Player Matchup

Khepri
Khepri
Gold II
BeefSupremeYuh
Khepri
Gold II
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,618 MMR
Party 2
Izanami
Izanami
Gold II
DillWill
Izanami
Gold II
Level 108
God Stats
2W - 3L
1,536 SR
Queue Stats
20W - 19L
1,538 MMR
Party 2
Hera
Hera
Gold III
Im Alucard1345
Hera
Gold III
Level 146
God Stats
86W - 49L
1,681 SR
Queue Stats
1,057W - 1,059L
1,590 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,573 SR
1,582 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,483 SR
1,554 MMR
Scylla
Scylla
Bronze III
Quanzzy
Scylla
Bronze III
Level 66
God Stats
1W - 0L
1,538 SR
Queue Stats
6W - 5L
1,590 MMR
Party 1
King Arthur
King Arthur
Bronze III
TheRand0mCorpse
King Arthur
Bronze III
Level 144
God Stats
1W - 1L
1,280 SR
Queue Stats
7W - 5L
1,536 MMR
Party 1
Hachiman
Hachiman
Bronze III
ULT x DUMPSTER
Hachiman
Bronze III
Level 149
God Stats
1W - 0L
1,631 SR
Queue Stats
7W - 5L
1,536 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
6,156
770
3,581
9,059
6,565
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
DillWill
Izanami
9
1 / 3 / 2
6,765
846
4,124
4,980
1,771
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 3 / 1
6,911
864
5,473
6,655
2,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesVamanaAphroditeMartichorasAo Kuang

VS

Bans
AtlasThothBacchusMerlinSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Quanzzy
Scylla
11
3 / 2 / 7
7,659
957
9,253
5,247
2,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
TheRand0mCorpse
King Arthur
10
1 / 0 / 9
7,154
894
4,837
8,236
7,622
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
11
6 / 1 / 4
8,224
1,028
5,133
5,823
2,632
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
10
10
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Izanami
DillWill
Izanami
1
3
2
0.67
L
2
3
1
0.83
W
Scylla
Quanzzy
Scylla
3
2
7
3.25
W
King Arthur
TheRand0mCorpse
King Arthur
1
0
9
5.5
W
Hachiman
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,178
Damage
19,223
20,694
Taken
19,306
10,772
Mitigated
12,444
1,447
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,581
499
0
684
9,059
6,565
0
5,025
4,034
8,037
0
L
Izanami
DillWill
Izanami
4,124
3,389
0
307
4,980
1,771
0
1,035
3,945
0
28,574
L
5,473
1,127
55
401
6,655
2,436
0
3,401
3,254
21,602
0
W
Scylla
Quanzzy
Scylla
9,253
1,989
0
1,073
5,247
2,190
892
2,397
2,850
40,644
0
W
King Arthur
TheRand0mCorpse
King Arthur
4,837
656
0
1,103
8,236
7,622
89
3,157
5,079
0
14,060
W
Hachiman
5,133
3,161
0
2,797
5,823
2,632
1,865
3,760
2,063
0
31,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,832
Gold Earned
23,037
92
Minions Killed
99
0
Camps Cleared
0
454,359
Distance Traveled
495,125
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,156
770
12
2
0
154,691
0
L
Izanami
6,765
846
44
6
0
140,996
0
L
Hera
6,911
864
36
5
0
158,672
1
W
Scylla
7,659
957
47
6
0
153,416
0
W
King Arthur
7,154
894
9
1
0
185,643
0
W
Hachiman
8,224
1,028
43
5
0
156,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role