Player Matchup

Horus
Horus
 
Horus
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
NNorrick
Hachiman
Level 89
God Stats
8W - 3L
1,685 SR
Queue Stats
80W - 81L
1,531 Elo+
Party 2
Nox
Nox
Optimusprine4
Nox
Level 108
God Stats
12W - 11L
1,572 SR
Queue Stats
144W - 146L
1,474 Elo+
Party 2
Team Averages
Level 82
1,586 SR
1,502 Elo+

VS

Team Averages
Level 119
1,494 SR
1,519 Elo+
Ishtar
Ishtar
CrOniik-_Rize
Ishtar
Level 121
God Stats
7W - 9L
1,651 SR
Queue Stats
21W - 27L
1,572 Elo+
Party 1
Ix Chel
Ix Chel
CrOniik-_Temper
Ix Chel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,572 Elo+
Party 1
Ne Zha
Ne Zha
kye12
Ne Zha
Level 108
God Stats
0W - 2L
1,330 SR
Queue Stats
50W - 54L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 0 / 7
8,744
729
3,987
7,566
7,752
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
NNorrick
Hachiman
13
5 / 1 / 4
9,824
819
13,246
8,366
3,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 0 / 5
9,456
788
5,578
4,832
2,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
7,735
645
5,659
10,163
4,151
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 0
8,424
702
6,782
7,983
2,873
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
kye12
Ne Zha
11
0 / 4 / 1
7,787
649
2,530
9,514
5,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
7
4.5
L
0
4
1
0.13
L
1
1
0
1
W
Hachiman
NNorrick
Hachiman
5
1
4
7
W
3
0
5
5.5
L
Ne Zha
kye12
Ne Zha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,811
Damage
14,971
20,764
Taken
27,660
13,540
Mitigated
12,861
4,387
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,987
2,277
1,217
1,837
7,566
7,752
42
3,231
4,335
0
17,062
L
5,659
2,697
0
2,170
10,163
4,151
0
1,657
8,506
0
22,706
L
6,782
1,121
1,130
1,657
7,983
2,873
0
1,681
6,302
42,808
0
W
Hachiman
NNorrick
Hachiman
13,246
8,294
0
623
8,366
3,463
283
2,842
5,524
0
44,860
W
5,578
313
0
710
4,832
2,325
680
1,116
3,716
45,935
0
L
Ne Zha
kye12
Ne Zha
2,530
449
0
326
9,514
5,837
0
2,794
6,720
0
19,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,024
Gold Earned
23,946
154
Minions Killed
123
0
Camps Cleared
0
678,780
Distance Traveled
611,931
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,744
729
6
1
0
251,303
0
L
Ishtar
7,735
645
28
2
0
181,186
3
L
Ix Chel
8,424
702
71
6
0
209,881
4
W
Hachiman
9,824
819
73
6
0
211,024
0
W
Nox
9,456
788
75
6
0
216,453
2
L
Ne Zha
7,787
649
24
2
0
220,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role