12,895
16,065
15,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
TheServando
Mercury
15
1 / 7 / 4
8,755
673
4,039
14,788
7,248
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
blunt100
Cernunnos
16
4 / 5 / 1
9,378
721
13,840
19,835
9,224
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
FailedData
Ishtar
16
4 / 2 / 8
9,664
743
14,489
10,656
5,277
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
IcyYeff
Atlas
15
2 / 1 / 10
8,991
692
15,202
16,618
19,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
PrincesPeach315
Persephone
18
4 / 1 / 10
11,244
865
19,274
8,442
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Sourlemon101
Chang'e
16
3 / 0 / 6
9,436
726
12,527
16,682
7,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Upbytons
Chaac
17
10 / 3 / 5
10,733
826
14,808
19,262
21,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
7
Kills
23
23
Deaths
7
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BrutalGenie
Cthulhu
1
2
6
2
W
Ishtar
FailedData
Ishtar
4
2
8
4
W
Atlas
IcyYeff
Atlas
2
1
10
7
L
Ix Chel
ItsKiri
Ix Chel
0
7
5
0.36
L
1
2
5
1.75
W
Persephone
PrincesPeach315
Persephone
4
1
10
9
W
Chang'e
Sourlemon101
Chang'e
3
0
6
6
L
Mercury
TheServando
Mercury
1
7
4
0.43
W
Chaac
Upbytons
Chaac
10
3
5
4.17
L
Cernunnos
blunt100
Cernunnos
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,731
Damage
76,300
85,510
Taken
71,660
63,645
Mitigated
58,784
11,186
Healing
30,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BrutalGenie
Cthulhu
11,075
156
430
1,230
22,443
25,316
0
11,996
9,085
24,258
301
W
Ishtar
FailedData
Ishtar
14,489
9,972
0
1,022
10,656
5,277
1,716
2,575
7,824
0
26,337
W
Atlas
IcyYeff
Atlas
15,202
3,709
0
1,393
16,618
19,590
477
3,708
12,273
23,372
334
L
Ix Chel
ItsKiri
Ix Chel
8,882
1,100
683
135
12,379
6,075
0
5,540
5,913
26,344
0
L
12,895
744
0
2,028
16,065
15,782
0
7,741
7,406
0
34,463
W
Persephone
PrincesPeach315
Persephone
19,274
214
0
2,654
8,442
4,111
2,175
2,805
5,124
53,145
0
W
Chang'e
Sourlemon101
Chang'e
12,527
955
8,449
10,578
16,682
7,815
1,324
4,358
11,833
41,841
0
L
Mercury
TheServando
Mercury
4,039
2,043
0
1,506
14,788
7,248
0
7,754
6,794
0
15,892
W
Chaac
Upbytons
Chaac
14,808
2,739
460
6,078
19,262
21,991
1,462
4,907
13,749
0
39,605
L
Cernunnos
blunt100
Cernunnos
13,840
5,898
0
5,174
19,835
9,224
0
10,647
8,579
0
39,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,440
Gold Earned
50,068
212
Minions Killed
243
0
Camps Cleared
0
1,247,701
Distance Traveled
1,441,815
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,036
695
26
2
0
261,779
0
W
Ishtar
9,664
743
19
1
0
249,727
0
W
Atlas
8,991
692
10
1
0
305,609
0
L
Ix Chel
8,206
631
37
3
0
214,879
0
L
Nike
9,065
697
50
4
0
288,913
0
W
Persephone
11,244
865
88
7
0
289,908
0
W
Chang'e
9,436
726
62
5
0
296,964
0
L
Mercury
8,755
673
38
3
0
251,653
0
W
Chaac
10,733
826
64
5
0
299,607
0
L
Cernunnos
9,378
721
61
5
0
230,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role